@Karmeck Elvind has offered to rescind those patches due to concerns over how a Pi would be used.
Complete thread here:
@Karmeck Elvind has offered to rescind those patches due to concerns over how a Pi would be used.
Complete thread here:
Unless there's an installer directly supplied with the game, you generally just drag the disk to a GS/OS folder, which in turn creates a folder with the disk's name that you can launch from.
I'm surprised about the need to boot them, though - do you have a specific game you're referring to?
The creator of MT32-Pi has been extremely clear he would not pursue anything at all with Nuked SC-55 so long as the licenses remain incompatible.
It's a super fun but super duper quirky little machine.
If a core ever comes to fruition, it'll be interesting to see if the vast array of peripherals (RAM card, accelerator, SCSI card, and stereo sound card come to mind) will be supported/supportable. The slot architecture alone will make a total mess of the UI. laughs
@Karmeck Following that thread closely now, thank you!
It -used- to work, I'm certain of it, but I just tried it myself and mine just shows (in this case) "Amiga:" as a core. Sorry about that.
Correct me if I'm wrong, but I think one of the reasons some of the games are underperforming is because sysctl can't yet set the core to very high speeds.
I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.
Hmm...OK, that blows my theory. :/
Anyone know if this happens to run (well) on a Pi Zero 2 W? If so, one HDMI audio tap later...
What is your vsync_adjust set to?
@dickhardpill CHD can represent extremely significant (read: more than 50%) savings vs. BIN, depending on the nature of the content.
@Idelacio Thank you very much for the information!
To be honest, for Gold Box, my jam back in the day was on the C64...but ye Gods, the floppies! LOL
@Idelacio Asking entirely out of ignorance...wouldn't the Gold Box games be better suited to the XT? (I may be misremembering timeframes here.)
SNAC isn't supported, but the latency of Daemonbite is low enough you wouldn't notice the difference in practice.
EF is already supported.
Huh. I just looked up a photo (which I probably should have started with LOL), and sure enough, you're right - they are indeed wider than I remember, and absolutely not 4:3. Ah, the beauty of 35-year-old memories. laughs
@Swainy What was wrong with it? Sounds fine to me (and certainly easy enough to check for yourself!)
@Stinky The floppy write change never made it into the public release, did it?
Wow - I'm impressed, and agree this is absolutely the way forward for "config-free" period-correct PC gaming.
Salut!
That's pretty strange. It's not...
yet xpad seems really unhappy.
Do you have a different controller that isn't an xbox pad emulation that you could test with (i.e. anything directinput)? A keyboard?
@christian776 What is the the output of the following?
cat /var/log/messages
and
dmesg
?
There just aren't a lot of complex components on that board to fail, but if you're sure you've got +5V on the board...it's dead, Jim. :/
It may look like it's connecting well, but if that power is lost, the ports shut down...I saw exactly the same on mine, and you could 'bump' the MiSTer and everything would come back. My solution to ensure a very solid connection was to solder a wire between the connection point on the bottom of the board and the "finger".