Adam Computer (Coleco) by AlanSWX Working !!!
Adam Computer (Coleco) by AlanSWX Working !!!
I do not know when is going to be released but seems to be really close.
https://github.com/alanswx/Colecovision ... tor_MiSTer
The core is almost ready, just a little issue loading Adam roms pendant to solve. CP/M loads like a charm. DISK and Digital Data Packs (DDP) works fine, most of software loads fine from both media.
Another Holy Grail that we can enjoy thanks to AlanSWX, congratulations. Stay Tuned !!!
Great Job !!!
- Moondandy
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
There is a test build on the discord if anyone is wanting to test it out:
https://discord.com/channels/6479093974 ... 4740588544
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
I know that it doesn't load the Adam cartridges, and there is some spurious keypress thing the first time. Otherwise it is fairly complete.
Re: Adam Computer (Coleco) by AlanSWX Working !!!
Adam is the good guy...Eve ate the Apple IIe
marketing is weird
- LamerDeluxe
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
The power supply for the computer was in the printer.. so strange. I do want to add printer emulation to all these old cores.. We need print shop banners.
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
One thing that isn't accurately emulated, which I think should be added for nostalgia sake, is that upon power up, it should pick the last tape you mounted and wipe a portion of it.
Re: Adam Computer (Coleco) by AlanSWX Working !!!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
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Re: Adam Computer (Coleco) by AlanSWX Working !!!
Re: Adam Computer (Coleco) by AlanSWX Working !!!
I've been testing Donkey Kong on all the platforms I can recently, and I came across a probable issue with this core.
It's hard for me to track down exactly what's wrong with it, but the result is that it makes the 2nd section (of the 2nd level) the one with the elevators and the bouncing Jack effectively impossible to beat. It appears that the spring/Jack movement or hit detection is happening too quickly. The only other thing that may indicate where the problem lies is that the 2 loading screens "Adam" and "Donkey Kong" go by far too quickly, which may indicate that the speed of the 'cpu' is too fast?
Based on video footage of a true Coleco Adam playing the game, it appears Mario's speed is relatively the same, but when I see people play through that section it does appear there's a much bigger grace period for the gap to get to the top of the final ladder on that level, which makes me think that the Jack is based on cpu speed but Mario's input > Movement cycle may be dependent on another factor?
Would love to know if anyone else is having this issue.