10bit Coefficients Filters

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Chris23235
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10bit Coefficients Filters

Unread post by Chris23235 »

From the changelog:
- Support for 256 phases with 10bit coefficients filters (cores will be updated later to support it).
Does anybody know what this means, is it some kind of HDR support?
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Sigismond0
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Re: 10bit Coefficients Filters

Unread post by Sigismond0 »

Suspect it's just more advanced capabilities for adaptive scanline filters.
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Mr. Encyclopedia
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Re: 10bit Coefficients Filters

Unread post by Mr. Encyclopedia »

Long story short it allows for better looking effects when the image is scaled at other than integer scale. With these filters it will be much easier to make games look good full screen regardless of what resolution your display is.
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Re: 10bit Coefficients Filters

Unread post by LamerDeluxe »

It works well to diminish the interference patterns you get when using scan-lines combined with non-integer scaling. I didn't see them anymore with the test cores I tried yesterday.
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Re: 10bit Coefficients Filters

Unread post by Chris23235 »

Thanks for the info guys.
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NightShadowPT
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Re: 10bit Coefficients Filters

Unread post by NightShadowPT »

Hey everyone,

How can I access these filters? I can't seem to find them anywhere (used "update all" for my latest update).

Thanks
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Sigismond0
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Re: 10bit Coefficients Filters

Unread post by Sigismond0 »

Doesn't look like any cores are updated to use them. Beta cores and test filters should be available over on Discord. New features like this take time to roll out. We don't even have adaptive scanlines in the updater yet, and those came out weeks ago.
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aberu
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Re: 10bit Coefficients Filters

Unread post by aberu »

NightShadowPT wrote: Mon Mar 07, 2022 7:16 pm Hey everyone,

How can I access these filters? I can't seem to find them anywhere (used "update all" for my latest update).

Thanks
It's not done yet. ghogan42 needs to finalize the release of the new filters and the framework has to be updated for multiple cores.
birdybro~
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NightShadowPT
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Re: 10bit Coefficients Filters

Unread post by NightShadowPT »

Got it...

I knew it needs to be rolled out to the cores, but ao486 was already updated and I couldn't find the option, so I asked ;)

That's ok, I will patiently wait for it to come to the updater.

Thanks
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