![Surprised :o](./images/smilies/icon_e_surprised.gif)
![Surprised :o](./images/smilies/icon_e_surprised.gif)
![Surprised :o](./images/smilies/icon_e_surprised.gif)
All the credit goes to paulbnl , and yeah it's finally gone
Yup, there's definitely odd behaviour therevanfanel wrote: ↑Mon Jul 06, 2020 2:49 pm @brNX, @paulnb: Thanks for this! It shows how accurate this public Gameboy now is
There's still some strange cracking sound in Super Hunchback when you press start on the tittle screen, before the game starts, like "tac tac tac tac tac tac tac!", can you see/hear it? Also happens after the bonus rounds, when bonus counting is being done.
Yeah its odd. If MiSTer Gameboy core was trying to emulate how GBA plays GBC games then I guess you can call it accurate, but I would assume the goal is to make it behave like an actual GBC.LamerDeluxe wrote: ↑Mon Jan 03, 2022 10:07 am I remember that bug ruining my Defender and Cannon Fodder GBC games on my GBA.
I wonder what the difference is in how this works on the GBC and GBA and why the MiSTer core turned out the same way the GBA plays the digital audio.SegaSnatcher wrote: ↑Mon Jan 03, 2022 10:13 amYeah its odd. If MiSTer Gameboy core was trying to emulate how GBA plays GBC games then I guess you can call it accurate, but I would assume the goal is to make it behave like an actual GBC.LamerDeluxe wrote: ↑Mon Jan 03, 2022 10:07 am I remember that bug ruining my Defender and Cannon Fodder GBC games on my GBA.