do you think its possible to play Deluxe Ski Jump on the core ?
Search found 76 matches
- Thu May 02, 2024 2:54 pm
- Forum: PC 486SX (ao486)
- Topic: 0MHz DOS Collection 2024.03.20 Released
- Replies: 373
- Views: 55999
- Thu Oct 26, 2023 2:12 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 2122725
Re: N64 Core
the thing is, everything was working just before an update (i used N64update script)
now i see nothing in my zip's.
- Wed Oct 25, 2023 9:26 pm
- Forum: Nintendo 64 (N64)
- Topic: N64 Core
- Replies: 567
- Views: 2122725
Re: N64 Core
hmmm, with a latest version of the core (N64_20231025.rbf) and the latest mister main nigthly i cant play any games. core does not see any files in my zip's. someone have the same problem ?
- Fri Apr 21, 2023 8:08 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 949
- Views: 574635
Re: Sega Saturn Core in Development
now we talking thank you
- Fri Apr 21, 2023 7:40 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 949
- Views: 574635
Re: Sega Saturn Core in Development
thank you but these are saturn nightly builds. im looking for mister main unstable nightly builds
any help ?
- Thu Apr 20, 2023 5:00 pm
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 949
- Views: 574635
Re: Sega Saturn Core in Development
im having trouble finding the nightly builds of mister. dont know why before i just write fraze in google and thats it
can you please guide me to update mister to latest nightly build ?
- Wed Apr 19, 2023 3:45 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Is Support for HD Textures Packs Possible?
- Replies: 8
- Views: 7026
Is Support for HD Textures Packs Possible?
i was wondering if its possible to add in the future support for HD texture packs to NES core ? would be a nice addition
do you think DE-10 Nano could handle it ? only curious
- Mon Jan 23, 2023 3:09 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Possible Sound Quality Improvement?
- Replies: 6
- Views: 5821
Re: Possible Sound Quality Improvement?
thank you for answer. im not a fpga or nes guru i was sure he was "fixing" actual (emulated) chip
little bit shame because overal this sounds amazing
cheers
- Sun Jan 22, 2023 10:07 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Possible Sound Quality Improvement?
- Replies: 6
- Views: 5821
Possible Sound Quality Improvement?
hello
i did not see anyone was mentioning that. there is a nice trick to make nes sounds better.
found it while exploring YT
do you think its possible to implement such a feature into nes core ? of course as optional
- Sat Oct 08, 2022 11:04 am
- Forum: Arcade Cores
- Topic: Sega Bank Panic Arcade Core Release
- Replies: 14
- Views: 2677
Re: Sega Bank Panic Arcade Core Release
- Mon Jul 18, 2022 2:05 pm
- Forum: Arcade Cores
- Topic: Gaia Crusaders Released For MiSTer FPGA
- Replies: 4
- Views: 1946
Re: Gaia Crusaders Released For MiSTer FPGA
- Sun Jul 17, 2022 10:56 am
- Forum: Amiga (Minimig)
- Topic: Vampire V4 core for MiSTer Real?
- Replies: 30
- Views: 7203
Re: Vampire V4 core for MiSTer Real?
- Sun Jun 26, 2022 5:56 pm
- Forum: Discussion About The Forum
- Topic: Over 5000 MiSTer Forum Members!
- Replies: 7
- Views: 6880
- Sun May 15, 2022 5:42 pm
- Forum: Linux
- Topic: Where to Find Latest Update All Script?
- Replies: 4
- Views: 3759
- Sun May 15, 2022 4:47 pm
- Forum: Linux
- Topic: Where to Find Latest Update All Script?
- Replies: 4
- Views: 3759
Re: Where to Find Latest Update All Script?
so where can i find latest downloader than ? update all showing version v1.4 amd github site seems to have old version also (https://github.com/MiSTer-devel/Downloader_MiSTer).
- Sun May 15, 2022 3:59 pm
- Forum: Linux
- Topic: Where to Find Latest Update All Script?
- Replies: 4
- Views: 3759
Where to Find Latest Update All Script?
any help ? github page offers only v1.4
- Sun May 15, 2022 9:16 am
- Forum: Arcade Cores
- Topic: Blackwine's MRA Based NeoGeo Core Updated
- Replies: 25
- Views: 25674
Re: Blackwine's MRA Based NeoGeo Core Updated
- Mon May 09, 2022 8:36 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131532
- Mon May 09, 2022 3:49 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131532
Re: Nightly Public Builds for the PlayStation Core
- Sun May 08, 2022 1:40 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131532
Re: Nightly Public Builds for the PlayStation Core
- Sat Mar 26, 2022 5:53 pm
- Forum: Development for MiSTer
- Topic: One "Palettes" Folder For All Supported Cores?
- Replies: 1
- Views: 1171
One "Palettes" Folder For All Supported Cores?
- Sat Mar 19, 2022 12:56 pm
- Forum: Sony PlayStation (PSX)
- Topic: Widescreen hack feature is amazing
- Replies: 3
- Views: 2548
Re: Widescreen hack feature is amazing
- Sun Mar 13, 2022 1:40 pm
- Forum: Sony PlayStation (PSX)
- Topic: FPS Boost For Some Games On PSX Core Due To CPU Data Cache
- Replies: 10
- Views: 4371
Re: FPS Boost For Some Games On PSX Core Due To CPU Data Cache
but im having an issue now with "fast boot" option. when i start the core (fresh start) and select a chd file it wont boot direct. i have to reset console. after that every game boots normal. there was no problems with that before the update
- Mon Feb 28, 2022 9:24 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Compatibility List
- Replies: 183
- Views: 97454
Re: PSX Compatibility List
- Wed Feb 23, 2022 5:07 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Compatibility List
- Replies: 183
- Views: 97454
Re: PSX Compatibility List
all the ingame text not showing correctly.
Jackie Chan Stuntmaster (USA) (SLUS-00684) hang after developers and publishers logos.
- Tue Feb 22, 2022 4:02 pm
- Forum: Sony PlayStation (PSX)
- Topic: Z-Buffer emulation. Is it possible ?
- Replies: 8
- Views: 3179
Re: Z-Buffer emulation. Is it possible ?
that what i was worried about but its always good to askFPGAzumSpass wrote: ↑Tue Feb 22, 2022 6:03 am It's not really viable with the ressources we have, both memory requirements (you need to read back every pixel for z-buffer compare) and logic(FPGA is 90% full).
- Mon Feb 21, 2022 8:34 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131532
Re: Nightly Public Builds for the PlayStation Core
- Mon Feb 21, 2022 5:38 pm
- Forum: Sony PlayStation (PSX)
- Topic: Z-Buffer emulation. Is it possible ?
- Replies: 8
- Views: 3179
Re: Z-Buffer emulation. Is it possible ?
- Mon Feb 21, 2022 4:22 pm
- Forum: Sony PlayStation (PSX)
- Topic: Z-Buffer emulation. Is it possible ?
- Replies: 8
- Views: 3179
Z-Buffer emulation. Is it possible ?
i was wandering if its technicaly possible to add Z-Buffer to psx core ? it would make the core supperior to original hardware
cheers
- Mon Feb 21, 2022 12:39 am
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131532
Re: Nightly Public Builds for the PlayStation Core
have no idea what was a problem but it is solved now
tkanks everyone for help