Search found 28 matches
- Sun May 01, 2022 3:18 am
- Forum: Arcade Cores
- Topic: Please add Flip Option - Centipede, Lady Bug & Gorf
- Replies: 14
- Views: 6116
Re: Please add Flip Option - Centipede, Lady Bug & Gorf
The latest update on Centipede has vertical flip.
- Fri Apr 29, 2022 1:26 pm
- Forum: MiSTer Updates & Changelog
- Topic: MiSTer updates and changelog
- Replies: 782
- Views: 3831712
Re: MiSTer updates and changelog
Centipede:
- vertical flip
- mouse/trackball sensitivity
- vertical flip
- mouse/trackball sensitivity
- Tue May 04, 2021 6:35 pm
- Forum: Official Addon Boards
- Topic: MiSTer IO Board doesn't fit DE-10
- Replies: 8
- Views: 4080
Re: MiSTer IO Board doesn't fit DE-10
Looks like the plastic base of the pin header for the Arduino connections are the problem. You can try to carefully remove them.
- Sun Apr 04, 2021 3:58 pm
- Forum: Arcade Cores
- Topic: Dual Joystick support for Rescue?
- Replies: 6
- Views: 2768
Re: Dual Joystick support for Rescue?
Sorry for the wait. I have submitted a patch and a new release is available.
- Sat Apr 03, 2021 11:35 pm
- Forum: Arcade Cores
- Topic: Sun Electronics Kangaroo - Arcade Core?
- Replies: 4
- Views: 2281
Re: Sun Electronics Kangaroo - Arcade Core?
This game is on my todo list. But I have too much in my queue right now.
- Fri Mar 26, 2021 2:38 am
- Forum: Arcade Cores
- Topic: Mr. Do! Core In Development
- Replies: 28
- Views: 14988
Re: Mr. Do! Core In Development
I made a small video to show how Mr Do! ain't working for me. https://www.youtube.com/watch?v=5mKxWr-vFO8 I've used the update all script and even deleted the Mr Do! core and rom to no avail, It is the only arcade core that don't work for me yet all the other arcade cores work fine. Can anyone else help me? Thanks in advance. I've seen this before...
- Wed Mar 17, 2021 4:28 am
- Forum: Arcade Cores
- Topic: Dual Joystick support for Rescue?
- Replies: 6
- Views: 2768
Re: Dual Joystick support for Rescue?
It depends on the controller and how Linux sees the device. Some will show a single joystick with lots of buttons, the 2nd joystick is seen as just 4 buttons. My dual-joystick setup is seen as 2 joysticks. I looked at the code and looks like 4 games use a dual-joystick setup: Lost Tomb, Mars, Minefield, and Rescue. Looks like an easy fix. I will ta...
- Mon Mar 15, 2021 2:34 pm
- Forum: Arcade Cores
- Topic: Robotron - 2 Joysticks Control
- Replies: 13
- Views: 5870
Re: Robotron - 2 Joysticks Control
I submitted a patch to add 2 joystick support to Robotron. It is available now when you update MiSTer.
- Mon Mar 15, 2021 2:33 pm
- Forum: Input Devices
- Topic: Dual Ultimarc u360s?
- Replies: 6
- Views: 2813
Re: Dual Ultimarc u360s?
I submitted a patch to add 2 joystick support to Robotron. It is available now when you update MiSTer.
- Fri Mar 12, 2021 1:05 am
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
Thanks for your great work on this core! One thing that would be awesome on Centipede for a future release is screen flip as Centipede was one of those PCBs that displays everything upside down in relation to most popular games of that era. I'm not the original author, but I have been fixing lots of bugs. I'm working on adding screen flip support....
- Fri Mar 05, 2021 8:58 pm
- Forum: Display Devices
- Topic: Three outputs?
- Replies: 4
- Views: 1989
Re: Three outputs?
I have a similar setup. I use this HDMI splitter to send video to an LCD monitor and VGA monitor. The VGA monitor is connected using a HDMI to VGA adapter.
https://www.amazon.com/gp/product/B07DXT1DQC
https://www.amazon.com/gp/product/B07DXT1DQC
- Wed Mar 03, 2021 11:48 pm
- Forum: Arcade Cores
- Topic: Combat School button settings (Jotego´s)
- Replies: 6
- Views: 2906
Re: Combat School button settings (Jotego´s)
All of jotego's cores are in his jtbin repository.
https://github.com/jotego/jtbin
Combat School is here.
https://github.com/jotego/jtbin/tree/ma ... c/releases
- Sat Feb 27, 2021 3:11 pm
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
Any assistance to get it to use Version 3 roms would be appreciated. Thanks! Use the MRA in the alternatives directory. It should already be on your SD card. If not, you can get it from github. https://github.com/MiSTer-devel/MRA-Alternatives_MiSTer/blob/master/_alternatives/_Centipede/Centipede%20(revision%203).mra I spoke with Alan and he is goi...
- Thu Feb 25, 2021 11:25 pm
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
I have updated Centipede and it is finally playable. Coin and start buttons are working.
2 players are supported on ROM versions 1-3 in cabinet or cocktail modes. Version 4 is only single player. If you want to test it, you can download this test copy.
https://drive.google.com/drive/folders/ ... sp=sharing
2 players are supported on ROM versions 1-3 in cabinet or cocktail modes. Version 4 is only single player. If you want to test it, you can download this test copy.
https://drive.google.com/drive/folders/ ... sp=sharing
- Wed Feb 24, 2021 9:29 pm
- Forum: Development for MiSTer
- Topic: Need help setting up Quartus to build the NeoGeo core
- Replies: 12
- Views: 6078
- Mon Feb 08, 2021 4:26 pm
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
I can't seem to get the coin and two-player mode to work. I just hit player 1 start and it starts the game without the need to hit the coin key. I wanted to get two player mode working and use cocktail mode with player 2 because right now it is upside down with player 1 the way my TV is oriented. Is there a way to provide an option in the menu to ...
- Wed Feb 03, 2021 2:05 am
- Forum: Arcade Cores
- Topic: Donate PCB
- Replies: 34
- Views: 16000
Re: Donate PCB
Atari Tetris is available for MiSTer.XtraSmiley wrote: ↑Tue Feb 02, 2021 8:49 pm I'd really like to see the Atari Tetris added to MiSTer!
https://github.com/MiSTer-devel/Arcade-ATetris_MiSTer
- Sun Jan 24, 2021 8:17 pm
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
- Sun Jan 24, 2021 1:14 am
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
I fixed the audio. Download the Centipede_20210123-4.rbf file if you want to test it.
- Tue Jan 19, 2021 7:08 pm
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
You can also create the following directory structure on the root and you will have 2 entries on the OSD menu. Just copy the mra, zip, and rbf files.
_test1\Centipede.mra
_test1\cores\Centipede_20200728-3.rbf
_test1\mame\centiped.zip
_test2\Centipede.mra
_test2\cores\Centipede_20201229-2.rbf
_test2\mame\centiped.zip
_test1\Centipede.mra
_test1\cores\Centipede_20200728-3.rbf
_test1\mame\centiped.zip
_test2\Centipede.mra
_test2\cores\Centipede_20201229-2.rbf
_test2\mame\centiped.zip
- Mon Jan 18, 2021 9:19 pm
- Forum: Arcade Cores
- Topic: MAME or HBMAME ROMs?
- Replies: 7
- Views: 7861
Re: MAME or HBMAME ROMs?
I started working on a Missile Command core, too soon to release a preview. Won't release it until I'm done updating the Centipede core.
- Thu Dec 31, 2020 12:06 am
- Forum: Arcade Cores
- Topic: Centipede Core
- Replies: 29
- Views: 25366
Re: Centipede Core
Mouse/trackball support was recently added by Shane Lynch. I fixed the color change issue and have submitted a pull request. There is still a glitch at the top and bottom of the screen. If you want to test it, here are two RBF files. One using the previous branch and the new branch with updated sys. Unfortunately, the new sys has broken the audio. ...
- Sat Oct 03, 2020 9:34 pm
- Forum: Other Computer / System Cores
- Topic: Gigatron
- Replies: 31
- Views: 12546
Re: Gigatron
Looks like someone already made a core for the DE10-Nano. It does not look like it is finished. Maybe someone can add the MiSTer framework and make it complete.
https://github.com/menloparkinnovation/menlo_gigatron
https://github.com/menloparkinnovation/menlo_gigatron
- Wed Aug 26, 2020 11:28 pm
- Forum: General Discussions
- Topic: Can Smaller Cyclone V 5CSEBA2/4 fit the MiSTer Design?
- Replies: 5
- Views: 3519
Re: Can Smaller Cyclone V 5CSEBA2/4 fit the MiSTer Design?
Somebody did port MiSTer to the DE0-Nano which has a Cyclone IV. Last update was over a year ago.
https://github.com/ole00/hardware_mister_de0-nano-soc
https://github.com/ole00/hardware_mister_de0-nano-soc
- Tue Aug 18, 2020 2:06 am
- Forum: Hardware Setups
- Topic: How can I use an arcade cabinet button to turn on MiSTer? (momentary to latching switch relay?)
- Replies: 3
- Views: 2589
- Wed Aug 05, 2020 3:01 pm
- Forum: Arcade Cores
- Topic: SEGA SYSTEM 1 Can't load any games, just loops back to the menu.
- Replies: 3
- Views: 2843
Re: SEGA SYSTEM 1 Can't load any games, just loops back to the menu.
I see the problem, it is the MRA files. They are far too large, they should be about 1-3 KB in size. If you right-click on a mra file and select Save link as, you will get an incorrect file that is over 100 KB. file1.jpg Click on the mra file and it will go to this screen. Right-click on the Raw button and select Save link as. This will download th...
- Wed Jun 10, 2020 5:24 pm
- Forum: Development for MiSTer
- Topic: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
- Replies: 19
- Views: 10236
Re: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
There is no standard format for the rom files. It is just a bunch of binary files put together. Check the MRA file, the core source code, and MAME source code for the name, size, CRC values, and order for the binary files. The default directory for the arcade boot.rom file is in the main .sv file. Look for the line that looks like this: localparam ...
- Wed Jun 10, 2020 12:06 am
- Forum: Development for MiSTer
- Topic: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
- Replies: 19
- Views: 10236
Re: Missing pll, pll_cfg, pll_hdmi projects? [Solved - use v17 of Quartus]
The boot.rom file for Bagman should be placed in \games\a.bagman and the boot.rom file for NES should be placed in \games\NES.