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Gmod2 file implementation. Is it possible?

Posted: Tue Apr 27, 2021 4:48 pm
by killersquirel
I recently bought the digital version of Monstro Gigante and it came with both a Easy Flash crt and also a Gmod2 crt file. They state to use the Gmod2 file for the Vice emulator as it will save your progress. Is it possible to get this format working on the MiSTer core?

Re: Gmod2 file implementation. Is it possible?

Posted: Wed Jan 19, 2022 3:55 pm
by lroby74
ATM FPGAs are only one systems not compatible with Gmod2 for saving states yet.
Gmod2 is full 100% compatible con Ultimate2+, Kung Fu Flash cartridges, BMC64 (Bare Metal) and TheC64 Maxi and mini emulators other than Vice on PC.
It's a little mess on FPGA devices :(

Re: Gmod2 file implementation. Is it possible?

Posted: Tue Mar 08, 2022 9:31 am
by Grumpy-Old-Gamer
U2+ is FPGA based though