Just realized it's already sold out and only available for double price
Search found 382 matches
- Thu Mar 30, 2023 4:02 pm
- Forum: Input Devices
- Topic: Nintendo 64 Switch controller support?
- Replies: 7
- Views: 2758
- Thu Mar 30, 2023 2:21 pm
- Forum: Input Devices
- Topic: Nintendo 64 Switch controller support?
- Replies: 7
- Views: 2758
Re: Nintendo 64 Switch controller support?
It has a USB-C, can that be used to connect it like with a PS5 pad or only for loading?
I have a third party USB N64 controller i use for 3D platformers on the PSX, but the quality is bad, especially the dpad which has ghost pressed of up and down when you press right,
so i would be more than happy to switch to a better quality one.
- Fri Mar 24, 2023 8:07 pm
- Forum: Other Console Cores
- Topic: Bandai WonderSwan Core Released
- Replies: 87
- Views: 73635
Re: Bandai WonderSwan Core Released
If the game is rotated, the buttons rotate, too, so you may have to use different buttons.
- Fri Mar 24, 2023 5:03 am
- Forum: General Discussions
- Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Replies: 185
- Views: 33478
Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Tue Mar 21, 2023 4:22 pm
- Forum: Development for MiSTer
- Topic: Developing Core for Panasonic 3DO
- Replies: 15
- Views: 9606
Re: Developing Core for Panasonic 3DO
- Sun Mar 19, 2023 5:32 am
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Save State Support
- Replies: 23
- Views: 21638
Re: Save State Support
- Sun Mar 12, 2023 5:49 am
- Forum: Sony PlayStation (PSX)
- Topic: Final Fantasy VII Cutscene Glitches
- Replies: 25
- Views: 14674
Re: Final Fantasy VII Cutscene Glitches
- Sat Mar 11, 2023 11:37 am
- Forum: Sony PlayStation (PSX)
- Topic: Final Fantasy VII Cutscene Glitches
- Replies: 25
- Views: 14674
Re: Final Fantasy VII Cutscene Glitches
Cannot find any version where this worked, but then somebody must have seen it before? Maybe the savestate is already broken?
edit: the MDEC decompression tables in the savestate are corrupt. Do you may have a savegame(memcard) near that situation?
- Tue Mar 07, 2023 7:11 pm
- Forum: Sony PlayStation (PSX)
- Topic: Where is the psx core save data / save states directory ?
- Replies: 3
- Views: 2924
Re: Where is the psx core save data / save states directory ?
saves(memcards) are in saves/PSX if you used automount
savestates are in savestates/PSX
- Mon Mar 06, 2023 7:04 pm
- Forum: Sony PlayStation (PSX)
- Topic: One Button on the Gamepad Is Missing!
- Replies: 4
- Views: 2569
Re: One Button on the Gamepad Is Missing!
In the OSD there are different methods for the mode switch:
- L3+R3+Up/Dn
- L1+L2+R1+R2+Up/Dn
- Mouseclick (e.g. ps4/ps5 pad touchpad)
You can still map it to a button, but you don't have to.
- Sun Mar 05, 2023 7:51 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Core Stuck at Memory Card Screen
- Replies: 9
- Views: 4951
Re: PSX Core Stuck at Memory Card Screen
- Sat Feb 25, 2023 6:44 am
- Forum: Sony PlayStation (PSX)
- Topic: Shadow Tower Freezes After Being Final Bosses First Form
- Replies: 9
- Views: 2829
Re: Shadow Tower Freezes After Being Final Bosses First Form
No worries, i can imagine that something is there, not sure what yet, if it's the image, some setting or a real bug in the core
However, if we cannot reproduce it, it's hard to do anything.
For you it might be easy to beat that boss, but i can barely beat one of the spiders at the beginning of the game
- Fri Feb 24, 2023 4:49 pm
- Forum: Sony PlayStation (PSX)
- Topic: Shadow Tower Freezes After Being Final Bosses First Form
- Replies: 9
- Views: 2829
Re: Shadow Tower Freezes After Being Final Bosses First Form
Please create a savestate BEFORE it is crashed(ideally 5-10 seconds before issue), so it can be loaded.
Also:
- CD is redump verified?
- no cheats used?
- no turbo/2X core used?
- no romhacks/translation?
- Tue Feb 21, 2023 4:20 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131634
Re: Nightly Public Builds for the PlayStation Core
- Mon Feb 20, 2023 7:56 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131634
Re: Nightly Public Builds for the PlayStation Core
- Mon Feb 20, 2023 2:51 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131634
Re: Nightly Public Builds for the PlayStation Core
I haven't heard of anything like this and the game was often played now, so i guess this would have been reported.
You probably need to take a picture or at least describe this better.
- Mon Feb 20, 2023 5:28 am
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131634
Re: Nightly Public Builds for the PlayStation Core
- Sat Feb 18, 2023 3:52 pm
- Forum: MiSTer Updates & Changelog
- Topic: MiSTer updates and changelog
- Replies: 784
- Views: 4012532
Re: MiSTer updates and changelog
- Mon Feb 13, 2023 6:20 pm
- Forum: General Discussions
- Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Replies: 185
- Views: 33478
Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Sat Feb 11, 2023 6:05 am
- Forum: General Discussions
- Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Replies: 185
- Views: 33478
Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Fri Feb 10, 2023 2:37 pm
- Forum: General Discussions
- Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Replies: 185
- Views: 33478
Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Tue Feb 07, 2023 5:22 pm
- Forum: General Discussions
- Topic: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
- Replies: 185
- Views: 33478
Re: So Robert Peip (FPGAzumSpass) Is Working on a New Core...
Wow, a lot of discussion on that already.
I just wanted to tell you that i don't keep it private just for fun, but because i want to present at least something, so the disaster of the DS doesn't repeat, where some games where already running and i still had to give up. "The burnt child fears the fire".
- Sun Jan 29, 2023 6:01 pm
- Forum: Sony PlayStation (PSX)
- Topic: Community Pom english patch weird behavior
- Replies: 2
- Views: 1365
Re: Community Pom english patch weird behavior
You probably use a bin/cue with only one bin file?
If yes: This function is currently broken. There is a WIP fix from Zakk, but i'm not sure about the status. Otherwise your bin/cue must have one bin file for each CD track to work properly. Or you can use CHD.
- Fri Jan 27, 2023 5:52 am
- Forum: Other Console Cores
- Topic: Bandai WonderSwan Core Released
- Replies: 87
- Views: 73635
Re: Bandai WonderSwan Core Released
I must say that i never tried the mgl files...
In any case: both BIOS files should be in both folders. Or you just use the normal wonderswan for both color and noncolor games....
- Mon Jan 23, 2023 12:24 pm
- Forum: Sony PlayStation (PSX)
- Topic: Syphon Filter 3 - PAL version "glitchy" dither pattern
- Replies: 4
- Views: 1270
Re: Syphon Filter 3 - PAL version "glitchy" dither pattern
yes, probably not very visible on a CRT.
The reason why they likely put it to 255 and not 256 is the color lookup table you see in the last line (blue to yellow)
There is no space to do 2x256 height with this line and maybe making the framebuffer smaller was the "easy fix" and they didn't think about the issue it causes.
- Sun Jan 22, 2023 7:17 am
- Forum: Sony PlayStation (PSX)
- Topic: Syphon Filter 3 - PAL version "glitchy" dither pattern
- Replies: 4
- Views: 1270
Re: Syphon Filter 3 - PAL version "glitchy" dither pattern
- Wed Jan 18, 2023 9:10 am
- Forum: Sony PlayStation (PSX)
- Topic: Deinterlacing on PSX Core?
- Replies: 15
- Views: 5356
Re: Deinterlacing on PSX Core?
- Tue Jan 17, 2023 6:08 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131634
Re: Nightly Public Builds for the PlayStation Core
Good network connection is likely lower latency than USB.
Atleast we had several reports about HDD with USB not working great, but i have a very good experience even with NAS with 5400rpm HDDs connected over 100mbit cable.
- Tue Jan 17, 2023 6:04 pm
- Forum: Sony PlayStation (PSX)
- Topic: Deinterlacing on PSX Core?
- Replies: 15
- Views: 5356
Re: Deinterlacing on PSX Core?
- Sat Jan 14, 2023 9:01 am
- Forum: MiSTer Updates & Changelog
- Topic: MiSTer updates and changelog
- Replies: 784
- Views: 4012532