Saturn

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aberu
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Re: Saturn

Unread post by aberu »

dshadoff wrote: Sun Mar 28, 2021 4:51 am And I'm not even sure how the other question is relevant - related to which dev board in being used...
It wasn't a question, I was actually trying to demystify all of it a little bit, since sometimes devs have started development on a core on different hardware and ported it over.

Sometimes people get overly skeptical just because they see it's being developed on a different board or something.
birdybro~
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Re: Saturn

Unread post by dmckean »

aberu wrote: Wed Mar 31, 2021 2:12 am
dshadoff wrote: Sun Mar 28, 2021 4:51 am And I'm not even sure how the other question is relevant - related to which dev board in being used...
It wasn't a question, I was actually trying to demystify all of it a little bit, since sometimes devs have started development on a core on different hardware and ported it over.
Some developers are just more comfortable with other hardware. I've started reading books and there seems to be some key differences in the way the Xilinx and Cyclone boards handle things internally.
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Re: Saturn

Unread post by Coffea »

May 10 update .. Seems we all missed this one !

https://www.youtube.com/watch?v=GsD1FNHIQxM
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Re: Saturn

Unread post by PikWik »

it is slowly coming together, very exciting !



For now written:
- SH2 95%
- SCU 90%
- VDP1 80%
- VDP2 90%
- SMPC 80%
- SCSP 70%
- CD 85%

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PikWik
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Re: Saturn

Unread post by PikWik »

someone also made an estimated timeline for a beta release

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dshadoff
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Re: Saturn

Unread post by dshadoff »

Nobody said it was linear...
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Re: Saturn

Unread post by dmckean »

I guarantee it won't be.

Still good progress, but we haven't even seen the first commercial games running yet.
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Re: Saturn

Unread post by Ryuoken »

According to the Pareto Principle 20% of work takes 80% of the time. So it's best to be patient. :)
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Re: Saturn

Unread post by zakk4223 »

Imagine being the developer on July 2nd and getting a bunch of messages asking where the core is...
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Re: Saturn

Unread post by KremlingKuthroat19 »

I wouldn't be surprised if a beta was released by the holiday season. I think that's a resonable expectation given how fast srg320's been working on this project.
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Re: Saturn

Unread post by Duffygag »

Linear developing LMAO what a world some people lives in :D
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Re: Saturn

Unread post by thorr »

Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?
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Re: Saturn

Unread post by zakk4223 »

thorr wrote: Tue Jun 29, 2021 7:06 pm Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?

Do you mean the ST-V? Model 3 has a completely different CPU
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Re: Saturn

Unread post by thorr »

zakk4223 wrote: Tue Jun 29, 2021 7:12 pm
thorr wrote: Tue Jun 29, 2021 7:06 pm Just curious... Does anyone know how hard it would be to make a Sega Model 3 core after this is complete? Can some of the Saturn development code be reused?

Do you mean the ST-V? Model 3 has a completely different CPU
Thanks. I meant the Model 3. I am hoping someday to have a Sega Model 3 core (Star Wars Trilogy Arcade, Daytona USA 2, etc.). I was wondering if any of the components in the Saturn are also in the Model 3.
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Re: Saturn

Unread post by zakk4223 »

Looks like the sound chip is. Other than that it is completely unrelated to a Saturn.

The model 3 has a PowerPC cpu and a proper 3d GPU (Real3D Pro-1000) (multiple of them I believe). It also got substantial upgrades in later revisions.
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Re: Saturn

Unread post by thorr »

Thanks! I am guessing that means the logic will never fit on the MiSTer. There is a Model 3 emulator for the PC, but it is currently buggy. At least it is still being developed. I am looking forward to the Saturn core for sure at least!
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Re: Saturn

Unread post by MiSTer_Kirk »

What is buggy about Supermodel ?
Sure, there are a few graphical issues, but it's a fantastic emulator, and looks good using Reshade.
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Re: Saturn

Unread post by thorr »

MiSTer_Kirk wrote: Tue Jun 29, 2021 10:22 pm What is buggy about Supermodel ?
Sure, there are a few graphical issues, but it's a fantastic emulator, and looks good using Reshade.
When I was playing Star Wars Arcade Trilogy, there were some major issues. I don't recall off the top of my head the exact details but I think there were graphical issues and control issues. I think the bigger problems started after the first section of the game.
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Re: Saturn

Unread post by MiSTer_Kirk »

No such problems here.
Make sure you use the build version that is linked in the forums, not the one from the link on the main page, that is ancient.

Just to edit: Latest version is called "Supermodel-r862 Release + Sega Model 3 UI" :- dated 2021-05-10
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