Search found 133 matches

by Threepwood
Sat Jun 06, 2020 7:51 pm
Forum: Sega Master System / Game Gear
Topic: FM Sound option gone
Replies: 19
Views: 24920

FM Sound option gone

Since the latest framework update the FM-Sound option is gone? I can't find it anymore.
by Threepwood
Fri Jun 05, 2020 11:17 am
Forum: Input Devices
Topic: Arcade Controller
Replies: 43
Views: 29810

Re: Arcade Controller

A cheap arcade stick is a first start and is much more fun than a gamepad. There are people out there how are not willing to spent 100$ or more for it. Just make sure it is mod able and you can switch out the stick and the buttons. For encoder board it doesn't have to cost a fortune if you build it yourself: https://github.com/MickGyver/DaemonBite...
by Threepwood
Thu Jun 04, 2020 10:47 pm
Forum: Input Devices
Topic: Arcade Controller
Replies: 43
Views: 29810

Re: Arcade Controller

WolfgangBlack wrote: Thu Jun 04, 2020 5:28 pm There are cheap controllers on aliexpress that do work with MiSTer.
A quality joystick, like a Sanwa JLF-TP-8YT or Seimitsu LS-32 alone costs more and we are not even talking prices of a fast USB encoder board, like a Brook, that does not give you horrible input lag.

Why even bother using a MiSTer with a 25$ "Arcade Stick"?
by Threepwood
Thu Jun 04, 2020 2:02 pm
Forum: Official Addon Boards
Topic: USB power issue
Replies: 14
Views: 8388

Re: USB power issue

chunksin wrote: Thu Jun 04, 2020 11:40 am drw-rw-rw- 1 root plugdev 0 Jun 4 11:08 Games
Try writing it lowercase "games". With NTFS MiSTer seems case sensitive on external USB drives. See here: viewtopic.php?p=1058#p1058
by Threepwood
Wed Jun 03, 2020 11:50 pm
Forum: Input Devices
Topic: Controller A/B & X/Y mapping swap issue
Replies: 5
Views: 4399

Re: Controller A/B & X/Y mapping swap issue

I'm also using a retobit wireless Saturn how did you get the MiSTer to recognise the home button on the pad? I've had to resort pressing start and select for the OSD as it just seemed to ignore the Home button Hold Start + B to put the gamepad into X-Input mode (blue LED), then you can map it in MiSTer. By the way: Red LED means D-Input mode and i...
by Threepwood
Wed Jun 03, 2020 9:05 pm
Forum: Input Devices
Topic: Controller A/B & X/Y mapping swap issue
Replies: 5
Views: 4399

Re: Controller A/B & X/Y mapping swap issue

Well, I have the Retrobit Wireless Saturn Pad and there Down + Start is a native command in the controller that flips A/B and X/Y.

You might want to check the manual of your gamepad (http://retro-bit.com/controllers-support) ;)

Why don't you map the home button to OSD?
by Threepwood
Wed Jun 03, 2020 1:33 pm
Forum: General Discussions
Topic: Upgrading SD Cards
Replies: 6
Views: 5379

Re: Upgrading SD Cards

Just setup the new card with the latest installer and then copy everything over from the old to the new one, overwriting files present. It should give you no issues.
by Threepwood
Tue Jun 02, 2020 9:35 am
Forum: Official Addon Boards
Topic: No power to USB Board
Replies: 4
Views: 4298

Re: No power to USB Board

The USB board has a tiny fork that touches a solder point right behind the DC-IN of the DE10-Nano. The USB board has power when the red LED at the back end (the side the DC-IN is located) is lit.

Make sure this fork has contact.
by Threepwood
Mon Jun 01, 2020 10:59 am
Forum: Commodore 16, 64, 128, VIC-20, PET
Topic: Commodore 128 for the MiSTer?
Replies: 266
Views: 128129

Re: Commodore 128 for the MiSTer?

While the c65 would be neat, there was zero commercial software made for it and nearly no homebrew software, just a couple simple demos, the c65 mega folks are making their own "re-imagined interpetation" of the machine since the actual machine, filling in the missing gaps, etc.. the real machine was never finalized (and even with real c...
by Threepwood
Mon Jun 01, 2020 10:20 am
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

The cofi module I wrote is very portable, at least it was when I wrote it, however the value outside of the genesis core is very limited. For HDMI you can simply use the composite video filters by Soltan that do the same, Genesis dither was just SO bad that for some games the video was virtually broken without it. So even rgb/component CRTs needed...
by Threepwood
Sun May 31, 2020 8:34 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

I shall test this someday when I plug my MiSTer in hdmi again. I'm very excited to see how it renders now! I'm a big supporter of blurry options: my favourite console, the PC-Engine, may be beautiful in RGB, but the Japanese games made heavy use of the r-f/composite blur for their Japanese font and make it easy on the eye. It currently is only ava...
by Threepwood
Sun May 31, 2020 4:24 pm
Forum: General Discussions
Topic: Wallpaper Request
Replies: 8
Views: 5812

Re: Wallpaper Request

tRAcE wrote: Sun May 31, 2020 1:03 pm Does this really work?
It does. Create a folder "wallpapers" and put png-files inside, then press F1 in the MiSTer main menu until it shows up. Where there usually is a checkered background, one of the wallpapers should appear.
by Threepwood
Sun May 31, 2020 1:23 pm
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

Oh I thought that option was in the Mega Drive core only for CRTs, and that HDMI could rely on the various effects/filters to achieve a similar result. That's not the case? Not at all. You especially need that option on LCDs otherwise games that rely on dithering through composite blend look wrong and can be unplayable. There is no filter that com...
by Threepwood
Sun May 31, 2020 12:26 am
Forum: Input Devices
Topic: Arcade Controller
Replies: 43
Views: 29810

Re: Arcade Controller

Qanba Q4 RAF, it has a Sanwa JLF Joystick and Sanwa OBSF-30 Buttons, which are often regarded the best arcade part you can get. The Seimitsu LS-32 Joystick is a great choice, too, depending on your preferences (as a replacement for the JLF stick that comes with the Qanba). The whole stick works flawless with MiSTer and should be easy to mod if you ...
by Threepwood
Sat May 30, 2020 5:42 pm
Forum: Input Devices
Topic: C64 Input Devices
Replies: 6
Views: 4227

Re: C64 Input Devices

The old version had a too low polling rate, but the "20 Years" edition, that is currently being sold and comes with 20 games, is fine. Would you be willing to donate one for controller testing if you ended up preferring your game pads? https://mobile.twitter.com/misteraddons/status/1266576205400158210 No, but this is the controller if yo...
by Threepwood
Sat May 30, 2020 11:35 am
Forum: Display Devices
Topic: No HDMI Output. Help Please
Replies: 3
Views: 4101

Re: No HDMI Output. Help Please

Even if they SD is properly inserted the DE10-Nano is quite picky with contacts. It happened to me a few times by now that although the contacts of the micro SD seemed clean, wiping them down with a clean cloth made the MiSTer boot properly again.
by Threepwood
Sat May 30, 2020 11:18 am
Forum: General Discussions
Topic: Kodi
Replies: 5
Views: 4163

Re: Kodi

That discussion already took place on the old forum and the summary is: It is not possible, because of no GPU and making a compatible GPU in FPGA is not feasible.

Just use a Raspberry Pi.
by Threepwood
Sat May 30, 2020 11:14 am
Forum: Linux
Topic: names.txt - Proper System Names in OSD
Replies: 55
Views: 55724

Re: names.txt - Proper System Names in OSD

dshadoff wrote: Thu May 28, 2020 9:29 pm Note: we recently changed the core 'HT1080Z' to 'TRS-80', so you should update the entry for that core.
Done, thanks for the heads up :)
by Threepwood
Sat May 30, 2020 10:25 am
Forum: Input Devices
Topic: C64 Input Devices
Replies: 6
Views: 4227

Re: C64 Input Devices

I saw a Competition Pro remake with USB, anyone use that? I have two of those. The old version had a too low polling rate, but the "20 Years" edition, that is currently being sold and comes with 20 games, is fine. It feels authentic and like an original down to being quite stiff when new. But beware the switches are authentic loud, too. ...
by Threepwood
Fri May 29, 2020 6:16 pm
Forum: Amiga (Minimig)
Topic: Issue with font in with Kick 1.3
Replies: 14
Views: 7798

Re: Issue with font in with Kick 1.3

I can confirm it as working, too. Thanks a lot, Sorg.
by Threepwood
Fri May 29, 2020 5:14 pm
Forum: Input Devices
Topic: Controller Latency
Replies: 14
Views: 14129

Re: Controller Latency

These are wireless controllers and are subject to interference, both BT and 2.4 Ghz. Depending on your environment, your results may vary. (Incidentally, interference comes not only from network devices, but also microwaves, lighting, phones, etc.) I would think that Porkchop and the people providing results keep that in mind, but some results cou...
by Threepwood
Fri May 29, 2020 12:43 pm
Forum: Input Devices
Topic: Controller Latency
Replies: 14
Views: 14129

Re: Controller Latency

Common problem with all these lag tests, not only input ones, which is why I always take them with a pinch of salt. Unless everyone uses uniformly the same hardware and methodology then the possibility of severe discrepancies will always be there, since it's truly a micro zone. For sure and I appreciate the effort people put into lag testing. It i...
by Threepwood
Fri May 29, 2020 11:49 am
Forum: Input Devices
Topic: Controller Latency
Replies: 14
Views: 14129

Re: Controller Latency

The values on Porkchop's spreadsheet feel kinda off, compared to other tests. The Retrobit Saturn Wireless feels much more snappy than what the measurements show, but that is speaking from my gut feeling. But, if you compare Porkchop's values for the M30 2.4GHz (Switch and Mini) that Jorge_ did (10.8ms average lag) to another test (3.6ms average la...
by Threepwood
Fri May 29, 2020 8:37 am
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

Well the reason it was specifically added to Genesis was for dithering effect. Transparent Waterfall effect in Sonic 1 for example. https://www.youtube.com/watch?v=x0weL5XDpPs Understandable, but if the composite blend feature recreates this loss in color information, then all systems would benefit from it in regard to an authentic old look. I agr...
by Threepwood
Fri May 29, 2020 7:47 am
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

SegaSnatcher wrote: Thu May 28, 2020 11:09 pm I can't imagine SMS would benefit from it as much as Genesis.
From what I understand it blends pixels into each other and gives the image a look of old composite video output. It looks beautifully CRT so why would any core not benefit (or benefit less) from it? I guess because of the color palette?

EDIT: Cleaned up misunderstanding
by Threepwood
Thu May 28, 2020 11:33 am
Forum: Neo Geo MVS / AES / CD
Topic: Mapping Configuration
Replies: 2
Views: 2639

Re: Mapping Configuration

As far as I know there is only per core mapping and no native way in MiSTer to do per game mapping, .
by Threepwood
Thu May 28, 2020 7:49 am
Forum: Sega Master System / Game Gear
Topic: Any chance for composite blend like in Genesis?
Replies: 73
Views: 104716

Re: Any chance for composite blend like in Genesis?

darksakul wrote: Thu May 28, 2020 4:05 am Does the Sega Master System use Dithering?
I could not find info that says that it does, so I doubt it. Is the composite blend (not adaptive) option in the OSD using features that are exclusive to the architecture of the Genesis?
by Threepwood
Wed May 27, 2020 9:33 pm
Forum: Neo Geo MVS / AES / CD
Topic: Neo Geo CD
Replies: 95
Views: 94110

Re: Neo Geo CD

CD versions have very limited space for graphics. 1MB IIRC. While carts used up to 96MB. So many CD versions had crippled in-game graphics. NeoGeo is about huge ROMs with massive graphics. CD kills it all. Well, if you only look at the graphics that may be true in some instances (Metal Slug 1+2, AoF3, Last Blade 2, Samurai Shodown IV etc.) but the...
by Threepwood
Wed May 27, 2020 6:51 pm
Forum: Game Boy Advance
Topic: GBA screen tear
Replies: 7
Views: 7056

Re: GBA screen tear

What options have you set in the OSD?
by Threepwood
Wed May 27, 2020 6:38 pm
Forum: Neo Geo MVS / AES / CD
Topic: Neo Geo CD
Replies: 95
Views: 94110

Re: Neo Geo CD

Awestyn wrote: Wed May 27, 2020 4:07 pm Just expressing interest in a NG CD core..
I second this for the sake of completition and CD-Quality music, but it is obviously not a priority feature at all. It just would be nice if one day...
Chris23235 wrote: Wed May 27, 2020 5:04 pm Without any further comment ;)
https://www.youtube.com/watch?v=OUW2fJoo8O8
I recently watched that and now want to experience it for real ;)