Search found 162 matches

by atrac17
Fri Aug 19, 2022 9:12 pm
Forum: Arcade Cores
Topic: Tatsujin Oh Released (Toaplan v2)
Replies: 17
Views: 4054

Re: Tatsujin Oh Released (Toaplan v2)



Many thanks to Pramod for his extensive work on the GP9001, Raizing FPGA implementation, general knowledge, and assistance with implementing Tatsujin Ō. Do not bug him about it.
by atrac17
Wed Aug 17, 2022 1:34 pm
Forum: Arcade Cores
Topic: Tatsujin Oh Released (Toaplan v2)
Replies: 17
Views: 4054

Tatsujin Oh Released (Toaplan v2)



Coming soon.
by atrac17
Wed Aug 17, 2022 1:32 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

gomadosnitro wrote: Fri Aug 12, 2022 3:55 pm Hi guys incledible work im fun of Nichibutsu Arcades, there are any chance of implementing Ufo Robo Dangar or is a different board if a remember well is from 1986.
We'll do that hardware later, working on other stuff at the moment. Gallivan, Dangar, and Ninja Emaki. I own a Dangar.
by atrac17
Wed Aug 10, 2022 4:45 pm
Forum: Arcade Cores
Topic: SNK68 FPGA Core Announcement
Replies: 4
Views: 1955

Re: SNK68 FPGA Core Announcement



Started here, moving towards Ikari III.
by atrac17
Wed Aug 10, 2022 3:21 am
Forum: Arcade Cores
Topic: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc
Replies: 10
Views: 5142

Re: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc

There are multiple versions of Arkanoid ROMS that don't use this MCU. Last I looked when going over what needed to be implemented, there were no "MRA patches". Everything was done in the program ROM either by the manufacturer or bootleggers. If that were the case, Tokio and Renegade wouldn't be bootleg releases. Only a Bubble Bobble bootl...
by atrac17
Mon Jun 13, 2022 11:22 am
Forum: Arcade Cores
Topic: Fantasy (Vanguard SNK 6502) Core?
Replies: 1
Views: 620

Re: Fantasy (Vanguard SNK 6502) Core?

Have a Vanguard, it's on my list. Game does speech. If Fantasy runs on it, it'll show up one day.
by atrac17
Mon Jun 13, 2022 12:47 am
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

lamarax wrote: Sun Jun 12, 2022 11:39 pm [edit] ...then I guess that's something for theypsilon to handle :)
That'll change when we have something completely finished. We've already spoke about it ;)

Edit: I want things to be stable beforehand.
by atrac17
Sun Jun 12, 2022 7:56 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

Terra Force, Kozure Ōkami, Chouji Meikyuu Legion, and Crazy Climber 2 Beta Release. Please view the readme, there have been extensive updates to the Armed F core. Run the unofficial cores downloader in update_all to update to this release or manual add the files from the releases folder from the link below. https://github.com/va7deo/ArmedF https://...
by atrac17
Sat Jun 11, 2022 11:12 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

Sound is fixed. CC2 isn't officially released. If the MRA is in dev, no bug reports please!
by atrac17
Fri Jun 10, 2022 9:49 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

Run the unofficial cores downloader in update_all to update to this release or manual add the files from the releases folder from the link below. Fixes/Updates: Protection IC NB1412M2 implementation Input swap on amatelass, amazon, horekidb Sprite / Tile offsets in Kid no Hore Hore Daisakusen (screen transitions) Updated Y/C Output Module Pause Mod...
by atrac17
Wed May 25, 2022 10:48 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

You need to keep your eyes open and look carefully. This is also a "Super Easy" and "1 loop over" Hack! I see what you did, but does it break functionality of the dips? You have MRA's for with and without invincibility. It's neat, but it requires additional roms that aren't distributed anywhere but in this post. Why not just cr...
by atrac17
Sun May 22, 2022 8:30 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

ZERO WING DELTA I made a de-splash and a simple hacked version, try it if you want. Z2.jpg.thumb.jpg https://mega.nz/file/BDpVwTiB#Nnp2IjLq85I5DQ9nKXFA37uyblDzshKBhelUDccNtfY Modifications: 1.Removes the red flash screen effect . 2. The difficulty has always be the difficulty selected in the DIP switch, and will not change during the game. 3. Forc...
by atrac17
Sat May 21, 2022 11:41 pm
Forum: Arcade Cores
Topic: Out Zone (Toaplan) Invincibility Always On
Replies: 4
Views: 1248

Re: Out Zone (Toaplan) Invincibility Always On

Update your MRA's.
by atrac17
Fri May 20, 2022 11:21 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Very interesting, the game runs kinda too fast at 58Hz, but fits much better on the screen. I have a follow up question regarding OutZone and its output on a CRT. Compared to other games using this core the picture is shifted down too much, I can't even fix this using the V-sync Adjust option, the allowed range of adjustment is not enough. Even at...
by atrac17
Fri May 20, 2022 11:16 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

tf.png
tf.png (365.77 KiB) Viewed 12437 times
https://github.com/va7deo/ArmedF

Forgot to update rbf name in MRA and default dips.
by atrac17
Wed May 18, 2022 6:29 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Many thanks for this update! When you get a chance, could you please let me know how to setup the second player? I have run outzoneb, I have made sure unused dips were both on but then I have failed to setup the second controller (i.e. start 2p). When I set up the controller it only asks for start and coin. Sorry if I am missing the obvious :mrgre...
by atrac17
Wed May 11, 2022 1:59 am
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

20220510_112819-screen.png
20220510_112819-screen.png (746.38 KiB) Viewed 12763 times
by atrac17
Tue May 03, 2022 12:25 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Thanks for your reply. Well, maybe it's the best solution to connect the Mister directly to the Hitachi. Otherwise, everything works fine in this row, all original hardware as well as the Mister, except for Outzone. I'll check if the Hitachi has two VGA inputs, that would be the best, so I won't have to change connections everytime. https://www.eb...
by atrac17
Tue May 03, 2022 9:15 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Try enabling "unofficial cores" in the downloader.sh Tryed that yesterday, but unfortunately Outzone is still not working with my current setup. Mister is connected by RGB-Scart to Hydra W2, and from Hydra W2 I am going to Retrotink 5x by RGB-Scart, from the Retrotink 5x I am going to my 4:3 Plasma TV (Hitachi CMP307XU) by HDMI-VGA Adapt...
by atrac17
Sat Apr 30, 2022 9:18 am
Forum: Arcade Cores
Topic: SNK68 FPGA Core Announcement
Replies: 4
Views: 1955

SNK68 FPGA Core Announcement

https://twitter.com/Darren__O/status/1520115987797843968 This core based on SNK68 hardware will provide the following titles: P.O.W. - Prisoners of War Ikari III: The Rescue Street Smarts SAR - Search And Rescue The other evening I went to take measurements off Terra Force from a local arcade friend and record some footage/audio. We've got two boa...
by atrac17
Sat Apr 30, 2022 8:44 am
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)



Enjoy!!! If you update manually, make sure to replace all the MRA's with the new rbf. Also, look over the readme. We've added some features and other information.
by atrac17
Fri Apr 29, 2022 8:12 am
Forum: Arcade Cores
Topic: JT Friday Update
Replies: 20
Views: 4046

Re: JT Friday Update

Surprise, surprise: Quartet alternatives have just been removed (not unexpected). I have this strange feeling of having a stalker looking over my shoulder and reading everyone of my posts. To the stalker: do not forget I mentioned quite a few mras still displaying the annoying Key File Missing popup, an update with the popup removed would be highl...
by atrac17
Thu Apr 28, 2022 7:35 pm
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

https://twitter.com/_atrac17/status/1519742870529396736 Stay tuned, we've got another title ready to go for Darren O's Terra Cresta core! He's been working hard on Terra Force while I've been focusing on the Terra Cresta based hardware. This tweets worth a read! Should be posted and available with the Unofficial Distribution turned on in update_al...
by atrac17
Thu Apr 28, 2022 4:24 pm
Forum: Arcade Cores
Topic: JT Friday Update
Replies: 20
Views: 4046

Re: JT Friday Update

On the 2nd post I said I found some new games. Sorry to say but they are gone: today I ran the update all script and all the mras relative to these games were removed. Exception: Quartet alternatives remain. https://github.com/jotego/jtbin/commit/0c332d124459848a617a61dbdcbe49599375d53d Removed. These titles are unsupported. You can always use git...
by atrac17
Tue Apr 26, 2022 11:33 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Does anyone know if there is an mra file that removes the red flashing effect in Zero Wing or if this could this be added as an option to the core in some way? I know there is a cheat in mame which disables it. There you go... This patch can be applied to eproms and run on real hardware as well. https://github.com/atrac17/Arcade_Offset/commit/969a...
by atrac17
Tue Apr 26, 2022 11:40 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60561

Re: Zero Wing by Toaplan Arcade Core Released

Does anyone know if there is an mra file that removes the red flashing effect in Zero Wing or if this could this be added as an option to the core in some way? I know there is a cheat in mame which disables it. There you go... This patch can be applied to eproms and run on real hardware as well. https://github.com/atrac17/Arcade_Offset/commit/969a...
by atrac17
Sun Apr 24, 2022 5:16 am
Forum: Arcade Cores
Topic: Nichibutsu M68000 Based HW (Terra Cresta/Force)
Replies: 40
Views: 23860

Re: Nichibutsu M68000 Based HW (Terra Cresta/Force)

Did somebody manage to download the correct horekidb2.zip file for the new Booby Kids alternative? Thanks! EDIT: All sorted. I have manually re-downloaded the horekidb.zip file and it is now working :) I shoehorned mame242's `horekid.zip` merged rom into mamegetter. It'll take an hour, but will fix this issue for most people until I upload a new m...