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Re: MiSTer updates and changelog
Posted: Thu Apr 25, 2024 3:18 am
by wickerwaka
IREM M92
- Reimplemented main cpu (V33) for improved timing and behavior accuracy
- DDR ROM loading for faster load times
- Added Turbo option
- Added "Squished 224p" video option so some games fit better on CRTs.
- Updated framework
Re: MiSTer updates and changelog
Posted: Fri Apr 26, 2024 8:49 am
by macro
Arcade Bally Astrocade
- Freeplay option for Space Zap
- Improved sound mixing
- Update SYS
Re: MiSTer updates and changelog
Posted: Thu May 02, 2024 9:40 am
by Sorgelig
Archie,ColecoVision,Gameboy,BBCMicro,Aquarius,Apogee,BK0011M,Astrocade:
- Aquarius: Input fixes (Flandango).
- BK0011M: use palette 0 for BK0010 mode by default.
- Updated framework.
Re: MiSTer updates and changelog
Posted: Sat May 04, 2024 7:12 pm
by eriks5
Re: MiSTer updates and changelog
Posted: Sun May 05, 2024 9:34 am
by Sorgelig
Main
- N64: Update support code, cheats (Rikard Bengtsson).
- Saturn: update CD support (Sergiy Dvodnenko).
- Add DEBUG option to INI. By default logging is disabled now to fix some slowdowns.
- PSX: fixes and tweaks in CD code (Zakk, Alyssa Dierking).
- Add INI option for custom binary.
- MGL/MRA: add same_dir attribute for setname.
Re: MiSTer updates and changelog
Posted: Tue May 14, 2024 4:37 am
by wickerwaka
New arcade core: IREM M107 20240513.
I've released the first version of the IREM M107 core. This is heavily based on the M92 core with some additions to support an additional tilemap layer and more sprites. Only Air Assault/Fire Barrel is currently working, I will be working on the soccer games this week. It should be available in the official distribution now, source is available here: https://github.com/MiSTer-devel/Arcade-IremM107_MiSTer
Re: MiSTer updates and changelog
Posted: Mon May 20, 2024 1:13 am
by wickerwaka
IREM M107
- Fixed score counting
- Fixed offset of very large sprites (final boss wing)
- Added support for Dream Soccer '94