Search found 830 matches
- Sun May 30, 2021 9:19 am
- Forum: Other Console Cores
- Topic: PICO-8 Possible?
- Replies: 28
- Views: 23810
Re: PICO-8 Possible?
Is the PICO-8 source code open? Or at least a spec for the file format it uses?
- Fri May 28, 2021 1:49 pm
- Forum: Hardware Setups
- Topic: Power Button?
- Replies: 5
- Views: 4083
Re: Power Button?
- Sun May 23, 2021 9:42 am
- Forum: Input Devices
- Topic: Daemonbite stuck inputs? [Solved]
- Replies: 4
- Views: 2840
Re: Daemonbite stuck inputs? [SOLVED]
I found the issue after a lot of debugging... there was nothing wrong with the adapter. The culprit was the "mouse emu/sniper" button, which was assigned to one of my regular gameplay buttons. When that button is down... it looks like the framework stops listening to other updates, so if you release any other buttons while holding it down...
- Sat May 22, 2021 1:45 am
- Forum: Input Devices
- Topic: Daemonbite stuck inputs? [Solved]
- Replies: 4
- Views: 2840
Re: Daemonbite stuck inputs?
I tried to set the debounce to 20ms, and plugged a different power supply to the USB hub (to rule out any power issues), but it's still happening.
I wonder if it has to do with the USB hub...
Edit: nope, it's not the hub. mystery still pending
I wonder if it has to do with the USB hub...
Edit: nope, it's not the hub. mystery still pending
- Fri May 21, 2021 3:54 am
- Forum: Input Devices
- Topic: Daemonbite stuck inputs? [Solved]
- Replies: 4
- Views: 2840
Daemonbite stuck inputs? [Solved]
I've just upgraded to Daemonbite adapters, and since then started having stuck inputs with SFZ3. I suspected it's a debouncing issue with the joystick but I'm still having the problem if I recompile the firmware #define DEBOUNCE 1. (compiled from: https://github.com/MickGyver/DaemonBite-Arcade-Encoder) I've checked that 1ms polling is on too. Has a...
- Thu May 20, 2021 1:48 pm
- Forum: Hardware Setups
- Topic: Power Button?
- Replies: 5
- Views: 4083
Re: Power Button?
I wired a buck converter (12V to USB 5V) from my cabinet power supply, so the MiSTer turns on when the cab is on.
- Tue May 18, 2021 11:57 pm
- Forum: Arcade Cores
- Topic: Would love to see more Classic Arcade cores
- Replies: 31
- Views: 16810
Re: Would love to see more Classic Arcade cores
It could just have been a B&W display?
- Tue May 18, 2021 11:56 pm
- Forum: Other Console Cores
- Topic: Atari 7800 Core
- Replies: 55
- Views: 40641
Re: Atari 7800 Core
Are there any paddle games native to the 7800? Or is it all just the 2600 games?
- Tue May 18, 2021 11:55 pm
- Forum: Other Console Cores
- Topic: Intellivision Core (INTV)
- Replies: 171
- Views: 130974
- Mon May 17, 2021 10:26 am
- Forum: Game Boy, Game Boy Color
- Topic: Share your Super Game Boy Borders Here
- Replies: 23
- Views: 88851
Re: Share your Super Game Boy Borders Here
I thought it just was able to extract the borders from the ROM like a Super Gameboy would. If it was a Super Gameboy the core would have some of the enhancements like in Donkey Kong which it currently doesn't. Right, it doesn't do the full Super Gameboy implementation. From the readme of the core: Super Gameboy Support - Borders, Palettes and Mult...
- Mon May 17, 2021 5:06 am
- Forum: Game Boy, Game Boy Color
- Topic: Share your Super Game Boy Borders Here
- Replies: 23
- Views: 88851
Re: Share your Super Game Boy Borders Here
If I'm not mistaken, these use the Super Gameboy functionality to display,
so it's restricted to what the original hardware could show.
- Mon May 17, 2021 2:28 am
- Forum: General Discussions
- Topic: Just a thought on Downscaler/GBS Control and MiSTer
- Replies: 14
- Views: 5110
Re: Just a thought on Downscaler/GBS Control and MiSTer
The DE-10 Nano is a development board, so it makes sense to use it to prototype other things that aren't MiSTer.
- Sun May 16, 2021 6:18 am
- Forum: General Discussions
- Topic: Just a thought on Downscaler/GBS Control and MiSTer
- Replies: 14
- Views: 5110
Re: Just a thought on Downscaler/GBS Control and MiSTer
Wasn't there a version of OSSC that ran off a DE10? Or was that canceled?
- Sat May 15, 2021 5:36 am
- Forum: PC 486SX (ao486)
- Topic: The Graphics Gremlin - a Retro ISA Video Card
- Replies: 1
- Views: 2010
Re: The Graphics Gremlin - a Retro ISA Video Card
It's a great project. Hope he implements Hercules too!
- Sat May 15, 2021 1:22 am
- Forum: Official Addon Boards
- Topic: 128MB SDRAM v2.9
- Replies: 50
- Views: 26857
- Fri May 14, 2021 1:18 pm
- Forum: Official Addon Boards
- Topic: 128MB SDRAM v2.9
- Replies: 50
- Views: 26857
Re: 128MB SDRAM v2.9
Is anybody selling these new versions yet?
- Thu May 13, 2021 10:55 am
- Forum: Input Devices
- Topic: Cores that support an USB Spinner
- Replies: 9
- Views: 6022
Re: Cores that support an USB Spinner
I've got the GRS spinner and it's super nice. The 2600 and 7800 cores also support spinners.
I'd love for the Apple II core to support it, but sadly, it doesn't seem to be the case.
I'd love for the Apple II core to support it, but sadly, it doesn't seem to be the case.
- Sun May 09, 2021 7:21 am
- Forum: Arcade Cores
- Topic: Preserving Arcade Core High Scores
- Replies: 360
- Views: 133437
Re: Preserving Arcade Core High Scores
Is there a list somewhere of arcade cores that already support high scores?
- Fri May 07, 2021 2:19 am
- Forum: Input Devices
- Topic: HotRod SE controlling the GUI
- Replies: 2
- Views: 1788
Re: HotRod SE controlling the GUI
I'm having a similar problem with an I-PAC2. Basically the issue is keyboards are assumed to have all keys (e.g. F12, PrtScr, etc) and it's not possible to change that behavior at the moment (at least as far as I know). That said, for the I-PAC, it's possible to change key bindings using a utility from their website. Check if your encoder allows th...
- Wed May 05, 2021 5:28 am
- Forum: General Discussions
- Topic: Is MiSTer FPGA Overkill For My Needs?
- Replies: 82
- Views: 38265
Re: Is MiSTer FPGA Overkill For My Needs?
So I just decided to take the hit. I've gone a bit overboard by ordering a digital IO board (...) Congrats! The IO board is still handy for the User IO connector (for MIDI and SNAC adapters) and the 2nd SD card (for some computer cores). I'd be interested in knowing your impressions vs. expectations after you get it. Mostly I think MiSTer is as go...
- Tue May 04, 2021 9:02 am
- Forum: General Discussions
- Topic: Is MiSTer FPGA Overkill For My Needs?
- Replies: 82
- Views: 38265
Re: Is MiSTer FPGA Overkill For My Needs?
I'd think emulators work better on a PC than a RPi, though.
- Mon May 03, 2021 7:11 am
- Forum: General Discussions
- Topic: Is MiSTer FPGA Overkill For My Needs?
- Replies: 82
- Views: 38265
Re: Is MiSTer FPGA Overkill For My Needs?
1. Display latency - the time it takes for the screen on your TV or monitor to show what it has received. 2. Rendering/scaling latency - the time it takes for the frame to be rendered, scaled, and sent to the TV or monitor. 3. Input latency - the time it takes for a button press or input to be detected and processed accordingly Indeed the same LCD...
- Sun May 02, 2021 1:31 am
- Forum: General Discussions
- Topic: Is MiSTer FPGA Overkill For My Needs?
- Replies: 82
- Views: 38265
Re: Is MiSTer FPGA Overkill For My Needs?
I'm all for software emulation (especially 3D systems) but it's best to do it on a powerful desktop PC with a good CPU and GPU. Chances are you have a machine like that already, so might as well use it (and then it's free). I haven't tried the RPi4 and the latest distros, but my experience with Pi2 and Pi3 was it was too under-powered to emulate we...
- Thu Apr 29, 2021 3:22 pm
- Forum: Development for MiSTer
- Topic: MiSTerNet
- Replies: 15
- Views: 13025
Re: MiSTerNet
The hard part is going to be integrating rollbakc netcode: https://en.wikipedia.org/wiki/GGPO
You need save states as a start. So maybe doable if save states can be added to arcade cores...
You need save states as a start. So maybe doable if save states can be added to arcade cores...
- Mon Apr 26, 2021 4:40 am
- Forum: SNES (Super Nintendo Entertainment System)
- Topic: MSU-1
- Replies: 121
- Views: 107448
Re: MSU-1
Sometimes one needs to do something else for a while to come back with a fresher perspective. Good luck with both projects!
- Thu Apr 22, 2021 4:29 am
- Forum: General Discussions
- Topic: Is it worth to redesign the MiSTer?
- Replies: 34
- Views: 12302
- Thu Apr 22, 2021 4:27 am
- Forum: Official Addon Boards
- Topic: 128MB SDRAM v2.9
- Replies: 50
- Views: 26857
Re: 128MB SDRAM v2.9
Would this design be more compatible with PCB fabrication shops? If so, it should drive down cost...
- Wed Apr 21, 2021 6:05 pm
- Forum: General Discussions
- Topic: Small screenshots of each game in Main Menu
- Replies: 12
- Views: 4823
Re: Small screenshots of each game in Main Menu
This is just not practical. There are tens of thousands of different games across systems, and it would be really hard to have images for all in a standard format that could be used across MiSTer.
- Wed Apr 21, 2021 7:24 am
- Forum: Display Devices
- Topic: HDMI CEC and the MiSTer.
- Replies: 27
- Views: 14866
Re: HDMI CEC and the MiSTer.
Thanks! Fixed.
While I'm at it, here is the Lindy CEC less dongle:
https://www.amazon.com/Lindy-HDMI-Adapt ... 00DL48KVI/
- Wed Apr 21, 2021 5:02 am
- Forum: Display Devices
- Topic: HDMI CEC and the MiSTer.
- Replies: 27
- Views: 14866
Re: HDMI CEC and the MiSTer.
You can also use these HDMI IR extenders, which are cheaper than the Lindy dongle:
https://www.amazon.com/Extender-Control ... 071K24J22/
You basically set them to "IR" mode to disable the CEC pin.
https://www.amazon.com/Extender-Control ... 071K24J22/
You basically set them to "IR" mode to disable the CEC pin.