Namco ND-1

User avatar
RealLarry
Top Contributor
Posts: 776
Joined: Mon May 25, 2020 4:04 am
Location: San Junipero/DE/Earth
Has thanked: 93 times
Been thanked: 335 times

Re: Namco ND-1

Unread post by RealLarry »

HerrBerzerk wrote: Sun Nov 26, 2023 10:08 am

Great news!

I copy that. Pictures for our tty2*** display devices already done this morning.

Contributor of tty2oled, author of tty2tft, tty2rpi and update_tty2xxx
User avatar
Alkadian
Top Contributor
Posts: 723
Joined: Thu May 28, 2020 9:55 am
Has thanked: 291 times
Been thanked: 118 times

Re: Namco ND-1

Unread post by Alkadian »

Super! Many thanks.

tcdev
Posts: 14
Joined: Sun Nov 19, 2023 10:54 pm
Has thanked: 3 times
Been thanked: 65 times

Re: Namco ND-1

Unread post by tcdev »

A quick progress status report:

The CPU (fx68k core) is running code and basic functionality of the YGV608 (graphics processor) is complete enough to show the self-test messages at start-up. This is running under simulation (in a simulated MiSTer environment) but I did have an earlier version without the CPU running on MiSTer hardware.

ram ok.png
ram ok.png (38.14 KiB) Viewed 3528 times

Just today I received my 2nd MiSTer kit with dual SDRAM which will aid in development. Still a long way to go as I'm also learning the MiSTer framework and the Verilator simulation environment, but I'm happy with the progress thus far.

Kannibal
Posts: 13
Joined: Fri Sep 17, 2021 7:22 pm
Has thanked: 8 times
Been thanked: 2 times

Re: Namco ND-1

Unread post by Kannibal »

tcdev wrote: Fri Dec 08, 2023 4:13 am

A quick progress status report:

The CPU (fx68k core) is running code and basic functionality of the YGV608 (graphics processor) is complete enough to show the self-test messages at start-up. This is running under simulation (in a simulated MiSTer environment) but I did have an earlier version without the CPU running on MiSTer hardware.

ram ok.png

Just today I received my 2nd MiSTer kit with dual SDRAM which will aid in development. Still a long way to go as I'm also learning the MiSTer framework and the Verilator simulation environment, but I'm happy with the progress thus far.

Whao, this simple RAM test is already promising!

dcubed
Posts: 49
Joined: Sat Sep 03, 2022 5:44 pm
Has thanked: 25 times
Been thanked: 24 times

Re: Namco ND-1

Unread post by dcubed »

This kicks arse! Great work so far!

Cant wait to see Pac-Man Arrangement up and running on MiSTer! :D

tcdev
Posts: 14
Joined: Sun Nov 19, 2023 10:54 pm
Has thanked: 3 times
Been thanked: 65 times

Re: Namco ND-1

Unread post by tcdev »

Making decent progress given the busy time of year. The code is running on the 68k core out of SDRAM and you can go into the self-test menu (dipswitches and inputs - except coins - are working) and/or see the attract modes running. Being my first MiSTer implementation there's the ramp-up time on learning the framework as well. And I also took the Verilator template project and modified it for Namco Classics, so there's time (very well spent FWIW) invested in that as well.

I've done the basic implementation of the main 4 graphics modes, but there's still a lot of work to do on the YGV608 (graphics co-processor). There's paging, scrolling, enlargement, rotation, oh and sprites!

Main title screen
Main title screen
20231225_140658-screen.png (133.59 KiB) Viewed 2967 times
Game select screen
Game select screen
20231227_061655-screen.png (294.41 KiB) Viewed 2967 times
Xevious version select screen
Xevious version select screen
20231227_132612-screen.png (218.61 KiB) Viewed 2967 times
Kannibal
Posts: 13
Joined: Fri Sep 17, 2021 7:22 pm
Has thanked: 8 times
Been thanked: 2 times

Re: Namco ND-1

Unread post by Kannibal »

Your progress is HIGHLY appreciated <3

User avatar
PistolsAtDawn
Posts: 340
Joined: Fri Feb 18, 2022 7:29 pm
Has thanked: 249 times
Been thanked: 90 times

Re: Namco ND-1

Unread post by PistolsAtDawn »

Very exciting!

User avatar
Newsdee
Top Contributor
Posts: 830
Joined: Mon May 25, 2020 1:07 am
Has thanked: 98 times
Been thanked: 209 times

Re: Namco ND-1

Unread post by Newsdee »

Looks promising! Can't wait!

tcdev
Posts: 14
Joined: Sun Nov 19, 2023 10:54 pm
Has thanked: 3 times
Been thanked: 65 times

Re: Namco ND-1

Unread post by tcdev »

Some very nice progress today!!!

xevious attract.png
xevious attract.png (375.77 KiB) Viewed 2625 times
mappy attract.png
mappy attract.png (115.53 KiB) Viewed 2625 times
User avatar
Alkadian
Top Contributor
Posts: 723
Joined: Thu May 28, 2020 9:55 am
Has thanked: 291 times
Been thanked: 118 times

Re: Namco ND-1

Unread post by Alkadian »

Super!!

dcubed
Posts: 49
Joined: Sat Sep 03, 2022 5:44 pm
Has thanked: 25 times
Been thanked: 24 times

Re: Namco ND-1

Unread post by dcubed »

Awesome progress! Looking real good! :D

RexMendicorvm
Posts: 12
Joined: Mon Oct 10, 2022 11:54 pm
Been thanked: 1 time

Re: Namco ND-1

Unread post by RexMendicorvm »

Happy New Year! Progress on this core looks great; can't wait to see it fully completed!

User avatar
AlxUnderBase
Posts: 31
Joined: Thu Feb 03, 2022 4:24 pm
Location: Constanta
Has thanked: 42 times
Been thanked: 16 times
Contact:

Re: Namco ND-1

Unread post by AlxUnderBase »

Amazing work @tcdev ! Awesome !

tcdev
Posts: 14
Joined: Sun Nov 19, 2023 10:54 pm
Has thanked: 3 times
Been thanked: 65 times

Re: Namco ND-1

Unread post by tcdev »

Busy at work/life and slow progress getting tile data reading out from SDRAM (as opposed to on-chip (B)RAM) but still plugging away...

User avatar
Hodor
Posts: 138
Joined: Mon May 25, 2020 8:29 am
Has thanked: 360 times
Been thanked: 29 times

Re: Namco ND-1

Unread post by Hodor »

tcdev wrote: Tue Jan 16, 2024 9:41 am

Busy at work/life and slow progress getting tile data reading out from SDRAM (as opposed to on-chip (B)RAM) but still plugging away...

Thanks for the heads up. Don´t worry and take your time.

dcubed
Posts: 49
Joined: Sat Sep 03, 2022 5:44 pm
Has thanked: 25 times
Been thanked: 24 times

Re: Namco ND-1

Unread post by dcubed »

Hey there. Hope things are all going well with the core. Wishing you the best of luck with it!

tcdev
Posts: 14
Joined: Sun Nov 19, 2023 10:54 pm
Has thanked: 3 times
Been thanked: 65 times

Re: Namco ND-1

Unread post by tcdev »

Just a heads up to let people know this project has been stalled for a while for various reasons, but I am planning on picking it up again when I am in a position to do so.

Post Reply