Search found 145 matches

by AmanoJacu
Sun Apr 24, 2022 9:39 am
Forum: Display Devices
Topic: INI settings to connect Mister FPGA to 15khz arcade monitor and CRT TV via SCART
Replies: 0
Views: 1193

INI settings to connect Mister FPGA to 15khz arcade monitor and CRT TV via SCART

I have looked for information but I haven't found a definitive answer. I've got a Mister FPGA,JAMMA adapter and VGA->SCART cable from Antonio Villena (I'm located in Spain): https://www.antoniovillena.es/store/product/jamma-adapter/ https://www.antoniovillena.es/store/product/vga-scart-cable/ I might get an astro city and a CRT TV at some point, in...
by AmanoJacu
Sat Apr 23, 2022 9:27 am
Forum: Display Devices
Topic: 2560x1440p Resolution Possible on MiSTer?
Replies: 17
Views: 6450

Re: 2560x1440p Resolution Possible on MiSTer?

SegaSnatcher wrote: Sat Apr 23, 2022 12:46 am Looks like WickerWaka has found some success getting this to work. Obviously more testing needs to be done. Glad to see someone looking into this.

PixelRepitition.JPG
I wish this is possible any time soon, a 2560x1440 monitor I use my mister on doesn't like the 1920x1440 resolution.
by AmanoJacu
Tue Apr 19, 2022 6:57 pm
Forum: Display Devices
Topic: 1440p in LG 32GK850G monitor
Replies: 9
Views: 1475

Re: 1440p in LG 32GK850G monitor

At that point you're probably just better off sending a 720p signal directly into the monitor which already works.. Exactly, that's what I have been doing and the results are very good, it's just that I have the G monitor in my Vewlix arcade cabinet and the F in my desktop. I had tried 1440p in the G and it didn't work, so I assumed it wouldn't in...
by AmanoJacu
Tue Apr 19, 2022 4:12 pm
Forum: Display Devices
Topic: 1440p on a LG 32GK850G-B?
Replies: 8
Views: 4148

Re: 1440p on a LG 32GK850G-B?

tonyt76 wrote: Wed Dec 30, 2020 10:33 pm Having trouble getting 1440p to work on my LG 32GK850G-B monitor.

I've tried several video_modes but none of them work. I always get an 'Out Of Range' message on the screen.

Thank you for your help!
Hi, I have the same monitor and I get the same message. Did you find any solution? Thanks!
by AmanoJacu
Tue Apr 19, 2022 4:07 pm
Forum: Display Devices
Topic: 1440p in LG 32GK850G monitor
Replies: 9
Views: 1475

Re: 1440p in LG 32GK850G monitor

See this thread , it looks like g-sync monitors may actually be trouble w/Mister. Yes, I saw that thread, however both my monitors work with 1080p, it's 1920x1440 (4:3 resolution) that only works in the F (with black borders when setting "aspect ratio: original") and not the G. I made a search and found another user had the same trouble ...
by AmanoJacu
Mon Apr 18, 2022 8:29 pm
Forum: Display Devices
Topic: 1440p in LG 32GK850G monitor
Replies: 9
Views: 1475

1440p in LG 32GK850G monitor

I have both a 32GK850G and 32GK850F monitors, which are essentially the same (or so I thought), the main difference being that the first is G-Sync compatible (also 165hz overclock) and the second is FreeSync (144hz HDR). Both have a 2560x1440 resolution. To my surprise, my mister works with video_mode=12 (1920x1440@60) in the F monitor, but not in ...
by AmanoJacu
Wed Apr 13, 2022 11:14 am
Forum: Arcade Cores
Topic: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)
Replies: 25
Views: 4746

Re: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)

That's odd. It should've gotten every thing. The mra files of these games still load jtbeta.zip so that's why. https://github.com/jotego/jtbin/blob/3e7376108ac90d73dffa98833e92fd45867c8200/mra/Road%20Fighter%20(set%201).mra#L68 I got the mra files from the link in the second post, and there they don't load jtbeta (which I don't have): https://gith...
by AmanoJacu
Wed Apr 13, 2022 10:25 am
Forum: Arcade Cores
Topic: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)
Replies: 25
Views: 4746

Re: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)

I am really confused about the status of this release. This question is for anyone who is not a Jotego patron, has not been one, did not download the JT betas and do not have an "illegal" key file on his system: Are you able to start any of these mras without first having a missing key file popup appearing? Here is a list of the mras con...
by AmanoJacu
Mon Apr 11, 2022 6:29 pm
Forum: Arcade Cores
Topic: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)
Replies: 25
Views: 4746

Re: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)

Well, it looks like update_all downloaded the new Jotego cores but not the mra files, I got them from github, and then update_all got teh romz, so now they work fine.
by AmanoJacu
Sun Apr 10, 2022 10:45 pm
Forum: Arcade Cores
Topic: ESP Ra. De. Public Core
Replies: 17
Views: 5245

Re: ESP Ra. De. Public Core

I just got it, thanks, looking forward to more Cave goodness!
by AmanoJacu
Sun Apr 10, 2022 10:25 pm
Forum: Arcade Cores
Topic: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)
Replies: 25
Views: 4746

Re: Public Release for Jotego Arcade Cores (Road Fighter, Ping Pong, Hyper Sports)

I have run update_all with the jotego cores enabled, and I haven't got any of these 3 new public games. I got ESP.RA.DE just fine. Am I missing something? Otherwise I'll try to install them manually from github tomorrow. Thanks!
by AmanoJacu
Mon Mar 14, 2022 1:47 pm
Forum: Arcade Cores
Topic: SEGA 16 Public Release
Replies: 60
Views: 11549

Re: SEGA 16 Public Release

Hodor wrote: Mon Mar 14, 2022 10:07 am
AmanoJacu wrote: Mon Mar 14, 2022 8:04 am I believe at some point Jotego said that Out Run should be playable this year 2022.
That´s correct. Outrun it´s likely to be released under 2022.
For reference, here's the tweet I remembered from Jotego stating we should have Out Run in 2022:

https://twitter.com/topapate/status/148 ... LKbMltlLtw
by AmanoJacu
Mon Mar 14, 2022 8:04 am
Forum: Arcade Cores
Topic: SEGA 16 Public Release
Replies: 60
Views: 11549

Re: SEGA 16 Public Release

I believe at some point Jotego said that Out Run should be playable this year 2022.
by AmanoJacu
Sun Mar 13, 2022 1:11 pm
Forum: Arcade Cores
Topic: Sega System 16 - no sound in Wonder Boy III
Replies: 3
Views: 1173

Re: Sega System 16 - no sound in Wonder Boy III

I also had no sound in Wonderboy III, but then I used another version in the alternative folder, and it had sound.
by AmanoJacu
Sun Mar 13, 2022 10:21 am
Forum: Arcade Cores
Topic: SEGA 16 Public Release
Replies: 60
Views: 11549

Re: SEGA 16 Public Release

Where did you exactly find E-Swat set 4? I have been unable to find it, not that I need it as I have it but just by curiosity. I found the mra here: https://github.com/jotego/jts16/blob/master/rom/mra/E-Swat%20-%20Cyber%20Police%20(set%204%2C%20World)%20(FD1094%20317-0130).mra It worked just fine, using the same E-Swat rom update_all had already d...
by AmanoJacu
Sun Mar 13, 2022 1:08 am
Forum: Arcade Cores
Topic: Sega 16 - Body Slam Won't Start
Replies: 8
Views: 1648

Re: Sega 16 - Body Slam Won't Start

Same problem here.
by AmanoJacu
Sun Mar 13, 2022 12:49 am
Forum: Arcade Cores
Topic: SEGA 16 Public Release
Replies: 60
Views: 11549

Re: SEGA 16 Public Release

E-Swat set 4 is not in the public release as far as I can tell, I suppose I have it because at one time I was getting the beta versions (which I could not use as I am not a patron). At the time there were 2 places used by the downloader jtbin and JTSTABLE. This has changed so I don't think you can get them any longer. You should still have the set...
by AmanoJacu
Sat Mar 12, 2022 7:03 pm
Forum: Arcade Cores
Topic: SEGA 16 Public Release
Replies: 60
Views: 11549

Re: SEGA 16 Public Release

I have run update_all and all the games I tried work OK so far, but I can't find E-Swat on the list. The roms have been downloaded, but I can't find a mra file for it. Am I missing something? Thanks!
by AmanoJacu
Sun Jan 30, 2022 1:40 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60659

Re: Zero Wing by Toaplan Arcade Core Released

Here you go. It is rba I am using now. The mra files are located at dev/mra path from root of your zerowing github clone folder. Do not forget to pull to the latest. Thanks, I managed to make both Hellfire and Truxton. I didn't notice any major problem with Hellfire. Truxton was playable but I had a bunch of numbers and letters instead of backgrou...
by AmanoJacu
Sun Jan 30, 2022 10:51 am
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60659

Re: Zero Wing by Toaplan Arcade Core Released

Congrats for all the great work! If you attach the RBF (and the MRA, or at least say which one from the github to use) of any of these games like Truxton and Hellfire, I'll give them a try.
by AmanoJacu
Sat Jan 29, 2022 10:56 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60659

Re: Zero Wing by Toaplan Arcade Core Released

Here is the rbf I built. Do not keep any zerowing style core from previous test or you will have some surprises, see previous posts. I took me a day to have my "non working" core work :lol: thanks to all who helped figure it out. OK, I was using the rbf in the github /releases folder, which is from 5 days ago and as you said, is outdated...
by AmanoJacu
Sat Jan 29, 2022 7:18 pm
Forum: Arcade Cores
Topic: Zero Wing by Toaplan Arcade Core Released
Replies: 148
Views: 60659

Re: Zero Wing by Toaplan Arcade Core Released

I was trying to manually install the Zero Wing core from github, I had some trouble with the rom, then I realized the update_all now donwloads it, so I ran it, and get it all working (got the zerowing1.zip file from somewhere else and put it in the mame folder). However, the start button wouldn't work, it would act as coin, no matter how I set cont...
by AmanoJacu
Sat Jan 29, 2022 11:17 am
Forum: Guides & Videos
Topic: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC
Replies: 60
Views: 280198

Re: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC

Does anybody know a way to add a player 3 and 4 when using an ipac? When I connect another controller it gets mapped as player 2 again I just managed to do so, the only "problem" is that other than the ipac itself (I have a mini-pac), I had to connect 3 additional USB gamepads. Then the 1P and 2P of my arcade control panel connected to t...
by AmanoJacu
Mon Jan 03, 2022 11:50 pm
Forum: Guides & Videos
Topic: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC
Replies: 60
Views: 280198

Re: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC

Well, I just got my Mister, I followed this tutorial, and it all worked like charm, so far the 2 players have worked in all the cores and games I have tried, mostly arcade. I had to use winipac to change the configuration of my minipac to the mame default, and make changes accordingly to my PC setup that uses it for steam games and other emulators.
by AmanoJacu
Thu Dec 30, 2021 11:04 pm
Forum: Guides & Videos
Topic: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC
Replies: 60
Views: 280198

Re: Tutorial: How to set up your MiSTer with a J-PAC/I-PAC

Hi, greetings from Barcelona (Spain), I just ordered a Mister FPGA from Antonio Villena that should be here next week. I want to use it on my cab but I believer I'll have issues with controls, specially for player 2. I have a vewlix cabinet that uses a mini-pac for controls (I bought the cab with it included and already configured), and I use it co...