Search found 170 matches
- Wed Jan 05, 2022 3:07 am
- Forum: General Discussions
- Topic: Something's broken with the HD scaler's buffering/frameskip [update: only when display is flipped]
- Replies: 6
- Views: 4458
Re: Something's broken with the HD scaler's buffering/frameskip
Actually when I look at the footage more closely, just as the ball hits the paddle, it SKIPS ahead one frame, which also shouldn’t be happening. If the scaler was working properly, the only thing we should ever see is one frame being repeated every X frames. No forward/backward skips. The order in which buffers are being rendered and then flipped j...
- Wed Jan 05, 2022 1:16 am
- Forum: General Discussions
- Topic: Something's broken with the HD scaler's buffering/frameskip [update: only when display is flipped]
- Replies: 6
- Views: 4458
Something's broken with the HD scaler's buffering/frameskip [update: only when display is flipped]
There seems to be something wrong with how the HD scaler skips frames to accomodate for slight refresh rate differences between the TV and original hardware. Specifically I'm referring to using vsync_adjust=0. I noticed it while playing Arkanoid (Arcade), which makes it very easy to spot since the ball moves in a very constant manner: Every once in...
- Thu Dec 23, 2021 8:34 pm
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Demons of Asteborg was released today!!!
- Replies: 16
- Views: 13855
Re: Demons of Asteborg was released today!!!
I purchased the digital download.. So at first ithought it was fine playing it on the mister.. But after trying it on my OG megadrive I noticed that on the OG MD the music had more parts etc, which seem missing when playing on my mister. I would contact the game devs themselves, as they would be interested in hearing this. One of their goals is to...
- Tue Dec 21, 2021 7:40 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: DOOM Enemy Behavior?
- Replies: 61
- Views: 32297
Re: DOOM Enemy Behavior?
Indeed! Although it makes me a bit worried about what other similar edge cases might exist but have not yet been identified because no one with good knowledge of how these games operate may have played them enough or at all to notice.
- Mon Dec 20, 2021 2:41 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: DOOM Enemy Behavior?
- Replies: 61
- Views: 32297
Re: DOOM Enemy Behavior?
It seems the issue has been identified and a tentative fix has been made in the GitHub ticket:
https://github.com/MiSTer-devel/SNES_Mi ... -991713641
Initial reports suggest it works. @John198X can you confirm?
https://github.com/MiSTer-devel/SNES_Mi ... -991713641
Initial reports suggest it works. @John198X can you confirm?
- Fri Dec 17, 2021 12:03 pm
- Forum: General Discussions
- Topic: No longer getting video output after update
- Replies: 11
- Views: 10484
Re: No longer getting video output after update
Some people in the SNES section are reporting that they’re getting no video output if the Shadow Mask option is turned on with no mask selected, or if you previously had a mask selected and the file was removed/renamed due to an update. Maybe see if that’s what’s happening to you? Try either turning off shadow masks or reselecting one?
- Thu Nov 25, 2021 11:42 pm
- Forum: Sony PlayStation (PSX)
- Topic: Oh, PS1 gets it's forum before the Saturn, interesting....
- Replies: 10
- Views: 6809
Re: Oh, PS1 gets it's forum before the Saturn, interesting....
If it doesn’t already exist, someone should create a hack for the game that adds a voice clip of Ken Kutaragi saying “It’s Riiiiiiiiiidge Racer!” at the title screen.
- Fri Nov 19, 2021 4:54 pm
- Forum: Arcade Cores
- Topic: Jotego Confirms CPS3 / PGM / Mortal Kombat
- Replies: 33
- Views: 21200
Re: Jotego Confirms CPS3 / PGM / Mortal Kombat
Insane! All hail Jotego!
- Fri Oct 22, 2021 2:51 am
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
This has been fixed in the latest release of the NES core!
- Thu Oct 14, 2021 11:06 am
- Forum: NES (Nintendo Entertainment System)
- Topic: Running Aladdin Deck Enhancer "Quattro Adventure"
- Replies: 2
- Views: 4352
Re: Running Aladdin Deck Enhancer "Quattro Adventure"
The NES core seems to have issues with these types of multi-games-in-one carts.
Action 52 and Nintendo World Championships suffer from the same problem:
viewtopic.php?f=17&t=3130
https://github.com/MiSTer-devel/NES_MiSTer/issues/211
Action 52 and Nintendo World Championships suffer from the same problem:
viewtopic.php?f=17&t=3130
https://github.com/MiSTer-devel/NES_MiSTer/issues/211
- Wed Sep 29, 2021 3:02 am
- Forum: Genesis / Mega Drive, Sega CD, 32X
- Topic: Castlevania Bloodlines - Static for Water?
- Replies: 2
- Views: 4554
Re: Castlevania Bloodlines - Static for Water?
Yup, that’s the way it is. No issue here.
- Mon Sep 13, 2021 11:03 am
- Forum: Linux
- Topic: Questions About Security/Password/Network
- Replies: 9
- Views: 7379
Re: Questions About Security/Password/Network
Awesome, thank you!
- Sun Sep 12, 2021 11:14 pm
- Forum: Linux
- Topic: Questions About Security/Password/Network
- Replies: 9
- Views: 7379
Questions About Security/Password/Network
I have a few questions:
When I connect to my MiSTer via LAN FTP, I’m using the default root / 1 username and password. Can only LAN devices see/connect to the MiSTer or could technically anyone on the internet connect to it with those default credentials? Basically: Am I meant to change them?
Thanks!
- Sat Sep 11, 2021 2:21 pm
- Forum: General Discussions
- Topic: Video corruption after switching from SNES to Neo Geo core.
- Replies: 7
- Views: 2873
Re: Video corruption after switching from SNES to Neo Geo core.
I’ve had it happen again yesterday, and this is what happened:
- Fri Sep 03, 2021 2:29 pm
- Forum: General Discussions
- Topic: Why is rom loading so slow on MiSTer?
- Replies: 21
- Views: 5187
Re: Why is rom loading so slow on MiSTer?
I mean, a 1.3MB/s read speed would be pathetic even by 2005 standards. Even the first ever SD Cards had a read speed of 12.5MB/sec.
- Fri Sep 03, 2021 1:51 pm
- Forum: General Discussions
- Topic: Why is rom loading so slow on MiSTer?
- Replies: 21
- Views: 5187
Why is rom loading so slow on MiSTer?
I was wondering: Why is rom loading so slow on MiSTer? Is there a bottleneck somewhere that is causing this? The SD Card I'm using is rated as rather fast (120MB/s), yet loading a 4MB SNES rom like Donkey Kong Country takes a good 3 seconds. (Which implies it's reading at 1.3MB/s). I mean, what the actual fuck? How can something in 2021 only move d...
- Fri Aug 27, 2021 2:42 pm
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: DOOM Enemy Behavior?
- Replies: 61
- Views: 32297
Re: DOOM Enemy Behavior?
I'm new to this forum, having come here to specifically bring up a problem that no one seems to have discovered even though this game is a prime candidate as an edge case that could have problems. I have no idea how any progress or improvements are supposed to happen with attitudes like you're displaying in here. This is an absolute cancer on this...
- Thu Aug 26, 2021 6:01 pm
- Forum: Development for MiSTer
- Topic: Feature request: Children Friendly/Kiosk/Party-Mode Menu
- Replies: 42
- Views: 23219
Re: Feature request: Children Friendly/Kiosk/Party-Mode Menu
I'm not being aggressive. You think that is aggressive, then go to Reddit and have a read, or social media - that makes my posts look like a kid's party. Just because you point out to worse doesn't mean that you aren't being aggressive. You are. But then, that would mean TWO UI's to maintain, unless you propose we are all forced onto a child-frien...
- Thu Aug 26, 2021 11:42 am
- Forum: Development for MiSTer
- Topic: Feature request: Children Friendly/Kiosk/Party-Mode Menu
- Replies: 42
- Views: 23219
Re: Feature request: Children Friendly/Kiosk/Party-Mode Menu
built my MiSTer inside the most inviting form I could imagine and loaded it with literally thousands of games, but it still doesn't hold a candle to the PS4 or Switch because to anyone born after 2000 a text-only menu is as foreign an interface as a rotary telephone. I don't expect my kids to sit down and go through name after meaningless name unt...
- Wed Aug 25, 2021 6:11 pm
- Forum: Development for MiSTer
- Topic: Feature request: Children Friendly/Kiosk/Party-Mode Menu
- Replies: 42
- Views: 23219
Re: Feature request: Children Friendly/Kiosk/Party-Mode Menu
Perhaps you should teach your children how to use a Mister, rather than demand it be made simpler ? Or, buy a Pi - that has what you are asking. And no, we don't want a Nintendo, or Apple-like product. This is, after all, a nerd's homebrew type product, not a full-on commercial product. It shows you don't have kids. Kids mess around with everythin...
- Wed Aug 25, 2021 2:52 pm
- Forum: Development for MiSTer
- Topic: Feature request: Children Friendly/Kiosk/Party-Mode Menu
- Replies: 42
- Views: 23219
Re: Feature request: Children Friendly/Kiosk/Party-Mode Menu
I made a similar request not too long ago: https://misterfpga.org/viewtopic.php?f=29&t=2699 It would be an amazing thing to have and be able to just simply enable without having to modify the code ourselves. We're not all programmers. - Options/settings shouldn't be anywhere near the same menu page as the act of choosing games to launch or swit...
- Tue Aug 24, 2021 2:46 am
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
Also I noticed on Git that another game which has many games in one, Nintendo World Championships, was reported to also boots directly into one of the games instead of showing the intro/title screen:
https://github.com/MiSTer-devel/NES_MiSTer/issues/211
Seems like the same issue.
https://github.com/MiSTer-devel/NES_MiSTer/issues/211
Seems like the same issue.
- Mon Aug 23, 2021 7:08 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
I'm not even that picky. I'm just looking for the game to boot correctly. I mean it works fine in software emulators. It certainly points to the MiSTer core doing something wrong. Hey maybe it'll even benefit other games. Software emulation doesn't necessarily go for 100% accuracy or function the same as real hardware. But that's fine. That's how ...
- Fri Aug 20, 2021 2:50 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
The whole point of an FPGA solution is 100% total accuracy. So yes, even if the game is broken in so many different ways, this is the exact experience that I'm looking for. If you're looking for 100% accuracy, you may want to try original hardware. Even though FPGA cores may be extremely accurate, looking for 100% may not be possible. I'm not even...
- Fri Aug 20, 2021 12:52 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
Or, you know, MiSTer could support the single file version as intended. Action 52 did not work properly on real hardware. Some games just wouldn't load, some levels wouldn't load, and other games would crash the NES. There's not really a benefit of having the original one ROM other than trying to create the exact accurate experience of a bunch of ...
- Thu Aug 19, 2021 12:21 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Re: Action 52 not supported?
Or, you know, MiSTer could support the single file version as intended.
- Wed Aug 18, 2021 2:20 pm
- Forum: NES (Nintendo Entertainment System)
- Topic: Action 52 not supported?
- Replies: 15
- Views: 9864
Action 52 not supported?
I know, why would anyone want to play this? But as a curiosity, it has its merits. However it doesn't seem to work on MiSTer? Instead of booting normally with the introduction and title screen, it boots directly into one of the 52 games available (Billy Bob). Since there's no way back to the main menu from the game itself, you cannot access any of ...
- Wed Aug 18, 2021 12:16 pm
- Forum: Guides & Videos
- Topic: Introductory Video for the MiSTer
- Replies: 4
- Views: 4848
Re: Introductory Video for the MiSTer
Awesome video! Good job!
- Wed Aug 18, 2021 11:17 am
- Forum: Newcomers Forum
- Topic: Autosave
- Replies: 10
- Views: 3068
Re: Autosave
Don't get me wrong, I would love it to just autosave and work perfectly :P One issue with the backup concept is you only find out that a save is corrupted when it reloads, and by the time you find that out it'll probably have autosaved over the good backup!! As with all engineering problems I'm sure there is a way to get a robust system but that w...
- Tue Aug 17, 2021 4:39 pm
- Forum: Neo Geo MVS / AES / CD
- Topic: Neogeo sound pitch issue
- Replies: 25
- Views: 14551
Re: Neogeo sound pitch issue
Holy shit finally some movement on this! Can’t wait to try it out after work!