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Super-Hang On sprite display issue with sprite limit option

Posted: Wed Sep 09, 2020 7:33 am
by noel
I noticed some sprite display issue with Super-Hang On played on sega genesis core when I set the sprite limit option to high.
The signs on the side of the road are visible across the hill. You can see it very well in the turns.

Here is some picture is took with my phone :

1599636150-0922-09092020-1058x503.png
1599636150-0922-09092020-1058x503.png (904.83 KiB) Viewed 854 times
1599636158-0922-09092020-1037x504.png
1599636158-0922-09092020-1037x504.png (323.64 KiB) Viewed 854 times
1599636165-0922-09092020-1065x413.png
1599636165-0922-09092020-1065x413.png (238.5 KiB) Viewed 854 times
  • Rom name : Super Hang-On (World) (En,Ja) (Rev A).md (come from "MegaSD - Mega EverDrive 2020-06-04" rom pack)
  • Genesis core version : Genesis_20200701.rbf (but this glitch happened with older cores too).

Re: Super-Hang On sprite display issue with sprite limit option

Posted: Sat Sep 12, 2020 7:11 pm
by MadDog
Isn't this why there's a toggle to turn it off? Same with the turbo option.