Search found 9 matches

by TwinFami
Mon May 30, 2022 9:07 pm
Forum: Game Boy, Game Boy Color
Topic: Super Game Boy SNES core with MSU
Replies: 54
Views: 27585

Re: Super Game Boy SNES core with MSU

Did anyone actually get MSU working on here?

Tried the same exact files that were working on the SD2SNES Pro and nothing is working.

The regular Game Boy stuff works fine, but the MSU versions don't work at all.

Even changed the MiSTer main as instructed
by TwinFami
Mon Apr 18, 2022 4:56 pm
Forum: Linux
Topic: MiSTer BGM - Background Music for the MiSTer Menu
Replies: 97
Views: 30900

Re: MiSTer BGM - Background Music for the MiSTer Menu

Doesn't work for me.

Tried starting up the script and it tells me

IndexError: Replacement index 1 out of range for positional args tuple
by TwinFami
Tue Mar 15, 2022 7:07 am
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 110493

Re: MSU-1

Not sure if you were aware of this, but the Everdrives were made in the Ukraine, which has been under attack for the past few weeks. And FPGAs are also in a many-month backorder situation. In other words, it's going to be some time before proper Everdrives become available again. Exactly. Especially since he luckily was able to escape into Moldova...
by TwinFami
Mon Mar 14, 2022 9:54 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 110493

Re: MSU-1

I don't think anybody said "no". It's just that it requires a developer to work on it... and AFAIK they all currently have other things they are working on. But be patient, I'm sure it will happen sooner or later. I could've sworn I read somewhere they've asked Sorgelig and he didn't wish to add it because "it wasn't actual hardware...
by TwinFami
Mon Mar 14, 2022 9:29 pm
Forum: SNES (Super Nintendo Entertainment System)
Topic: MSU-1
Replies: 121
Views: 110493

Re: MSU-1

Don't know how many have seen this, but now with Everdrive production discontinued for the foreseeable future, it might be high time to finally add MSU-1 support to the SNES core. https://www.retrorgb.com/everdrive-store-closing-its-doors-starts-listing-remaining-stock-as-ebay-auctions.html I know the excuse of "it's not original hardware"...
by TwinFami
Mon Aug 17, 2020 6:38 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ghostbusters Freezes
Replies: 9
Views: 4355

Re: Ghostbusters Freezes

There's two of them. Which do I use?
by TwinFami
Mon Aug 17, 2020 3:15 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ghostbusters Freezes
Replies: 9
Views: 4355

Re: Ghostbusters Freezes

Disk version now works but tape version still does not.
by TwinFami
Sun Aug 16, 2020 4:33 pm
Forum: Other Computer / System Cores
Topic: Apple II Core Joystick Issue
Replies: 1
Views: 1713

Apple II Core Joystick Issue

Hi, Playing Ghostbusters on the Apple II core. The keyboard works, the joystick is set(using a USB NES controller I successfully use with the NES, SMS, Gameboy, Game Gear and PC Engine cores), but the joystick works very infrequently. Like maybe one press out of a hundred. Went to go put my items in my car in Ghostbusters and trying to press anythi...
by TwinFami
Sun Aug 16, 2020 4:29 pm
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Ghostbusters Freezes
Replies: 9
Views: 4355

Ghostbusters Freezes

Hi,

Ran into a problem with the C64 core.

Running Ghostbusters from tape gives me a garbage screen:

A83-A6779-0-D6-B-4-D5-D-B559-D9-A19-B5-E02-C2.jpg
A83-A6779-0-D6-B-4-D5-D-B559-D9-A19-B5-E02-C2.jpg (134.89 KiB) Viewed 3548 times

Running Ghostbusters from disk does nothing and it just hangs.