Been really eyeing at this core due wanting to have a possibly more straightforward comfier access to Retroarch in order to do some Retroachievements-related gaming. However so far the native GUI to Retroarch doesn't look to work here. I'm guessing it's possibly incompatible?
Search found 4 matches
- Mon Jan 29, 2024 1:32 pm
- Forum: Other Computer / System Cores
- Topic: Groovy_MiSTer Core
- Replies: 312
- Views: 58191
- Wed May 31, 2023 11:21 am
- Forum: NES (Nintendo Entertainment System)
- Topic: NES Composite Output
- Replies: 35
- Views: 30707
Re: NES Composite Output
Has anyone got the chance to check out the Gradius stars with the new composite cores /boards from MikeS ? I ended with some interesting development: I went to try out the NTSC Chroma-Luma Crosstalk test on 240p while in PAL-mode with MikeS's Active Adapter, and it seemed to pass it, actually. So I went to try out Gradius in that mind and behold, ...
- Thu Mar 02, 2023 6:16 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Composite Blend on Genesis core on all console cores?
- Replies: 51
- Views: 52887
Re: Composite Blend on Genesis core on all console cores?
There are many ways in which this form of blending can be improved and regarding that I have a request for all of you: please post cases of games with issues in transparent objects/meshes. My method relies on previous 'adaptive' composite blend for transparent objects as it cannot (in current form at least) figure out it by itself it should blend ...
- Wed Jul 13, 2022 11:34 pm
- Forum: Arcade Cores
- Topic: Pacman Junior Core
- Replies: 5
- Views: 2060
Re: Pacman Junior Core
Yeah, but it'd be nice nonetheless, since doing this core would also mean getting Dragon Buster, Metro Cross and Baraduke as well.