Search found 271 matches

by zakk4223
Mon Jun 28, 2021 3:06 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Is CD+G possible?
Replies: 69
Views: 27328

Re: Is CD+G possible?

That one is a bad rip/image. Almost all of the R-W channel data is just repeating 0xFF bytes
by zakk4223
Sun Jun 27, 2021 2:23 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Is CD+G possible?
Replies: 69
Views: 27328

Re: Is CD+G possible?

I got it working! Turns out the subcode handling in the core was slightly wrong and wasn't writing into the subcode buffer properly. I may have a lingering off-by-one error but that's a task for tomorrow...
by zakk4223
Sun Jun 27, 2021 3:54 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Is CD+G possible?
Replies: 69
Views: 27328

Re: Is CD+G possible?

It's probably pretty annoying, you have to find a ripper that even cares about subchannel data. I think cdrdao and derivates should be able to do it with the proper flags. Once you have the toc/bin, I think chdman can convert it. Before you go too far along: you will never get consistent reads of R-W subchannel data on real hardware. That part has ...
by zakk4223
Sun Jun 27, 2021 3:41 am
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Final Fight CD
Replies: 14
Views: 6234

Re: Final Fight CD

My CHD image (which was converted from a bin/cue) works.

Just to rule out a common error: did you transfer it to the mister by using FileZilla?
by zakk4223
Sat Jun 26, 2021 11:05 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Is CD+G possible?
Replies: 69
Views: 27328

Re: Is CD+G possible?

The core had some subcode handling commented out, so I uncommented that and re-built the core. I then extracted the subcode data out of the chd for each sector, and sent it to the core using the existing subcode data index. And it...sorta works. The BIOS player TRIES to do something, but it never draws a coherent image. So I'm not sure if it's a bu...
by zakk4223
Thu Jun 24, 2021 8:43 pm
Forum: Genesis / Mega Drive, Sega CD, 32X
Topic: Is CD+G possible?
Replies: 69
Views: 27328

Re: Is CD+G possible?

No, there is not. The cd image handling code in Main doesn't deal with subcode data at all. It looks like there may have been some thought of doing so, as there's some subcode related stuff in main, but it was all commented out and referenced other functions that don't exist. It looks like there may be support in the core itself, but I'm not sure h...
by zakk4223
Tue Jun 22, 2021 4:23 am
Forum: Arcade Cores
Topic: Has anyone been able to get Donkey Kong 2 to run?
Replies: 7
Views: 2577

Re: Has anyone been able to get Donkey Kong 2 to run?

It's not 'real' encryption. It's just some bit shifting/swapping. There's no key or anything like that. The mame driver comments say it appears to just be a 'coincidence of easy pcb design'. I'm not sure modifying the rom to 'decrypt' it will work. The Braze board also has a pal/gal that toggles the A15 line on the Z80, which if I'm skimming the ma...
by zakk4223
Fri Jun 18, 2021 6:15 pm
Forum: Arcade Cores
Topic: CPS 2 Release to Public ?
Replies: 87
Views: 31925

Re: CPS 2 Release to Public ?

Just so no one gets confused: the core is still beta/patreon-only. There is no public release yet.
by zakk4223
Fri Jun 18, 2021 3:21 pm
Forum: Arcade Cores
Topic: Update all script and Jotego cores
Replies: 22
Views: 9957

Re: Update all script and Jotego cores

With JTSTABLE having an update cadence of 'a few times a year', almost everyone is going to activate the beta setting in update_all to get current bugfixes for public cores. So the patreon-only content is technically opt-in, but in practice almost everyone will. At this point if you're really adamant about not getting patreon-only cores someone is ...
by zakk4223
Fri Jun 18, 2021 3:10 pm
Forum: Other Computer / System Cores
Topic: Spectravideo SV-328
Replies: 77
Views: 40150

Re: Spectravideo SV-328

sjuswede wrote: Fri Jun 18, 2021 3:01 pm Very interesting. I still have my SV318, and a pile of tapes to convert to cas files. How do I find this core? Will it install through update all, or do I need to install it manually?
It is part of the normal update/update_all. If you run that you should have it.
by zakk4223
Thu Jun 17, 2021 1:07 pm
Forum: X68000, PC88, PC98
Topic: X68000 Beta - Updates and Releases
Replies: 520
Views: 328995

Re: X68000 Beta - Updates and Releases

You should also be aware that in the current state of this core, Cho Ren Sha doesn't run at the proper framerate
by zakk4223
Wed Jun 16, 2021 10:51 pm
Forum: Arcade Cores
Topic: CPS2 "Load X. ROM"
Replies: 6
Views: 2642

Re: CPS2 "Load X. ROM"

You didn't screw anything up. That option is likely there for his debugging purposes. You should be loading arcade games via MRA files. The 'rom load' option would only be relevant if you specifically created a rom file by extracting mame roms and recombining them into a single file. Since you just used update_all you didn't do that, so it's not re...
by zakk4223
Wed Jun 16, 2021 3:16 pm
Forum: Arcade Cores
Topic: CPS2 "Load X. ROM"
Replies: 6
Views: 2642

Re: CPS2 "Load X. ROM"

If you loaded via an MRA file, it's probably trying to use the 'setname' as the base directory, which likely doesn't exist.

I'm not sure why you'd use that menu entry; you should be loading games via MRA files. Unless for some reason you hand-assembled rom files with all the proper interleaving etc?
by zakk4223
Mon Jun 14, 2021 2:59 pm
Forum: Sega Saturn
Topic: Saturn
Replies: 108
Views: 97493

Re: Saturn

Imagine being the developer on July 2nd and getting a bunch of messages asking where the core is...
by zakk4223
Sat Jun 12, 2021 9:35 am
Forum: Other Console Cores
Topic: Bandai WonderSwan Core Released
Replies: 87
Views: 73440

Re: Bandai WonderSwan Core in Development

Felix Andrews wrote: Sat Jun 12, 2021 9:22 am I can't get the BIOS files to read at all. The ones I've got have the correct checksum, but I can't seem to get the location and/or filename correct. Finding the readme instructions a little confusing - can anyone give me any pointers?
In /media/fat/games/WonderSwan:

wonderswan bios: name it boot.rom
wonderswan color bios: name it boot1.rom
by zakk4223
Fri May 21, 2021 5:51 pm
Forum: Input Devices
Topic: Xinput on JPAC crashes MiSTer
Replies: 5
Views: 3326

Re: Xinput on JPAC crashes MiSTer

Does it work with today's mister release? I noticed there was a commit a few days ago specifically addressing a crash related to jamma devices
by zakk4223
Thu May 20, 2021 12:35 am
Forum: Arcade Cores
Topic: Why do some cores play a very loud BEEP when booting?
Replies: 22
Views: 7582

Re: Why do some cores play a very loud BEEP when booting?

The problem is changing the audio settings require the core to be loaded. The audio outputs are connected directly to the FPGA side, not the linux side. So there's no real way to initialize audio before the core 'starts'. The FPGA is programmed, immediately starts executing once it initializes and enters 'user mode', THEN the linux side/main Mister...
by zakk4223
Tue May 18, 2021 3:48 pm
Forum: PC Engine, TurboGrafx 16/CD
Topic: CD ROM ROMs requires RAM?
Replies: 14
Views: 12416

Re: CD ROM ROMs requires RAM?

From the README for the core:

"This core may work without SDRAM (using on-board DDR3), but it may have different kinds of issues/glitches due to high latency of DDR3 memory. Thus SDRAM module is highly recommended for maximum accuracy."
by zakk4223
Sun May 16, 2021 8:21 pm
Forum: General Discussions
Topic: Just a thought on Downscaler/GBS Control and MiSTer
Replies: 14
Views: 5236

Re: Just a thought on Downscaler/GBS Control and MiSTer

Wasn't there a version of OSSC that ran off a DE10? Or was that canceled? The DE 10 OSSC was a prototype for the (at the time of writing) yet unreleased OSSC Pro Its going to use the same Cyclone V FPGA, but they needed to move away from the DE 10 dev board to do what they wanted. I think they were going to produce add-on boards for the de-10 so y...
by zakk4223
Sun May 16, 2021 6:22 am
Forum: General Discussions
Topic: Just a thought on Downscaler/GBS Control and MiSTer
Replies: 14
Views: 5236

Re: Just a thought on Downscaler/GBS Control and MiSTer

Wasn't there a version of OSSC that ran off a DE10? Or was that canceled? I don't think they ever produced it. It was part of the OSSC-Pro 'announcement', since that product is based on the same Cyclone-V as the DE-10. I think they were going to produce add-on boards for the de-10 so you could run at least some of the OSSC-Pro features on it, but ...
by zakk4223
Thu May 13, 2021 6:43 pm
Forum: Linux
Topic: Retrodriven Script Alternative?
Replies: 11
Views: 6233

Re: Retrodriven Script Alternative?

(I know nothing about Mame etc and split/merged/etc roms - it's all a foreign language to me) This is really simple. Split means that every variant of every game has all ROMs in a single zip. Since many variants share common ROMs, this is typically a waste of space, both storage and download bandwidth. Merged means that all variants of a certain g...
by zakk4223
Wed May 12, 2021 3:42 pm
Forum: Arcade Cores
Topic: Unofficial Arcade Core Updates
Replies: 6
Views: 3992

Re: Unofficial Arcade Core Updates

These releases are weird and maybe someone needs to engage this person on twitter and ask why they aren't releasing ANY source code with these updates and releasing them in a way that they'll never work with any existing updater scripts.
by zakk4223
Mon May 10, 2021 8:23 pm
Forum: Arcade Cores
Topic: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc
Replies: 10
Views: 5144

Re: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc

I assume you are looking at his jtbubl repo? The only cpp files there are in the documentation directory, which is not part of the built core. As a matter of fact, those are just copies of some mame source code.

If you are talking about something else please link to it.
by zakk4223
Mon May 10, 2021 6:12 pm
Forum: Arcade Cores
Topic: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc
Replies: 10
Views: 5144

Re: 68705 MCU - Arkanoid, Bubble Bobble, Elevator Action etc

Hey Jotego, having the 68705 implemented in C++ running on the ARM side works fine for MiSTer on the DE10-nano, and is likely good-enough for most people to simply enjoy playing the game, but I really want to pursue a pure HDL implementation for FPGA. I'd like the option to create a physical replacement for failing 68705s on real hardware (once a ...
by zakk4223
Thu May 06, 2021 10:58 am
Forum: Display Devices
Topic: PAL Compatibility Tip for LCDs
Replies: 4
Views: 2558

Re: PAL Compatibility Tip for LCDs

To quote the comments in the mister.ini for the vsync_adjust option

"Adjusting is done by changing pixel clock. Not every display supports variable pixel clock. For proper adjusting and to reduce possible out of range pixel clock, use 60Hz HDMI video modes as a base even for 50hz systems."
by zakk4223
Wed May 05, 2021 7:30 pm
Forum: Display Devices
Topic: MiSTer Freesync and LG CX TVs - Not Possible?
Replies: 55
Views: 17764

Re: MiSTer Freesync and LG CX TVs - Not Possible?

I have a 160hz VRR LG gaming monitor and Samurai Shodown IV scrolling looks good, SamSho II select screen scrolling looks good, shadows look good etc. There is one peculiar thing about my display though is that it seems to want to lock the input and output frame rate regardless of if it claims to have freesync on or not. There may be another settin...
by zakk4223
Wed May 05, 2021 6:40 am
Forum: Display Devices
Topic: MiSTer Freesync and LG CX TVs - Not Possible?
Replies: 55
Views: 17764

Re: MiSTer Freesync and LG CX TVs - Not Possible?

TVs tend to be weirder with stuff like this than PC monitor panels for some reason.

Try enabling game mode on that input, or setting it to a "PC" input. (Or maybe even just renaming it to "PC", which matters on some TVs).

Maybe see if there's a firmware update too.
by zakk4223
Wed May 05, 2021 1:56 am
Forum: Hardware Setups
Topic: AIYIMA DAC-A2 + MiSTer FPGA, How to play sound?
Replies: 7
Views: 3493

Re: AIYIMA DAC-A2 + MiSTer FPGA, How to play sound?

I'm a bit confused by your post, are you connecting the red/white jacks to the dac, and the other end of that cable is connected to the mister? Exactly! The 3.5mm into the mister io board and the red/white essager cable to the dac Isn't this the correct way? The red/white plugs on the DAC are _outputs_. The DAC is supposed to take digital audio (f...
by zakk4223
Tue May 04, 2021 11:10 pm
Forum: Hardware Setups
Topic: AIYIMA DAC-A2 + MiSTer FPGA, How to play sound?
Replies: 7
Views: 3493

Re: AIYIMA DAC-A2 + MiSTer FPGA, How to play sound?

I'm a bit confused by your post, are you connecting the red/white jacks to the dac, and the other end of that cable is connected to the mister?
by zakk4223
Fri Apr 30, 2021 9:47 am
Forum: Development for MiSTer
Topic: MiSTer and polling
Replies: 4
Views: 2766

Re: MiSTer and polling

Based on all the digging around and modifications I've done in that source code, it seems like it would be a pretty large undertaking. That main loop handles a lot more than just input, it's responsible for things like polling some of the CD-based cores for cd/ide commands and responding to them, dealing with all the various 'timers' (UI "anim...