ah ok, because it said every game at first post, however Golden Axe completion worked fine for me and Altered Beast worked as well, though i do get the same system message on screen about the debug file missing when loading.
could be that Jotego might remove it at a later point when debugging isn't required anymore?
Search found 327 matches
- Sat Apr 09, 2022 8:01 pm
- Forum: Arcade Cores
- Topic: SEGA 16 Games Hanging
- Replies: 9
- Views: 1886
- Sat Apr 09, 2022 6:51 pm
- Forum: Arcade Cores
- Topic: SEGA 16 Games Hanging
- Replies: 9
- Views: 1886
Re: SEGA 16 Games Hanging
i've played Shinobi a few rounds all the way up to the last level and nothing was locking up for me.
Although i had a boot loop on another core when resetting it a few times. (SFA3)
Although i had a boot loop on another core when resetting it a few times. (SFA3)
- Fri Apr 08, 2022 5:52 pm
- Forum: Input Devices
- Topic: Famicom and NeoGeo 15 pin comparison
- Replies: 1
- Views: 544
Re: Famicom and NeoGeo 15 pin comparison
i believe the pinouts and workings for both types of controller are known, you could compare them.
- Sun Apr 03, 2022 3:00 pm
- Forum: Input Devices
- Topic: Requesting support for Xbox Series (X/S) controller support via bluetooth.
- Replies: 15
- Views: 10339
Re: Requesting support for Xbox Series (X/S) controller support via bluetooth.
does the controller use the latest firmware?
maybe contact MS support about this, maybe they can be of some help though i doubt it.
maybe contact MS support about this, maybe they can be of some help though i doubt it.
- Thu Mar 17, 2022 1:51 am
- Forum: Sega Saturn
- Topic: Sega Saturn Core in Development
- Replies: 949
- Views: 570277
Re: Sega Saturn Core in Development
When people worry more about a core than the actual person trapped in a situation they don't want to be in.Fallon wrote: ↑Wed Mar 16, 2022 4:36 amAt this rate, the Saturn core is going to have to be smuggled out of the Ukraine on a USB key.Captain FPGA wrote: ↑Wed Mar 16, 2022 2:59 am It's crazy how much retro gaming content comes out of Ukraine. Just between Krikzz and Srg alone!
- Wed Mar 16, 2022 10:51 pm
- Forum: Arcade Cores
- Topic: Konami Nemesis is live!
- Replies: 17
- Views: 5358
Re: Konami Nemesis is live!
a big thank you Lamarax!
- Sat Mar 12, 2022 12:16 pm
- Forum: Arcade Cores
- Topic: SEGA 16 Public Release
- Replies: 60
- Views: 11548
Re: SEGA 16 Public Release
i've once encountered the beta issue with a core, removing the MRA and redownloading it solved it for me.
all cores work for me.
all cores work for me.
- Sat Mar 12, 2022 7:49 am
- Forum: Arcade Cores
- Topic: SEGA 16 Public Release
- Replies: 60
- Views: 11548
Re: SEGA 16 Public Release
Thank you for the heads up and thank you José for releasing it to public!
Also a big thanks to all patreons who make his work possible!
Also a big thanks to all patreons who make his work possible!
- Thu Feb 24, 2022 3:01 pm
- Forum: Sony PlayStation (PSX)
- Topic: ISO support has gone - for good?
- Replies: 19
- Views: 6318
Re: ISO support has gone - for good?
i've made a windows tool where you can drag and drop the folders unto it and start converting, single folder works but still implementing multiple file / folder support.
it requires the chdman.exe included with the latest mame build as well naturally.
it requires the chdman.exe included with the latest mame build as well naturally.
- Thu Feb 24, 2022 2:56 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131219
Re: Nightly Public Builds for the PlayStation Core
i've updated today and main and the two test chd's i made were working now
- Tue Feb 22, 2022 4:10 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131219
Re: Nightly Public Builds for the PlayStation Core
Ah ok thank you for mentioning that, seems the psx page itself didn't mention that.
- Tue Feb 22, 2022 2:38 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131219
Re: Nightly Public Builds for the PlayStation Core
I've updated last week and as far as i'm aware i'm not running an unstable build
- Tue Feb 22, 2022 2:19 pm
- Forum: Sony PlayStation (PSX)
- Topic: Nightly Public Builds for the PlayStation Core
- Replies: 278
- Views: 131219
Re: Nightly Public Builds for the PlayStation Core
Either i'm doing something wrong or i'm doing something wrong? Downloaded the latest nightly build to check the CHD loading but it flat out doesn't work, it boots to the bios and that's about it. The game works as a CUE/BIN but the converted CHD made with chdman from the latest mame build just won't work for me. Converted the image using this: chdm...
- Fri Feb 18, 2022 12:20 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX off external hard drive
- Replies: 18
- Views: 5807
Re: PSX off external hard drive
the directory tree in which to store the games should look like one of these two: SDCard: /media/fat/games/PSX HDD / SSD: /media/usb0/games/PSX Store the games in the PSX folder for example, Castlevania Symphony of the Night stored on one of the drives looks like this: /media/usb0/games/PSX/Castlevania - Symphony of the Night/ This folder contains ...
- Fri Feb 18, 2022 10:45 am
- Forum: Hardware Setups
- Topic: Show Us Your MiSTers
- Replies: 614
- Views: 410984
Re: Show Us Your MiSTers
Ghetto MiSTer?
- Sun Feb 13, 2022 9:10 pm
- Forum: Arcade Cores
- Topic: Namco ND-1
- Replies: 48
- Views: 49479
Re: Namco ND-1
most of us forgot what common decency and manners are
- Sun Feb 13, 2022 5:58 pm
- Forum: Arcade Cores
- Topic: Namco ND-1
- Replies: 48
- Views: 49479
Re: Namco ND-1
Too many people believing they can demand stuff from people who donate or do all the work.LamerDeluxe wrote: ↑Sun Feb 13, 2022 8:30 am What's with the bashing of people graciously donating expensive hardware which every MiSTer user will benefit from eventually.
The only input they have is "I want this" or "You need to do / solve this"
- Sat Feb 12, 2022 9:04 pm
- Forum: Arcade Cores
- Topic: Namco ND-1
- Replies: 48
- Views: 49479
Re: Namco ND-1
@Gyruss just leave it be, his comment shows his own mentality better than anything else. Also if you made some verbal agreements with Jotego i'd recommend reaching out to him on a personal level, like a direct message to him on this board or his twitter account. I'm sure he will acknowledge you and tell you what is going on at the moment! Jotego al...
- Thu Feb 10, 2022 5:42 pm
- Forum: General Discussions
- Topic: Some core refuse to boot
- Replies: 5
- Views: 1386
Re: Some core refuse to boot
thing is that i've read more people having these kind of issues where the sdcard suddenly stops working for them for whatever reason? i remember having the same kind of issues with my NDS back in when i got my first flash card, some games just wouldn't work on specific cards. i personally use a 128GB Samsung EVO sdcard and i'm using it for 6 years ...
- Thu Feb 10, 2022 5:37 pm
- Forum: Input Devices
- Topic: 2 Controllers Configured, however not Start/Select on Player 2
- Replies: 4
- Views: 2155
Re: 2 Controllers Configured, however not Start/Select on Player 2
what about going into terminal and remove the key bindings file for example the NES of TurboDuo settings file(s) and then boot the core and try to bind again?
i had a similar kind of issue where when i reassigned a specific button it just wouldn't work, but when i deleted the key binding file(s) they accepted the new input.
i had a similar kind of issue where when i reassigned a specific button it just wouldn't work, but when i deleted the key binding file(s) they accepted the new input.
- Wed Feb 09, 2022 3:43 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX Compatibility List
- Replies: 183
- Views: 97167
Re: PSX Compatibility List
i'm from PAL territory and the only reason i'd ever play a PAL version would be if there's no US or JAP version of that game.
- Wed Feb 09, 2022 2:09 pm
- Forum: Sony PlayStation (PSX)
- Topic: PSX off external hard drive
- Replies: 18
- Views: 5807
Re: PSX off external hard drive
ISO's / ROMs go into the /games/PSX directory just like Caldor said.
You should also place the BIOS in there named as boot.rom, and maybe a few blank memory cards if you want to save.
I've named mine Card001Slot1.mcd and Card002Slot2.mcd for example.
You should also place the BIOS in there named as boot.rom, and maybe a few blank memory cards if you want to save.
I've named mine Card001Slot1.mcd and Card002Slot2.mcd for example.
- Tue Feb 08, 2022 7:26 pm
- Forum: General Discussions
- Topic: Some core refuse to boot
- Replies: 5
- Views: 1386
Re: Some core refuse to boot
You could try reformatting your current card and reinstall the MiSTer as a fresh install and see if the problem persists.
Otherwise it could possibly mean you need to replace that sdcard?
Otherwise it could possibly mean you need to replace that sdcard?
- Mon Feb 07, 2022 10:43 pm
- Forum: Sony PlayStation (PSX)
- Topic: Error code E3
- Replies: 5
- Views: 2685
Re: Error code E3
i don't think the error states will be looked into yet before the core is at the point where Robert wants it to be.
- Sun Feb 06, 2022 1:48 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: Starfox FASTROM 21MHz SuperFX Not Working
- Replies: 13
- Views: 41290
Re: Starfox FASTROM 21MHz SuperFX Not Working
I manually patched a ROM but it just freezes on a black image and refuses to run.
Though wouldn't setting the core to use turbo for the SuperFX chip do the same thing?
That paired together with a turbo for the CPU?
Though wouldn't setting the core to use turbo for the SuperFX chip do the same thing?
That paired together with a turbo for the CPU?
- Sat Feb 05, 2022 1:28 pm
- Forum: Arcade Cores
- Topic: New Konami cores (public release)
- Replies: 12
- Views: 10254
Re: New Konami cores (public release)
I've tried the game today, but it's an oddball for sure, takes some time to get into.
Thank you for another arcade core José!
Thank you for another arcade core José!
- Tue Feb 01, 2022 7:27 pm
- Forum: Sony PlayStation (PSX)
- Topic: CD XA Audio Now Added to the PSX Core
- Replies: 27
- Views: 14114
Re: CD XA Audio Now Added to the PSX Core
Do you mean compressed CD images like CHD? That's a planned feature but isn't implemented yet and isn't high on the priority list. I don't mind it being one of the last things to do, but it's nice to know that it will be implemented. It makes so much difference for some games that take up 650~700MB of drive space now, but compressed it's like 1/3 ...
- Mon Jan 31, 2022 7:57 pm
- Forum: Sony PlayStation (PSX)
- Topic: CD XA Audio Now Added to the PSX Core
- Replies: 27
- Views: 14114
Re: CD XA Audio Now Added to the PSX Core
this core is tugging along so fast!
Robert if you read this, sorry to ask but i'm curious.
Will the core eventually be able to load compressed images or does it already and did i miss something?
Robert if you read this, sorry to ask but i'm curious.
Will the core eventually be able to load compressed images or does it already and did i miss something?
- Mon Jan 24, 2022 11:03 am
- Forum: Sony PlayStation (PSX)
- Topic: PlayStation Core SPU audio For Single SDRAM Released
- Replies: 33
- Views: 21000
Re: PlayStation Core SPU audio For Single SDRAM Released
you need to save (or autosave) to write the memorycard back to your storage device before turning off the MiSTer, else all written data gets lost as i believe it is temporarily stored in RAM before written to external media.
that goes for all cores that support save writes.
that goes for all cores that support save writes.
- Sun Jan 23, 2022 1:21 pm
- Forum: Arcade Cores
- Topic: TMNT is Getting Closer to Run on MiSTer
- Replies: 14
- Views: 14826
Re: TMNT is Getting Closer to Run on MiSTer
if they share the same chips then probably yes, read the patreon post, he elaborates quite a lot on what his goals currently are.