Search found 209 matches
- Mon Jun 20, 2022 5:41 pm
- Forum: Sony PlayStation (PSX)
- Topic: Can anyone make The Misadventures of Tron Bonne run on the PSX core?
- Replies: 14
- Views: 2362
Re: Can anyone make The Misadventures of Tron Bonne run on the PSX core?
So basically emulation has some extra checks it can perform, thanks.
- Mon Jun 20, 2022 5:31 pm
- Forum: Display Devices
- Topic: Cheap CEC Blocker/Killer/Less
- Replies: 4
- Views: 2419
Cheap CEC Blocker/Killer/Less
I found a cheap CEC-killer here for people in the Netherlands:
https://www.onlinekabelshop.nl/hdmi-cec ... versie-1-4
https://www.onlinekabelshop.nl/hdmi-cec ... versie-1-4
- Buy 1 for € 5,99
- Buy 2 for € 5,49 and save 8%
- Buy 10 for € 4,99 and save 17%
- Buy 50 for € 4,48 and save 25%
- Buy 100 for € 3,98 and save 34%
- Mon Jun 20, 2022 5:24 pm
- Forum: Display Devices
- Topic: Trouble with 1080p Sync
- Replies: 3
- Views: 748
- Sun Jun 19, 2022 12:38 pm
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Automatically select correct joystick port
- Replies: 2
- Views: 948
Re: Automatically select correct joystick port
I think there is a good chance you posted this earlier on the board which I presumably read and forgot about
- Sun Jun 19, 2022 11:57 am
- Forum: Newcomers Forum
- Topic: How long does it take for your MiSTer to be operational?
- Replies: 14
- Views: 2609
Re: How long does it take for your MiSTer to be operational?
Nice paul :D try the latest update, you could shave off another second It seems to also differ based on what version of MiSTer/Linux you are running. But I updated yesterday and its even faster now: This is without the WIFI-dongle (consistent): 00 seconds to see static 07 seconds until I see the mister menu with blueooth ready Wow, I love this proj...
- Sun Jun 19, 2022 8:29 am
- Forum: Commodore 16, 64, 128, VIC-20, PET
- Topic: Automatically select correct joystick port
- Replies: 2
- Views: 948
Automatically select correct joystick port
Is it possible to automatically select correct joystick port when loading a disk/cart?
Like from a database or from the filename (MyGame[j1] or MyGame[j2])
Like from a database or from the filename (MyGame[j1] or MyGame[j2])
- Sun Jun 19, 2022 7:46 am
- Forum: Sony PlayStation (PSX)
- Topic: PSX Core Official Release
- Replies: 115
- Views: 37176
Re: PSX Core Official Release
Wow, I just had to update when I read this, is there anything left at this point :?: Next you're starting to invent stuff :lol: I like it! PSX: - multitap 4 digital pad emulation added(from markun) - analog joystick input option added(from markun) - direct video stability(from paulb-nl) - fix memcard timing (fixes 007 and Ace Combat 3) - fix bus ro...
- Sun Jun 19, 2022 7:40 am
- Forum: General Discussions
- Topic: MiSTer Wallpapers
- Replies: 181
- Views: 339970
Re: MiSTer Wallpapers
TLDR; Did someone release a wallpaper pack for the MiSTer?
- Sun Jun 19, 2022 7:38 am
- Forum: IBM PC, PCXT, Tandy 1000
- Topic: MiSTer PCXT
- Replies: 1406
- Views: 569252
Re: MiSTer PCXT
When you eventually get to mounting floppy images. Please look at the "transcopy" disk format, because it handles "copy protected disks" like weak bits, extra tracks, different sector sizes etc..
Just something to consider
Just something to consider
- Sun Jun 19, 2022 7:29 am
- Forum: Sony PlayStation (PSX)
- Topic: Can anyone make The Misadventures of Tron Bonne run on the PSX core?
- Replies: 14
- Views: 2362
Re: Can anyone make The Misadventures of Tron Bonne run on the PSX core?
Just as verified ROM dumps are required for the cartridge based consoles, disc rips require the same level of precision and verification. It's the "downside" of FPGA being as close to real hardware as it is. It's not going to ignore slight imperfections the same as software emulation does. When all else fails, compare to a verified copy ...
- Sat Jun 18, 2022 12:47 pm
- Forum: Newcomers Forum
- Topic: How long does it take for your MiSTer to be operational?
- Replies: 14
- Views: 2609
Re: How long does it take for your MiSTer to be operational?
From switching on at the power my times are: 0 seconds to see static 6 seconds until I see the mister menu 15 seconds until wifi becomes active 22 seconds until Bluetooth becomes active Excellent post, I recorded mine to see how it holds up This was when I noticed it being slow: 00 seconds to see static 06 seconds until I see the mister menu 31 se...
- Fri Jun 17, 2022 6:16 pm
- Forum: IBM PC, PCXT, Tandy 1000
- Topic: MiSTer PCXT
- Replies: 1406
- Views: 569252
Re: MiSTer PCXT
MicroCoreLabs wrote: ↑Fri Jun 17, 2022 5:35 pm With 640KB the 8088 MPH Demo should be able to run to completion. The music at the end uses the prefetch queue extensively, so it's a good test of the BIU.
- Fri Jun 17, 2022 6:02 pm
- Forum: Newcomers Forum
- Topic: How long does it take for your MiSTer to be operational?
- Replies: 14
- Views: 2609
Re: How long does it take for your MiSTer to be operational?
After some experimentation:
* when I remove the WIFI-dongle its faster
* when I plug my BT-dongle in in USB5 instead of USB1 its significantly faster (5+ secs)
Can someone shed a light on this ?
* when I remove the WIFI-dongle its faster
* when I plug my BT-dongle in in USB5 instead of USB1 its significantly faster (5+ secs)
Can someone shed a light on this ?
- Fri Jun 17, 2022 2:17 pm
- Forum: Newcomers Forum
- Topic: How long does it take for your MiSTer to be operational?
- Replies: 14
- Views: 2609
How long does it take for your MiSTer to be operational?
I've been changing my setup and I notice my bluetooth takes longer to be ready.
Now this could be OCD-ish but I remember it being faster before.
So whats a bad/normal/good boot time ?
Now this could be OCD-ish but I remember it being faster before.
So whats a bad/normal/good boot time ?
- Wed Jun 15, 2022 6:29 pm
- Forum: Hardware Setups
- Topic: MT32-Pi and the Pi Zero 2 W
- Replies: 54
- Views: 63136
Re: MT32-Pi and the Pi Zero 2 W
I believe PiGUS and MT32-Pi are using the same baremetal boot environment so I could see how it might potentially work on the same device. But I guess the question becomes: is the PiGUS needed? I didn't own a Gravis Ultrasound so I may be misinformed but I thought the main OPL synthesizer output wasn't any different from SoundBlaster cards; just d...
- Wed Jun 15, 2022 6:11 pm
- Forum: Display Devices
- Topic: PSX Core Ugly Tint
- Replies: 10
- Views: 1396
Re: PSX Core Ugly Tint
I saw more posts from different cores last week complaining about some color/tint/hue interferance. Maybe it has to do something with the MiSTer main? At any rate I manually replaced unstable main with regular main however the problem persists. I'm thinking about uninstalling PSX unstable and PSX official, then doing a clean install of PSX officia...
- Wed Jun 15, 2022 3:11 pm
- Forum: Display Devices
- Topic: PSX Core Ugly Tint
- Replies: 10
- Views: 1396
Re: PSX Core Ugly Tint
I saw more posts from different cores last week complaining about some color/tint/hue interferance.
Maybe it has to do something with the MiSTer main?
Maybe it has to do something with the MiSTer main?
- Tue Jun 14, 2022 3:35 pm
- Forum: Hardware Setups
- Topic: MT32-Pi and the Pi Zero 2 W
- Replies: 54
- Views: 63136
Re: MT32-Pi and the Pi Zero 2 W
Just saw this, and had to reply:https://www.vogons.org/viewtopic.php?f=62&t=88440
Could we switch between MT32 and GUS ?
PiGUS: Gravis Ultrasound emulator on an ISA card with Raspberry Pi
- Tue Jun 14, 2022 7:55 am
- Forum: Newcomers Forum
- Topic: Odd Issue with my MiSTer and ISP?
- Replies: 23
- Views: 7471
Re: Odd Issue with my MiSTer and ISP?
Is your MAC address different or the same each to time you reboot?
If its different, you might want to set it via the "scripts" menu.
If its different, you might want to set it via the "scripts" menu.
- Sun Jun 12, 2022 5:56 pm
- Forum: General Discussions
- Topic: Advanced cores for MiSTer future FPGA hardware
- Replies: 28
- Views: 6278
Re: Advanced cores for MiSTer future FPGA hardware
This is just speculation but I think some of this stuff can be automated using AI in the future.
If IA is ment to replace humans in other processes why not here?
If IA is ment to replace humans in other processes why not here?
- Sun Jun 12, 2022 5:51 pm
- Forum: General Discussions
- Topic: A Real PC XT Core Perhaps?
- Replies: 116
- Views: 74585
Re: A Real PC XT Core Perhaps?
Yeah, that is awesome mate!MicroCoreLabs wrote: ↑Sun Jun 05, 2022 6:45 pmThis is the MCL86 plugged into an IBM XT. https://www.youtube.com/watch?v=b3GkPGZR4BUheld wrote: ↑Sat Dec 25, 2021 8:08 am If you can run this CGA 8088MPH demo, I will be impressed:
And for those that are confused: https://trixter.oldskool.org/2015/04/07 ... emulators/
- Sun Jun 12, 2022 5:42 pm
- Forum: General Discussions
- Topic: More Power with Two DE10 Nano Boards?
- Replies: 9
- Views: 2341
Re: More Power with Two DE10 Nano Boards?
Too bad, I also have two toothbrushes.. but they do not make me brush faster.
How about offloading parts that need not be in the FPGA to an RPI4 module via the USB/IO connection or would this be too slow ?
How about offloading parts that need not be in the FPGA to an RPI4 module via the USB/IO connection or would this be too slow ?
- Sun Jun 12, 2022 5:36 pm
- Forum: Newcomers Forum
- Topic: Odd Issue with my MiSTer and ISP?
- Replies: 23
- Views: 7471
Re: Odd Issue with my MiSTer and ISP?
does DNS work properly?
is there a firewall in your path to the internet ?
is there a firewall in your path to the internet ?
- Sat Apr 30, 2022 9:52 am
- Forum: General Discussions
- Topic: More Power with Two DE10 Nano Boards?
- Replies: 9
- Views: 2341
More Power with Two DE10 Nano Boards?
Quick question: I read "there is not enough room in the FPGA" a lot on this forum, usually when the question is to emulate systems from 1997 or newer. (n64, dreamcast, etc) The DE-10 has its limits, but could those limits be broken if a second DE-10 nano is added to the stack? Some form of parallel processing? and would it make a real dif...
- Sat Apr 30, 2022 8:41 am
- Forum: PC 486SX (ao486)
- Topic: How to debug in the ao486 core?
- Replies: 12
- Views: 2701
Re: How to debug in the ao486 core?
Here's a thread with a list of 16-bit audio games: https://www.vogons.org/viewtopic.php?f=62&t=54670
And a thread on the hanging note bug with a fix: https://www.vogons.org/viewtopic.php?f=24&t=77392
And a thread on the hanging note bug with a fix: https://www.vogons.org/viewtopic.php?f=24&t=77392
- Fri Apr 22, 2022 3:26 pm
- Forum: PC 486SX (ao486)
- Topic: How to debug in the ao486 core?
- Replies: 12
- Views: 2701
Re: How to debug in the ao486 core?
Thank you for that elaborated explanation, that must have taken some time to write. But I was hoping on a more practical solution :shock: Like pitching DOSBox versus AO486 to see where the software breaks in the core. I'm no stranger to x86 assembler, although I'm not great at it, I can find my way. So I was thinking of stepping through the softwar...
- Thu Apr 21, 2022 11:49 am
- Forum: Sony PlayStation (PSX)
- Topic: Feature Request: Instant Play, Instant Resume
- Replies: 7
- Views: 1616
Re: Feature Request: Instant Play, Instant Resume
Do you want to skip all the intro's and loading sequences?
- Fri Apr 15, 2022 2:18 pm
- Forum: PC 486SX (ao486)
- Topic: How to debug in the ao486 core?
- Replies: 12
- Views: 2701
How to debug in the ao486 core?
Topic says it all: How to debug in/the AO486 ?
I think my interest lays mainly in the 486/DOS-side of things not the core itself, but I assume there is an overlap
So lets say a program does not run in AO486, but does in DOSBox, and lets pretend in this scenario its something easy.
How would I go about solving that issue ?
I think my interest lays mainly in the 486/DOS-side of things not the core itself, but I assume there is an overlap
So lets say a program does not run in AO486, but does in DOSBox, and lets pretend in this scenario its something easy.
How would I go about solving that issue ?
- Fri Apr 08, 2022 6:51 pm
- Forum: General Discussions
- Topic: A Real PC XT Core Perhaps?
- Replies: 116
- Views: 74585
Re: A Real PC XT Core Perhaps?
When it comes to the AO486 core, some say that it is quite close to full capacity, and this is after the core having been optimized several times by Sorg and others. I have seen it said several times that x86 is very complex compared to other CPUs in consoles and other computers. But I still suspect much can be gained if a new PC core was started ...
- Fri Apr 08, 2022 6:35 pm
- Forum: PC 486SX (ao486)
- Topic: [DOS/4GW] Help needed. We are almost there, the perfect DOS machine
- Replies: 48
- Views: 23178
Re: [DOS/4GW] Help needed. We are almost there, the perfect DOS machine
I have no idea what you are saying, sorry :/ Afaik DOS4GW searches PATH for a newer version, and runs it when found bypassing itself. So I do not understand why one would start hacking into the game executable. Besides I can run Warcraft II fine with the "dos32a war2.exe", bypassing DOS4GW completely. Thus the same should work for a newer...