GnG - Invisible Knight

80sArcadeKid
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GnG - Invisible Knight

Unread post by 80sArcadeKid »

I don't really mind at all but I thought it was odd that when I got hit in Ghosts'n'Goblins that the knight in my captured stream via HDMI was 100% visible on the CRT for a few seconds.

Invisible-Knight.jpg
Invisible-Knight.jpg (108.06 KiB) Viewed 832 times

https://clips.twitch.tv/SpotlessPrettie ... XouITSAgM-
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Hectic
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Re: GnG - Invisible Knight

Unread post by Hectic »

Your capture device only shows 30fps. Check if your capture device can be configured to display 60fps.
80sArcadeKid
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Re: GnG - Invisible Knight

Unread post by 80sArcadeKid »

How does this affect 1 sprite character in the game and not the others?
Lightwave
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Re: GnG - Invisible Knight

Unread post by Lightwave »

Most likely the character strobes on and off when hit. If this happens out of sync with the 30 visible frames he will seem to disappear.
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sonik
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Re: GnG - Invisible Knight

Unread post by sonik »

A good example is this video

https://www.youtube.com/watch?v=6MujTeq_EEQ

What on 720p 60hz.
Then watch on 480p 30hz.
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