Search found 55 matches

by BabaYaga326
Wed Nov 16, 2022 11:45 pm
Forum: Arcade Cores
Topic: Congo Bongo Released
Replies: 32
Views: 4788

Re: Congo Bongo Released

No, it's 4-way. https://www.arcade-museum.com/game_detail.php?game_id=7384 Although, not sure how you would "add" 4-way in software, as this is a hardware issue - you can't magically make an 8-way joystick into 4-way via software. Sorry, I mis-typed that...not exactly what I meant. Correct, not an 8-way joystick. I meant that its a 4-way...
by BabaYaga326
Tue Nov 15, 2022 10:47 pm
Forum: Arcade Cores
Topic: Congo Bongo Released
Replies: 32
Views: 4788

Re: Congo Bongo Released

Please add 'diagonal joystick' option when possible. Congo Bongo was a 4-way diagonal just like Q-bert.
by BabaYaga326
Sat Jul 30, 2022 10:48 pm
Forum: Arcade Cores
Topic: Toaplan System 2 Board
Replies: 75
Views: 21159

Re: Toaplan System 2 Board

I downloaded via 'update all'.

The vertical rotate / flip is causing graphic glitches for me.

Battle Bakraid looks okay, until I rotate is vertically for my vertical monitor. Looks okay if I keep rotating it 180 degrees, but its upside down.
Same w/ Battle Garegga.
Sorcer Striker is flat out graphically unplayable.
by BabaYaga326
Thu Jun 23, 2022 10:01 pm
Forum: Arcade Cores
Topic: Pacman Junior Core
Replies: 5
Views: 2147

Pacman Junior Core

Anyone working on a Pacman junior core? Thanks.
by BabaYaga326
Sat Jun 11, 2022 8:47 pm
Forum: Arcade Cores
Topic: Please add Flip Option - Centipede, Lady Bug & Gorf
Replies: 14
Views: 6299

Re: Please add Flip Option - Centipede, Lady Bug & Gorf

Really hoping V flip option is added to these games…and Sinistar too.
by BabaYaga326
Sat Jun 11, 2022 8:44 pm
Forum: Arcade Cores
Topic: Qbert Vflip
Replies: 20
Views: 8605

Re: Qbert Vflip

Any updates to fix the H/V clipping in Qbert?
by BabaYaga326
Sat Jun 11, 2022 8:37 pm
Forum: Arcade Cores
Topic: Joust 2: Survival of the Fittest Arcade Core Released
Replies: 19
Views: 5119

Re: Joust 2: Survival of the Fittest Arcade Core Released

V flip option a possibility?
by BabaYaga326
Mon Mar 28, 2022 9:54 pm
Forum: Arcade Cores
Topic: Joust 2: Survival of the Fittest Arcade Core Released
Replies: 19
Views: 5119

Re: Joust 2: Survival of the Fittest Arcade Core Released

Thank you!

If possible, could we add the V flip option for vertical monitors as well? Thanks.
by BabaYaga326
Thu Mar 17, 2022 1:06 pm
Forum: Arcade Cores
Topic: Pac-Man Plus
Replies: 6
Views: 1966

Re: Pac-Man Plus

Hi there, Launching Pac-Man Plus is bringing up a version of Pac-Man (with standard blue maze) and a different font, and not the "Exciting New" game with the green maze and faster gameplay. I also do not see the game listed in the Organized menu. Can anyone confirm if this is happening to anyone else? I am pretty sure this game used to w...
by BabaYaga326
Tue Mar 15, 2022 10:53 pm
Forum: Arcade Cores
Topic: Qbert Speech Sound
Replies: 18
Views: 4046

Re: Qbert Speech Sound

Another odd bug in the Qbert core is when played in vertical orientation on my MISTercade (TATE), Qbert seems to gradually get higher and higher as he hops around, to the point where he’s not landing on the cubes in the right spot anymore. But when played in the horizontal orientation on my MISTer kit, he’s orientated correctly on the cubes as he ...
by BabaYaga326
Tue Mar 15, 2022 5:04 pm
Forum: Arcade Cores
Topic: Qbert Speech Sound
Replies: 18
Views: 4046

Re: Qbert Speech Sound

Another odd bug in the Qbert core is when played in vertical orientation on my MISTercade (TATE), Qbert seems to gradually get higher and higher as he hops around, to the point where he’s not landing on the cubes in the right spot anymore. But when played in the horizontal orientation on my MISTer kit, he’s orientated correctly on the cubes as he j...
by BabaYaga326
Mon Jan 24, 2022 7:46 pm
Forum: Arcade Cores
Topic: 1942 controls don’t work
Replies: 1
Views: 2380

Re: 1942 controls don’t work

Updated today. Controls are working normally.
by BabaYaga326
Sun Jan 23, 2022 1:17 am
Forum: Arcade Cores
Topic: 1942 controls don’t work
Replies: 1
Views: 2380

1942 controls don’t work

Latest update seems to have broken controls 1942.

Inputs not recognized in gameplay.
by BabaYaga326
Sat Dec 11, 2021 2:51 am
Forum: Arcade Cores
Topic: No sound in 1942
Replies: 1
Views: 2834

No sound in 1942

Updated today and now no sound in 1942. Other cores seems okay. Anyone else confirm?
by BabaYaga326
Sun Dec 05, 2021 11:55 pm
Forum: Arcade Cores
Topic: Please add Flip Option - Centipede, Lady Bug & Gorf
Replies: 14
Views: 6299

Re: Please add Flip Option - Centipede, Lady Bug & Gorf

I have to apologize for spamming the forum w/o seeing this thread. Thank you to the OP for the thread. Add me to the list of hopefuls.
Thank you for everyone's hard work in bringing such an awesome project to us all!

Add Mercs and Sinistar to the request list.
by BabaYaga326
Wed Nov 24, 2021 2:28 pm
Forum: Display Devices
Topic: MiSTercade Display/Visual Help
Replies: 5
Views: 3876

Re: MiSTercade Display/Visual Help

I’m using VGA out to connect to my MISTercade to the monitor only.
by BabaYaga326
Wed Nov 24, 2021 3:10 am
Forum: Display Devices
Topic: MiSTercade Display/Visual Help
Replies: 5
Views: 3876

MiSTercade Display/Visual Help

I just received my MISTercade and I'm having a little bit of trouble getting the display to work correctly... I replaced my 60-1 board with my MISTercade in a generic Namco style arcade cabinet (JAMMA). I have reviewed the MISTercade online manual at: https://docs.google.com/document/d/1UjkAZYI64kOb1BBOPBQpC4kbLPz9o5LEmcAAOpQNcuI/edit# I'm using th...
by BabaYaga326
Mon Nov 22, 2021 10:48 pm
Forum: Arcade Cores
Topic: Qbert Vflip
Replies: 20
Views: 8605

Re: Qbert Vflip

Thanks!
by BabaYaga326
Sun Nov 21, 2021 10:47 pm
Forum: Arcade Cores
Topic: Qbert Vflip
Replies: 20
Views: 8605

Qbert Vflip

The Vflip in the Qbert core seems to only mirror flip the game (backwards). I'd like to play this on my vertical monitor, but it only orientates itself upside down in the presect core state and the Vflip option just flips the image backwards.

Is there a fix for this?
by BabaYaga326
Thu Jul 29, 2021 1:38 pm
Forum: Neo Geo MVS / AES / CD
Topic: NEO GEO - mslug - Two Player Controls Input - IPAC
Replies: 1
Views: 2454

Re: NEO GEO - mslug - Two Player Controls Input - IPAC

I believe this thread covers my concerns…
viewtopic.php?t=448
by BabaYaga326
Wed Jul 28, 2021 10:02 pm
Forum: Neo Geo MVS / AES / CD
Topic: NEO GEO - mslug - Two Player Controls Input - IPAC
Replies: 1
Views: 2454

NEO GEO - mslug - Two Player Controls Input - IPAC

I can configure P1 controls fine on my IPAC a keyboard joystick controller. I’m having a problem though getting all the buttons to register on the P2 side as intended. I seem to understand that NUM LOCK cycles between joystick 1 and joystick 2. Since there is only 1 coin and 1 start button to configure, it seems the only way to input a coin (or STA...
by BabaYaga326
Wed Jul 28, 2021 9:30 pm
Forum: Neo Geo MVS / AES / CD
Topic: Add Blood to Metal Slug
Replies: 3
Views: 4799

Re: Add Blood to Metal Slug

Here’s what works for my on IPAC4: 1) Load the mslug ROM, then hit F12. Ensure SystemType: Arcade(MVS) and BIOS: UniBIOS 2) Also, ensure you’ve configured your preferred controls via ‘Define NEOGEO buttons’ in the System menu. 3) Do a soft reset/reboot of the ROM (I use my ‘User’ button on my I/O Board). 4) As soon as you see the NEO-GEO ‘The Unive...
by BabaYaga326
Wed Jul 28, 2021 9:29 pm
Forum: Neo Geo MVS / AES / CD
Topic: Metal Slug turn red blood on
Replies: 24
Views: 25007

Re: Metal Slug turn red blood on

Here’s what works for my on IPAC4: 1) Load the mslug ROM, then hit F12. Ensure SystemType: Arcade(MVS) and BIOS: UniBIOS 2) Also, ensure you’ve configured your preferred controls via ‘Define NEOGEO buttons’ in the System menu. 3) Do a soft reset/reboot of the ROM (I use my ‘User’ button on my I/O Board). 4) As soon as you see the NEO-GEO ‘The Unive...
by BabaYaga326
Mon Jul 26, 2021 3:01 am
Forum: Arcade Cores
Topic: Capcom Aracde Core - Keyboard/Joystick Config
Replies: 1
Views: 983

Re: Capcom Aracde Core - Keyboard/Joystick Config

I think I made a little progress on to my understanding of how to get the Mister to recognize my IPAC. 1) Ensure you ‘Define Joystick Buttons’ in the menu core. 2) Once in a game, hit F12 and navigate to ‘Button/Key remap for game’ 3) On the next screen ‘Supported Mapping’: hit a button on your joystick, then the keyboard key it corresponds with to...
by BabaYaga326
Sun Jul 25, 2021 8:08 pm
Forum: Arcade Cores
Topic: Capcom Aracde Core - Keyboard/Joystick Config
Replies: 1
Views: 983

Capcom Aracde Core - Keyboard/Joystick Config

I apologize if this has been asked, I’m new to the Mister project. When I go to configure the keys for this core (ie. Gunsmoke core), I can’t seem to get the core to recognize different keys (IPAC) the P1 buttons I prefer over CTRL and ALT. Does anyone have any advice or know if it’s possible to configure buttons for these games (core) or are we re...