Search found 45 matches
- Mon May 13, 2024 10:56 am
- Forum: Guides & Videos
- Topic: DE-10 Replacement for 99$ Coming Soon?
- Replies: 13
- Views: 1750
Re: DE-10 Replacement for 99$ Coming Soon?
What I find interesting is a picture was posted on one of the MiSTer Facebook groups, from a Chinese account showing a picture of the clone board, when asked how the chips were sourced this picture was posted and soon after quickly deleted, odd to say the least, but a reverse image search shows this picture is unique, take from this what you will....
- Thu Feb 22, 2024 9:53 am
- Forum: Arcade Cores
- Topic: Donkey Kong: Walking Sound Hack?
- Replies: 268
- Views: 132173
Re: Donkey Kong: Walking Sound Hack?
When I was a kid, in our local arcade somebody figured out you could skip the first level by climbing the first ladder, going right a little and sort of back jumping. Mario then would kind of fall through the edge instead of crashing. Has anybody ever heard of this trick? It was nearly 40 years ago and my recollection of it is pretty hazy but I'm ...
- Tue Oct 10, 2023 5:25 pm
- Forum: Input Devices
- Topic: Best All-Round Controller
- Replies: 21
- Views: 6364
Re: Best All-Round Controller
Both the original SN30 Pro and SF30 Pro look like SNES/Super Famicom controllers respectively, and both support wired/wireless AND rumble. Just bear in mind that there are 2 types of SN30 Pro controllers. One is wired USB only (mine), and the other is both wireless, and wired. Yes, there's been at least a half a dozen different revisions over the ...
- Tue Oct 10, 2023 1:44 pm
- Forum: Input Devices
- Topic: Best All-Round Controller
- Replies: 21
- Views: 6364
Re: Best All-Round Controller
Yes, of course, that's the difference because, I didn't noticed you had the SN30 Pro, I have the SF30 Pro which looks like an SNES controller, has a detachable USB-C cable and it's wireless and wired. Both the original SN30 Pro and SF30 Pro look like SNES/Super Famicom controllers respectively, and both support wired/wireless AND rumble. They were...
- Mon Sep 04, 2023 10:09 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Accuracy of the C64 Core
- Replies: 17
- Views: 8879
Re: Accuracy of the C64 core
Both of the emulators I noted are cycle-accurate (for what that means, which isn't what most people seem to think! All it means is that emulated instructions take the proper number of cycles!) and, to their credit, the VICE team over the past two years or so has used them as a reference to improve the accuracy of their own emulation, so all ships ...
- Tue Aug 29, 2023 11:31 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: Knight Lore on Spectrum
- Replies: 8
- Views: 6022
Re: Knight Lore on Spectrum
I am pretty sure it works, but can't test it right now. Ultimate games usually didn't work on Spectrum 128 out of the box. If was necessary to enter the following command before loading: OUT 32765, 48 Try if this helps, if it works make sure you switch the core the ZX Spectrum 48K before loading. There is also a mod that works on 128K Spectrums, y...
- Mon Jun 26, 2023 9:19 am
- Forum: Other Computer / System Cores
- Topic: Acorn Archimedes Core
- Replies: 189
- Views: 137252
Re: Acorn Archimedes Core
Game compatibility for this core seems to be very hit and miss. I spent most of this afternoon going through my collection, and many of the best games on the system don't work (e.g. Bug Hunter 2, Fervour, Inferno (Paradise), Overload (Paradise)), and even when they did there were often technical issues (Legend of the Lost Temple, Zelanites). I als...
- Wed Feb 08, 2023 6:05 pm
- Forum: Other Console Cores
- Topic: Archie Core - ArcElite Controls
- Replies: 4
- Views: 3299
Re: Archie Core - ArcElite Controls
I'd recommend learning to use the mouse control, you can be far more effective in dogfights with pirates than with the keyboard. The trick is to turn on the dampers (auto-centering of pitch/roll), which are toggled on/off with caps lock.
- Fri Sep 23, 2022 9:07 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: ZX Spectrum Core - Save Games / States
- Replies: 14
- Views: 3573
Re: ZX Spectrum Core - Save Games / States
The DivMMC works by trapping execution at set addresses (for example, the IM1 interrupt vector at $0038 or the ROM tape loading routine at $0562) and quickly paging in it's own ROM to override/patch those routines. The rest of the time the on-board ROM of the Spectrum is used. It also forces 128k models to page in their 48k editor ROM at boot (also...
- Mon Jul 11, 2022 1:43 pm
- Forum: Display Devices
- Topic: MiSTer to Consumer CRT Direct Video RGB SCART Output Issues
- Replies: 12
- Views: 2280
Re: MiSTer to Consumer CRT Direct Video RGB SCART Output Issues
One question remains: why me copy-pasting and using OP's mister.ini posted here breaks my display? It's bizarre, because there is nothing wrong with the ini itself. Something about text encoding? Possibly newline encoding. MiSTer.ini uses carriage return and line feed control characters (like Windows), whereas Linux uses just uses line feed. If yo...
- Mon May 16, 2022 9:52 am
- Forum: PC 486SX (ao486)
- Topic: File Allocation Table Keeps Getting Corrupted
- Replies: 18
- Views: 2561
Re: File Allocation Table Keeps Getting Corrupted
One thought that comes to mind: is the image on an SD card? They're famously unreliable, especially cheap ones. Check the host Linux dmesg to see if the kernel is complaining about I/O errors of any kind. It's on a USB HDD. I just created another VHD and loaded 120 GB of games onto it and the very first boot I'm getting "Sector not found"...
- Mon May 09, 2022 12:27 pm
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: ZX Spectrum Core - Reading Games from Tape
- Replies: 35
- Views: 6538
Re: ZX Spectrum Core - Reading Games from Tape
Amazed any load. The Youtube videos will have compressed lossy sound. The human ear may not hear it but the computer will. Only pure wav files or other lossless formats should be used. Not in the case of a waveform as simple as FSK modulation. Lossy compression from a clean digital source like TZX at YouTube's typical bitrate is certainly better t...
- Mon May 09, 2022 10:23 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: ZX Spectrum Core - Reading Games from Tape
- Replies: 35
- Views: 6538
Re: ZX Spectrum Core - Reading Games from Tape
This is most likely caused by there being insufficient amplitude for the ADC to register a 'high' signal level. You'll need to boost the volume as most of those videos on YouTube (from what I've seen) have the volume drastically reduced (presumably so as not to cause viewers' ears to bleed!). Here's an example of one video I downloaded and loaded i...
- Mon Mar 28, 2022 10:49 am
- Forum: Other Computer / System Cores
- Topic: Archie broken?
- Replies: 10
- Views: 1757
Re: Archie broken?
- Mon Mar 28, 2022 10:27 am
- Forum: Other Computer / System Cores
- Topic: Archie broken?
- Replies: 10
- Views: 1757
Re: Archie broken?
Are you trying to use it with a CRT? The VGA scaler is forced on recent versions of the core so it doesn't output 15Khz over Direct Video or the I/O board anymore (unless you configure a suitable modeline).
If this isn't the case, try re-downloading and replacing riscos.rom from the github and/or deleting CMOS.dat on your MiSTer.
If this isn't the case, try re-downloading and replacing riscos.rom from the github and/or deleting CMOS.dat on your MiSTer.
- Mon Jan 31, 2022 4:40 pm
- Forum: Guides & Videos
- Topic: MVG on Youtube Reviews the MiSTer
- Replies: 10
- Views: 3945
Re: MVG on Youtube Reviews the MiSTer
I sense the price of MISTer's going up :/ I don't think utubers can influence corporate pricing of modern products. Well, at least I hope things aren't that bad yet :) They don't have to... Just try to buy a DE10-Nano these days. Mouser lead time is 50 weeks, Digikey say July. No stock direct from Terasic, either. that leaves you with limited stoc...
- Wed Jan 26, 2022 12:40 pm
- Forum: Other Computer / System Cores
- Topic: Amstrad Core
- Replies: 160
- Views: 113165
Re: Amstrad Core
3) Press CTRL-ENDtontonkaloun wrote: ↑Mon Jan 03, 2022 7:02 pm Load a Tape file :
1) Load your tape file (cdt) through the OSD menu (F12)
2) ùTAPE (Azerty Keyboard)
2) |TAPE (Qwerty keyboard)
3) RUN"
- Wed Nov 24, 2021 3:18 pm
- Forum: Other Computer / System Cores
- Topic: Spectravideo 328: Converting a .cas to cart
- Replies: 6
- Views: 4286
Re: Spectravideo 328: Converting a .cas to cart
I know it works in zasm and z80asm but I've tried to make the syntax and directives as generic as possible so it should work in most Z80 assemblers.XiA wrote: ↑Wed Nov 24, 2021 3:07 pm Oh, just a quick follow-up question: What assembler is this for? Thebit makes perfect sense, but doesn't match the syntax of my assembler. Thanks again!Code: Select all
defs $8000-$, $ff
XiA
- Wed Nov 24, 2021 2:21 am
- Forum: Other Computer / System Cores
- Topic: Spectravideo 328: Converting a .cas to cart
- Replies: 6
- Views: 4286
Re: Spectravideo 328: Converting a .cas to cart
Carts get mapped at the bottom of the address space ($0000-$7ffff for a 32k cart). They need to start with the opcodes for DI and LD SP,xxxx (F3 31) in order to run. So you need to copy the data from the cart to RAM. But that's not all - the game makes calls to the BASIC ROM, so that needs to be mapped back in before running the game code. But you ...
- Sat Nov 20, 2021 12:11 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: Shock megademo not working in 48K mode [Solved]
- Replies: 7
- Views: 5956
Re: Shock megademo not working in 48K mode
Looks fine on my MiSTer. Are you sure you aren't running the 48K model with ULA-128 or Pentagon timings? I'm curious. Did you set Fast Tape Load to Off when loading it? Because that's what fixed it for me. Nope, I loaded it using ESXDOS/DivMMC. But I was able to replicate the issue using a TAP instead. Then I tried switching the video timings to U...
- Fri Nov 19, 2021 12:18 am
- Forum: ZX Spectrum, ZX81, SAM Coupé, TSConf, QL, Next
- Topic: Shock megademo not working in 48K mode [Solved]
- Replies: 7
- Views: 5956
Re: Shock megademo not working in 48K mode
I have tried to run the Shock megademo in 48K mode, but for some reason it shows wrong graphics. My guess is that it is detecting the 48K as if it was a 128K, because switching to 128K mode while the demo is running fixes it. Of course a 48K should not be detected as a 128K. Any idea what may be happening? For reference, here's a snapshot of how i...
- Thu Oct 21, 2021 9:38 am
- Forum: Atari ST / STe
- Topic: Convert *.msa & *.stx to MiSTer *.st-files?
- Replies: 12
- Views: 13411
- Tue Oct 19, 2021 8:44 am
- Forum: Arcade Cores
- Topic: Rotating a vertical arcade core on a CRT TV?
- Replies: 12
- Views: 4414
Re: Rotating an Vertical Arcade core on a CRT?
That thread states that rotating the *analogue* output of the MiSTer can't be done - this is an important distinction. What the poster of that video is doing is converting the MiSTer's *digital* output (which can be freely rotated in the core settings) to analogue using that adapter. Also, from the comments section of the very video you linked:- @E...
- Fri Sep 10, 2021 7:18 pm
- Forum: Display Devices
- Topic: Is it compatible? [PAL 50Hz][CRT via SCART]
- Replies: 18
- Views: 4175
Re: Is it compatible? [PAL 50Hz][CRT via SCART]
So I'll stop here :) I would. You CLEARLY don't know what you are talking about. Like I said, my Sony FD Trinitron KV-14LT1U does NOT work with the Mister, and I have tried all the modelines I can throw at it - it simply won't sync. Yet, connect up my Philips, same ini, same modelines, same connectors, and it works straight away. Why are you using...
- Fri Sep 10, 2021 2:20 pm
- Forum: Display Devices
- Topic: Is it compatible? [PAL 50Hz][CRT via SCART]
- Replies: 18
- Views: 4175
Re: Is it compatible? [PAL 50Hz][CRT via SCART]
Should work fine for the majority of cores with composite_sync=1 and direct_video=1 (or direct_video=0 if you're using an analogue I/O board) in your MiSTer.ini. No need to mess around with the scaler and modelines except for cores which force the scaler or cores which don't output native 15Khz at all. One thing is that you may find you get messed ...
- Thu Aug 19, 2021 6:30 pm
- Forum: Guides & Videos
- Topic: MiSTer Computer Cheat Sheet FAQ
- Replies: 20
- Views: 45572
- Fri Aug 06, 2021 11:18 pm
- Forum: Atari ST / STe
- Topic: Transferring files to Atari ST (Noob question)
- Replies: 2
- Views: 4643
Re: Transferring files to Atari ST (Noob question)
This is a bit fiddly, but you can take advantage of the fact TOS can read and write 720k DOS format disks (FAT12) So using the Linux shell on the MiSTer you can create a floppy disk image:- # cd /media/fat/games/AtariST # dd if=/dev/zero of=transfer.st bs=737280 count=1 # mkdosfs -F 12 transfer.st You can mount it and put files in the disk image, t...
- Tue Jun 29, 2021 5:16 pm
- Forum: Linux
- Topic: Mr. Fusion - Universal MiSTer SD card image
- Replies: 18
- Views: 23257
Re: Mr. Fusion - Universal MiSTer SD card image
Well, it is in the Wiki (conveniently linked at the top of the forum home) in the 'Setup Guide' section.
Alternatively, the first hit when Googling 'mister setup' sends you to that same guide.
Alternatively, the first hit when Googling 'mister setup' sends you to that same guide.
- Wed May 19, 2021 11:33 pm
- Forum: Other Computer / System Cores
- Topic: Acorn Archimedes Core
- Replies: 189
- Views: 137252
Re: Acorn Archimedes Core
You could try using dd for windowsBlueIn2Red wrote: ↑Wed May 19, 2021 6:10 pm Interesting, thanks - I don’t suppose there’s a tool to do that?
The command should be:-
Code: Select all
dd if=source.hdf of=dest.hdf skip=1
- Wed May 19, 2021 5:16 pm
- Forum: Other Computer / System Cores
- Topic: Acorn Archimedes Core
- Replies: 189
- Views: 137252
Re: Acorn Archimedes Core
Some HDF files (i.e. those created on older emulators and on Arculator up to version 0.99) have a 512 byte header attached to the front of them, which needs removing if you intend to use them on a real Archie.