Search found 127 matches
- Tue Apr 30, 2024 6:01 pm
- Forum: Arcade Cores
- Topic: Rotating vertical games on a CRT with vga scaler - lag?
- Replies: 7
- Views: 5336
Re: Rotating vertical games on a CRT with vga scaler - lag?
- Sun Apr 28, 2024 5:44 pm
- Forum: Arcade Cores
- Topic: Kangaroo Core?
- Replies: 9
- Views: 1080
Re: Kangaroo Core?
Well not sure if I would call it love. There is something about this game that has caused me to play it for more time than I'd like to admit.
- Sat Apr 20, 2024 3:35 pm
- Forum: Newcomers Forum
- Topic: What Are the Reasons to Own a MiSTer Without a CRT?
- Replies: 33
- Views: 8601
Re: What Are the Reasons to Own a MiSTer Without a CRT?
Well, it's not for everyone.
- Mon Apr 15, 2024 6:56 pm
- Forum: Arcade Cores
- Topic: Astro Blaster (1981) Sega
- Replies: 15
- Views: 4593
Re: Astro Blaster (1981) Sega
Another enthusiastic vote for Astro Blaster! This game is seminal and I find a lot people seem to either not know of it or have forgotten about it. Gameplay totally holds up today too, it's one of my favourites... "Fighter pilots needed in sector wars"
- Sun Apr 07, 2024 3:13 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 2122887
Re: N64 Core
Finally got a chance to try out this core yesterday on my MiSTer arcade cab with 27" tri-sync arcade CRT.
Amazing! Just a fantastic piece of work. Playing C64 on a real CRT is total game-changer for my enjoyment of C64 content, the low-res polygons don't age well otherwise.
Thanks Robert!
- Wed Mar 13, 2024 3:59 pm
- Forum: Other Computer / System Cores
- Topic: TI 99/4a Core
- Replies: 6
- Views: 2466
Re: TI 99/4a Core
FYI I'm using this core regularly (including yesterday after updating MiSTer) with my CRT setup without issues.
- Wed Feb 21, 2024 2:33 pm
- Forum: Arcade Cores
- Topic: Exidy Universal Game Board 2 core issues
- Replies: 7
- Views: 3029
Exidy Universal Game Board 2 core issues
- Wed Feb 21, 2024 2:24 pm
- Forum: Display Devices
- Topic: New HDR Settings
- Replies: 145
- Views: 44206
- Sat Feb 17, 2024 6:32 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 949
- Views: 574835
Re: Sega Saturn Core in Development
iPhone last forever too. SW support for like 7 + years generally. People have to complain when they change the connector type every 15 years or so. The outrage! lol.
- Sat Feb 17, 2024 6:31 pm
- Forum: General Discussions
- Topic: Slowdown in games
- Replies: 10
- Views: 5203
Re: Slowdown in games
- Fri Feb 16, 2024 1:09 am
- Forum: Arcade Cores
- Topic: Rodland Slowdown
- Replies: 10
- Views: 2870
Re: Rodland Slowdown
darkangel33 wrote: ↑Thu Feb 15, 2024 11:44 pmThere is a fix, go to core options and change the 68k frequency to 7.2 and the slowdown will be gone or very heavily minimized. I believe you can do this with all the Jaleco games on the MiSTer.
But that would be inauthentic!
- Fri Feb 16, 2024 1:07 am
- Forum: Display Devices
- Topic: "rolling screen" when starting a core : long-term harm for CRT ?
- Replies: 17
- Views: 4073
Re: "rolling screen" when starting a core : long-term harm for CRT ?
- Thu Feb 15, 2024 4:59 pm
- Forum: Display Devices
- Topic: "rolling screen" when starting a core : long-term harm for CRT ?
- Replies: 17
- Views: 4073
Re: "rolling screen" when starting a core : long-term harm for CRT ?
This won't damage your CRT. You could try playing with your vertical hold adjustment on your CRT to see if you can improve things (or make them worse).
- Sun Feb 11, 2024 3:04 pm
- Forum: Display Devices
- Topic: "rolling screen" when starting a core : long-term harm for CRT ?
- Replies: 17
- Views: 4073
Re: "rolling screen" when starting a core : long-term harm for CRT ?
- Mon Feb 05, 2024 3:35 pm
- Forum: Arcade Cores
- Topic: Donkey Kong: Walking Sound Hack?
- Replies: 268
- Views: 131027
Re: Donkey Kong: Walking Sound Hack?
- Sun Feb 04, 2024 4:04 pm
- Forum: Arcade Cores
- Topic: Donkey Kong: Walking Sound Hack?
- Replies: 268
- Views: 131027
Re: Donkey Kong: Walking Sound Hack?
- Sun Feb 04, 2024 1:18 pm
- Forum: Arcade Cores
- Topic: Donkey Kong: Walking Sound Hack?
- Replies: 268
- Views: 131027
Re: Donkey Kong: Walking Sound Hack?
- Fri Jan 19, 2024 8:45 pm
- Forum: Arcade Cores
- Topic: Karate Champ - Player vs Player?
- Replies: 2
- Views: 2360
Re: Karate Champ - Player vs Player?
Thank-you! I always completely forget the "Alternates" section exists. You are correct, the other versions are all accounted for.
I also forgot about the annoying background music that plays continuously on the "vs" games. Unless that's a core bug, will investigate...
- Wed Jan 17, 2024 3:16 pm
- Forum: Arcade Cores
- Topic: Karate Champ - Player vs Player?
- Replies: 2
- Views: 2360
Karate Champ - Player vs Player?
It appears that only the original Karate Champ core exists currently.
I was wondering if a core for Karate Champ - Player vs Player would be possible? I believe both games use the same underlying hardware.
Has anyone seen anything regarding possible development on this core?
- Fri Jan 12, 2024 5:40 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
Re: Dual Joystick Support For Karate Champ?
- Sun Jan 07, 2024 2:54 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
- Mon Jan 01, 2024 8:41 pm
- Forum: Hardware Setups
- Topic: MiSTer Multisystem - All-in-One System
- Replies: 365
- Views: 1303378
Re: MiSTer Multisystem - All-in-One System
- Fri Dec 08, 2023 5:32 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
Re: Dual Joystick Support For Karate Champ?
I tried updating again today, still no change in terms of being able to select dual joystick mode for Karate Champ.
This seemed like it was on the way, any idea what happened?
- Sat Nov 18, 2023 1:51 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
Re: Dual Joystick Support For Karate Champ?
So I updated yesterday but don't see any config in the OSD for dual joystick mode. Did I miss something?
Maybe @Jotego didn't manage to include the OSD update for it.
- Sat Nov 18, 2023 1:51 pm
- Forum: Arcade Cores
- Topic: Ms. Pac-Man Oddities
- Replies: 4
- Views: 1887
Re: Ms. Pac-Man Oddities
Here is an interesting write-up on the all the quirks like that one that are present in the original arcade game:
- Wed Nov 15, 2023 8:56 pm
- Forum: Linux
- Topic: MiSTer Extensions - Remote
- Replies: 172
- Views: 60057
Re: MiSTer Extensions - Remote
- Wed Nov 15, 2023 4:39 pm
- Forum: Arcade Cores
- Topic: Donkey Kong: Walking Sound Hack?
- Replies: 268
- Views: 131027
Re: Donkey Kong: Walking Sound Hack?
- Wed Nov 15, 2023 4:36 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
Re: Dual Joystick Support For Karate Champ?
That's awesome news! I can't wait to get my "Lunge Punch" on! What a fantastic community...
- Wed Nov 08, 2023 8:09 pm
- Forum: Arcade Cores
- Topic: Dual Joystick Support For Karate Champ?
- Replies: 6
- Views: 4703
Dual Joystick Support For Karate Champ?
Would it be feasible to add a dual joystick input mode for Karate Champ?
This has been done nicely in the Robotron and the Rescue cores previously, as a reference.
- Sat Sep 30, 2023 6:00 pm
- Forum: Arcade Cores
- Topic: Taito System SJ Core Released
- Replies: 27
- Views: 12720
Re: Taito System SJ Core Released
The first-level theme music from Pirate Pete is the snizzle! Had no idea that version ever existed, very cool.