pbsk8 wrote: ↑Tue Feb 02, 2021 12:50 am
is there a way to play pitfall the mayan adventure on a486 core?
Pitfall was a Win95 game (in fact the first win95 game I bought)
I dont think there ever was a dos version.
So to get it up and running you need a working win95 and a copy of the game.
Btw. Love to have Scummvm in Mister, the most annoying thing however is to have to to through the script menu to start it instead of being able simply to load it over the cores menu. This breaks the fluidity of the starting workflow and reduces the convenience. I can understand why, but is there a way around it?
What a great machine, I love the wonderful noisy Pokey sound (and the fantastic Pokey Music in Alternate Reality and Trail of Beta Lyrae). I've always enjoyed Alternate Reality The City and The Dungeon, the music by Gary Gilbertson in both really is great. It is a shame the series never reached full potential with all the proposed expansions. Alte...
You make me curious about the Seimitsu buttons. I am in the process of building an arcade stick and went with a Seimitsu LS-32-1 stick for a change. I originally ordered standard Sanwa OBSF-30, so I think I will order a set of Seimitsu buttons to try out. I stumbled over the sanwa buttons, accidentally via a youtube button comparison video. I used...
The main difference however is that every modern pc is basically an i86 platform which still can fallback to the original mode. The only thing which prevents it to basically run the games natively is just the hardware used back then like soundblaster adlib etc.. Heck you even can run the real mode emulated straight on the processor itself without r...
The question is anyway, how much of a need for an i486 implementation in fpga really is. It is not like you need cycle accuracy on a pc platform, given that even the PC in that era came with a varity of clockspeeds and graphics cards, hence not even a single processor, given that amd cyrix etc.. were as well in the game in combination with intel. S...
Qanba Q4 RAF, it has a Sanwa JLF Joystick and Sanwa OBSF-30 Buttons, which are often regarded the best arcade part you can get. YMMV for me the Sanwa Buttons are too easy going, I settled for Semitsu which are still easy going but have a little bit more "grip" (Have in mind I built my own arcade controller so I had free reign on the part...
Hi, does MiSTer have some kind of state eventing system on the linux side. My problem. I am working on a raspberry pi touch screen solution for various different system keyboards. The main problem I face atm is. If I switch for instance from C64 to AtariXL how can I notify my external keyboard that such a switch has happened. The switch side itself...
The TI99 core is a great core, however I think there is no harddisk support, so Tunnels of Doom is out of the game (which is one of the best TI games btw). Or am I mistaken here?
What is currently holding back this core is its memory implementation (getting EMM to work properly is still a pain) and the crashes related to it, and the performance of the CPU. I recall using PCs around that era, and extensively using various versions of EMM and QEMM. Don't make the assumption that original hardware was ever working bug-free wi...
First of all, I am glad that MiSTer now has its own forum, the Atari Forum was the wrong place anyway, given that the ST core was one of the last remaining 16 bit cores even getting proper support. But I would love to see the Atari Forum coming back there is a load of information for other systems. The permanent under maintenance status they have n...