Has anyone been able to successfully get a Roland Sound Canvas to work with Doom?
The game runs fine, but I only get sound effects from the Sound Blaster.
And before you ask, Yes, I have run the setup and selected Sound Canvas as a music card.
![Smile :)](./images/smilies/icon_e_smile.gif)
A Roland UM-ONE connected to a Roland SC-88 Pro.
This may explain it...
Anything I am doing wrong? When I select ˋchange soundfontsˋ all I get is no files and I cannot navigate to search for .sf2 files. All my .sf2 are in the linux\soundfonts dir. I also did run the midilink update script run. Is the menu item reserved for future use? Would be nice as until now I use scripts to switch the midilink.ini contents when i want to switch soundfonts. This also means i have to exits the core each time i want to switch.
Unfortunately I don't think that´s going to fix Midi with Doom...NegSol wrote: ↑Sun Jul 05, 2020 9:07 pm Never mind - Sorgelig is on it already
viewtopic.php?f=27&t=697
NightShadowPT wrote: ↑Mon Jul 06, 2020 1:14 pmUnfortunately I don't think that´s going to fix Midi with Doom...NegSol wrote: ↑Sun Jul 05, 2020 9:07 pm Never mind - Sorgelig is on it already
viewtopic.php?f=27&t=697
It seems to be a different problem because it doesn't work even with a real Sound Canvas as the problem is with SoftMPU and 32bit extenders.
Short of having an MPU-401 implemented in the core, I don't think it will ever work on MiSTer.
Sorry, I've never tried, but I found this:thorr wrote: ↑Tue Aug 04, 2020 12:01 am Awesome! I was hoping for this. I posted about HardMPU a few times and it supports both modes and is open source. This could be used to learn how to implement it. My question still stands though. Currently, can you use a normal USB port with the Roland UM One or do you have to use the UART USB port on the DE10 Nano?
I'm guessing by the looks of the video that you use actual hardware with a MIDI to USB adapter to interface with the DE-10 Nano?
Great news!
You're such a beast!
Yes I'm using actual hardware, but you can get good results with FluidSynth too --> https://youtu.be/jU79Zf4sOCQ
I still do not understand what this means tbh. Do you have special hardware connector to the MiSTer to make this work? With the AO486 now having hardware MPU instead of software MPU to make use of that hardware? It uses UART to use the hardware connected to another computer or system in the network?bbond007 wrote: ↑Tue Aug 04, 2020 8:02 amYes I'm using actual hardware, but you can get good results with FluidSynth too --> https://youtu.be/jU79Zf4sOCQ
For example Roland Um One MK2 to connect the Mister via USB to SC55 or MT32 etc.Caldor wrote: ↑Tue Aug 04, 2020 9:20 amI still do not understand what this means tbh. Do you have special hardware connector to the MiSTer to make this work? With the AO486 now having hardware MPU instead of software MPU to make use of that hardware? It uses UART to use the hardware connected to another computer or system in the network?bbond007 wrote: ↑Tue Aug 04, 2020 8:02 amYes I'm using actual hardware, but you can get good results with FluidSynth too --> https://youtu.be/jU79Zf4sOCQ
Oh... that is good to know. Could be interesting to setup a Pi to be used as MPU for the MiSTer. I even just got two Pi Zeros, so maybe I should try with one of those. But... first I want to do more tests with games and software on the newest cores. I think I can make a better Windows 98SE install that will hopefully install without errors.Cebion wrote: ↑Tue Aug 04, 2020 9:31 amFor example Roland Um One MK2 to connect the Mister via USB to SC55 or MT32 etc.Caldor wrote: ↑Tue Aug 04, 2020 9:20 amI still do not understand what this means tbh. Do you have special hardware connector to the MiSTer to make this work? With the AO486 now having hardware MPU instead of software MPU to make use of that hardware? It uses UART to use the hardware connected to another computer or system in the network?bbond007 wrote: ↑Tue Aug 04, 2020 8:02 am
Yes I'm using actual hardware, but you can get good results with FluidSynth too --> https://youtu.be/jU79Zf4sOCQ
Or you can already use munt or another synthsoftware on another device like a raspberry pi.
YES!!!!! I have the same model Sound Canvas and am looking forward to trying this. This is a dream come true. I hope intelligent mode is not far behind.
Yes, although Doom uses General Midi.
Exact same as it was with SoftMPU.
Sure, but I think you'd need to use two MiSTer setups connected via UDP or other method. The FPGA very pretty full already with ao486.
After many trials, finally was able to get the same sounds that the eminent 'bbond007' had demonstrated in the FluidSynth Doom youtube link above.Caldor wrote: ↑Tue Aug 04, 2020 9:20 amI still do not understand what this means tbh. Do you have special hardware connector to the MiSTer to make this work? With the AO486 now having hardware MPU instead of software MPU to make use of that hardware? It uses UART to use the hardware connected to another computer or system in the network?bbond007 wrote: ↑Tue Aug 04, 2020 8:02 amYes I'm using actual hardware, but you can get good results with FluidSynth too --> https://youtu.be/jU79Zf4sOCQ
Code: Select all
C:\QEMM\LOADHI /R:1 /RES=29120 /SQT=D000-D3FF C:\DOS\SMARTDRV.EXE /X
@ECHO OFF
PROMPT $p$g
PATH C:\QEMM;C:\DOS
SET TEMP=C:\DOS
C:\QEMM\LOADHI /R:2 /LO C:\DOS\CTMOUSE.EXE
SOFTMPU.EXE /SB:220 /IRQ:5 /MPU:330
Code: Select all
device=c:\qemm\dosdata.sys
DEVICE=C:\DOS\SETVER.EXE
DEVICE=C:\QEMM\QEMM386.SYS RAM X=A000-C7FF ARAM=D000-DFFF R:0
device=c:\qemm\dos-up.sys @c:\qemm\dos-up.dat
DEVICE=C:\QEMM\LOADHI.SYS /R:2 /RES=2912 /SQT=FC00-FCFF /SIZE=11520 C:\QEMM\QDPMI.SYS SWAPFILE=DPMI.SWP SWAPSIZE=1024
DOS=HIGH
FILES=40
SHELL=C:\QEMM\LOADHI.COM /R:1 /RES=3008 /SQT=D000-D5FF C:\COMMAND.COM C:\ /P
That is way cool! I haven't done much testing with Munt on the Mister directly. I have only run the ScummVM script and the MT32 audio was a little choppy at times, but that was also running the Monkey Island game at the same time. Is Munt choppy all on its own, making the above RPi thing worth doing?Higgy wrote: ↑Wed Aug 05, 2020 9:25 pm Hi guys,
Have you seen this bare metal MT-32 emulator (via Munt) using a RPi :
https://github.com/dwhinham/mt32-pi
There is a nice RPi hat, which I have one on order:
https://www.arananet.net/pedidos/produc ... berry-pi3/
Also ordered a USB MIDI interface, so hopefully in a couple of weeks I can test.