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Is it possible to hide cores without deleting them?

Posted: Sat Apr 13, 2024 2:58 pm
by Fuzzball

I would like to setup my Mister so that the menu only shows cores that I have currently copied games to the corresponding folder. However, I still want the cores to be present, setup and updated by the update scripts. Is this possible?


Re: Is it possible to hide cores without deleting them?

Posted: Sat Apr 13, 2024 3:56 pm
by aberu

No, there is no feature for this.


Re: Is it possible to hide cores without deleting them?

Posted: Sat Apr 13, 2024 6:25 pm
by bazza_12

it's not, but you could create a new directory in the root, and populate it with *mgl files linked to the cores you want to run..


Re: Is it possible to hide cores without deleting them?

Posted: Sat Apr 13, 2024 10:46 pm
by rhester72

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.


Re: Is it possible to hide cores without deleting them?

Posted: Sun Apr 14, 2024 6:57 am
by bazza_12
rhester72 wrote: Sat Apr 13, 2024 10:46 pm

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.

I've not tried this.. but i did wonder if doing this had that effect..


Re: Is it possible to hide cores without deleting them?

Posted: Sun Apr 14, 2024 10:16 am
by Fuzzball
rhester72 wrote: Sat Apr 13, 2024 10:46 pm

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.

I'll give that a go. Thanks.


Re: Is it possible to hide cores without deleting them?

Posted: Sun Apr 14, 2024 12:42 pm
by pbsk8
rhester72 wrote: Sat Apr 13, 2024 10:46 pm

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.

but then on next updateall they all return. Favorites script wouldn't be the solution then?


Re: Is it possible to hide cores without deleting them?

Posted: Sun Apr 14, 2024 6:00 pm
by dickhardpill

It would be nice to have the option to hide cores that have nothing in the respective games folder.


Re: Is it possible to hide cores without deleting them?

Posted: Sun Apr 14, 2024 7:06 pm
by rhester72
pbsk8 wrote: Sun Apr 14, 2024 12:42 pm
rhester72 wrote: Sat Apr 13, 2024 10:46 pm

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.

but then on next updateall they all return. Favorites script wouldn't be the solution then?

If you have Update All updating your names.txt (and thus overwriting any modifications you made), it's not going to work, obviously.


Re: Is it possible to hide cores without deleting them?

Posted: Mon Apr 15, 2024 9:10 pm
by edr

I use before and after update scripts to restore and then move (hide) unwanted cores to a subdirectory of the cores directory, described here with example scripts. viewtopic.php?f=27&t=4001


Re: Is it possible to hide cores without deleting them?

Posted: Wed Apr 17, 2024 11:48 pm
by Cap'n Sven
rhester72 wrote: Sat Apr 13, 2024 10:46 pm

I'm pretty sure if you put an entry in names.txt that is just "<core>:" without quotes (i.e. aliasing the core name to nothing), it has the effect of hiding it in the menu.

Has this worked for anybody? When I tried this, it named the core to the text of the entire following line/core setting

So 'NES' became 'NES3D: Famicom 3D' instead of not showing or showing blank.


Re: Is it possible to hide cores without deleting them?

Posted: Thu Apr 18, 2024 1:22 pm
by rhester72

It -used- to work, I'm certain of it, but I just tried it myself and mine just shows (in this case) "Amiga:" as a core. Sorry about that.