Search found 23 matches

by IanDav
Tue Feb 20, 2024 6:05 pm
Forum: Arcade Cores
Topic: Rodland Slowdown
Replies: 10
Views: 1953

Re: Rodland Slowdown

Yup, the Amiga version (by Random Access) is better than the arcade. Fixed bugs, improved the gameplay and sound, while remaking the excellent graphics. The same is true of Silk Worm on the Amiga (also by Random Access), better and improved - even the SFX are better. Ronald Pieket Weeserik was the coder behind both games: https://codetapper.com/am...
by IanDav
Thu Feb 15, 2024 7:03 pm
Forum: Arcade Cores
Topic: Rodland Slowdown
Replies: 10
Views: 1953

Re: Rodland Slowdown

It's one of the very rare times where you could argue that the Amiga version is as good as if not better than the arcade anyway.

by IanDav
Sat Dec 23, 2023 11:12 am
Forum: General Discussions
Topic: MicroSD Issue
Replies: 4
Views: 1169

Re: MicroSD Issue

alternatively, first update your mister files using update script.. then follow the manual set up listed in the wiki (detailed below the mr fusion setup) to install on the new sdcard, once that's done you can overwrite those files with your original sdcard files. Thanks for that. I did install a program called DiskGenius which was supposed to be a...
by IanDav
Fri Dec 22, 2023 1:11 am
Forum: General Discussions
Topic: MicroSD Issue
Replies: 4
Views: 1169

Re: MicroSD Issue

You can't simply copy the contents over, you'll need to follow one of the below solutions: A. Mr. Fusion SD Card Flasher - ApplePi Baker (macOS) or balenaEtcher (Windows) MiSTer Install - Mr. Fusion Then run the update script, install theypsilon's update all, run update all. Only then can you copy over files and expect it to work. You couldn't sim...
by IanDav
Thu Dec 21, 2023 6:22 pm
Forum: General Discussions
Topic: MicroSD Issue
Replies: 4
Views: 1169

MicroSD Issue

Hello all. I've been trying to swap the Micro SD card that I currently have in my MiSTer to a larger capacity one that I have spare. I formatted the new one to exFAT then copied and pasted the full contents over from one to the other. However, it doesn't seem to work. I tried it a second time to ensure I didn’t miss any hidden files, but still no l...
by IanDav
Tue Dec 19, 2023 8:52 pm
Forum: Arcade Cores
Topic: In The Hunt
Replies: 6
Views: 3671

Re: In The Hunt

I've posted on the M92 section of GitHub.

by IanDav
Tue Dec 19, 2023 6:02 pm
Forum: Arcade Cores
Topic: In The Hunt
Replies: 6
Views: 3671

In The Hunt

Anyone else having graphical issues with this game? I've just posted this on GitHub.

I'm having issues with graphical corruption etc.

https://github.com/MiSTer-devel/Distrib ... /issues/52

https://www.youtube.com/watch?v=2PXdcmQoHg0

by IanDav
Tue Dec 19, 2023 5:47 pm
Forum: Arcade Cores
Topic: Kung-Fu Master Core
Replies: 23
Views: 8873

Re: Kung-Fu Master Core

It's fixed. Yipeeeeee.

by IanDav
Tue Nov 21, 2023 7:07 pm
Forum: Other Computer / System Cores
Topic: ScummVM Shaders?
Replies: 4
Views: 8306

Re: ScummVM Shaders?

Yeah, an odd thing for me to say really, as I have plenty of experience myself from back at about the same time as you stated, so it's not a problem. It's just something I recall reading a couple of years back.

I'll certainly give it a look this weekend hopefully.

by IanDav
Wed Nov 15, 2023 8:59 pm
Forum: Other Computer / System Cores
Topic: ScummVM Shaders?
Replies: 4
Views: 8306

Re: ScummVM Shaders?

Thanks for your reply, and for the welcome! It's not a deal breaker as such for me, but I do much prefer to able to try and fake the CRT look if possible. I did suspect that any reply would confirm what I was already thinking may be the case, in that the options would be more limited with it not being a core in the same way as all of the others. I ...
by IanDav
Wed Nov 15, 2023 4:27 pm
Forum: Other Computer / System Cores
Topic: ScummVM Shaders?
Replies: 4
Views: 8306

ScummVM Shaders?

Hello all. As the topic suggests, I am wondering if there is any way to access shaders on the MiSTer version of ScummVM? I'm new to this core as I've only just installed it, so not sure if I'm missing something obvious, but I don't see any options for scanlines or anything. Also, I'm noticing that any scrolling seems like it's not v-synced. I first...
by IanDav
Fri Apr 14, 2023 1:50 pm
Forum: General Discussions
Topic: HDD to SSD
Replies: 6
Views: 887

Re: HDD to SSD

It wasn’t seated correctly in the caddy. Don’t I feel like an idiot now 🙄

I mean, it felt like it was, but I took it out and re-seated it and now it’s fine.

Thanks for any input anyway.

by IanDav
Fri Apr 14, 2023 10:16 am
Forum: General Discussions
Topic: HDD to SSD
Replies: 6
Views: 887

Re: HDD to SSD

Exactly as it was on the HDD I copied it from. I thought it’d be a straight copy over, as I literally dragged and dropped it in. I’ll double check the actual structure when I get home,

by IanDav
Fri Apr 14, 2023 8:27 am
Forum: General Discussions
Topic: HDD to SSD
Replies: 6
Views: 887

HDD to SSD

Just a quick one before I have to nip out! I just bought an SSD to replace my mechanical HDD (the whirring sound was getting on my nerves when the room was quiet), and after copy and pasting all of my content to the SSD and putting it in the caddy, I don’t see any software anymore. Any ideas? Possibly something obvious but I’ve not had chance to de...
by IanDav
Sat Jan 07, 2023 10:06 pm
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Re: Core Specific Settings Aspect Ratio?

Oh that’s great, I’ll try that. Was just editing my last message when you replied.

by IanDav
Sat Jan 07, 2023 9:24 pm
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Re: Core Specific Settings Aspect Ratio?

Changed the 2 to a 1 today in the .ini and it worked. Just need to find the ideal ratios for this and some other cores now as even though that one was recommended on GitHub, it still looks wrong, being too stretched. I keep seeing things like this - video_mode=1280,110,40,220,720,5,5,20,74250 I get the resolution parts of that and have a brief unde...
by IanDav
Fri Jan 06, 2023 11:06 pm
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Re: Core Specific Settings Aspect Ratio?

Many thanks.

I’m working tonight, so I’ll try changing that when I get up tomorrow.

by IanDav
Fri Jan 06, 2023 9:28 pm
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Re: Core Specific Settings Aspect Ratio?

Hi and thanks for the reply.

I’ll try changing that 2 to a 1. I just copied and pasted it from the GitHub page, so yeah, hopefully it’ll be that. I didn’t see any option in the core to select the custom ratio.

Is the placement of them parameters fine otherwise? I mean, just tagged on at the end of the .ini is okay?

by IanDav
Fri Jan 06, 2023 7:26 pm
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Re: Core Specific Settings Aspect Ratio?

Anyone?

Them ratios at the bottom were taken from the GitHub repository for the core, and we’re recommended there. Have I entered them into the .ini file incorrectly?

by IanDav
Fri Jan 06, 2023 6:17 am
Forum: General Discussions
Topic: Core Specific Settings Aspect Ratio?
Replies: 8
Views: 1212

Core Specific Settings Aspect Ratio?

Hello all. I’m quite new to MiSter, and need some help with editing the .ini file. Some of the arcade cores in particular have the aspect ration wrong, so I added some core specific lines in the .ini file, but they haven’t changed anything. The game here is Green Beret / Rush ‘n Attack, so I tried both. As I say, this is the first time I’ve tried t...
by IanDav
Sun Nov 13, 2022 12:46 am
Forum: Arcade Cores
Topic: Phoenix Sound
Replies: 8
Views: 1303

Re: Phoenix Sound

What you need is a recording from a PCB and one from the Mister showing the issue. Memory isnt good enough to bug fix from and most of the Youtube videos are not from PCBs but emulators which may be wrong anyway There are some YouTube videos from original hardware, and you can here the difference there, but it's not clear enough to use, and gettin...
by IanDav
Fri Nov 11, 2022 1:34 am
Forum: Arcade Cores
Topic: Phoenix Sound
Replies: 8
Views: 1303

Re: Phoenix Sound

However, I quickly realized that the audio is very inaccurate, being nothing like the original arcade game. Is this a work in progress or is likely to remain that way? Welcome! One of the best ways to get these things resolved is to open or update issues on github. It looks like there is already an issue there. Check it out and see if you have any...
by IanDav
Thu Nov 10, 2022 11:36 pm
Forum: Arcade Cores
Topic: Phoenix Sound
Replies: 8
Views: 1303

Phoenix Sound

Hello all. I’m relatively new to MiSTer, so I have just been quickly going through some of the cores before I spend more time trying to getting individual settings right. One of the first games I booted up was Phoenix, as it holds many memories for me from my childhood. However, I quickly realized that the audio is very inaccurate, being nothing li...